So for those answering this question... I've been thinking about this for other classes. Even "one offence, rest defense" is a fairly arbitrary guideline.
It seems to me the big question then should be:
"Are there any swap-outs from Virtue Slot <-> Essence Slot that give vastly better total Essence sum for your Virute set?"
A basket of cookies for anyone who considered which Virtues actually are best bang for your buck instead of just going with the flow and what looks good and what you hear others doing.
If the above couple responses are a strong indicator of what works in t2c content:
"Determination, Innocence, Compassion, Zeal, Tolerance"
Then what if you looked at those 5 traits this way (nerdy spreadsheet work occurs...):
The above virtues transformed into slotted essences:
0.74 Greater Essence of Morale
0.75 Superior Essence of TactMit
1.36 Superior Essence of PhysMit
2.05 Superior Essence of Agi
0.88 Superior Essence of Resistance
or ~5.78 essence slots worth.
+ some extra icmr, armor, ocpr which I left out of calculations
The other difficulty here is that all stats have some impact like more agility = more physical mastery, more vitality = more resistance etc. But without better tools you have to estimate a bit.
So in slotting Virtues you just balanced a large amount of variables.
- Essence Jewelry and all of its options
- Essence Armor and all of its options
- Virtue slots
- Stat tomes from books (will just have to assume serious t2c players max in main stat and possibly another or more)
- The relics you have on your weapon set
Nerdy details...
If you break down "Determination, Innocence, Compassion, Zeal, Tolerance"
You get
Determination: 171 agi, 160 icmr, 130 morale
Innocence: 1539 PhysMit, 1638 Reistance, 513 TactMit
Compassion: 1539 PhysMit, 558 non-combat power regen, 513 TactMit
Zeal: 517 Morale, 923 PhysMit, 285 armor
Tolerance: 1539 TactMit, 114 agi, 107 icmr
Agi 285 = 171 + 114
Icmr 167 = 160+107
Morale 647 = 130 + 517
PhysMit 4001 = 1539 + 1539 + 923
TactMit 2565 = 1539 + 513 + 513
Armor 285
Resistance 1638
ocpr 558
You can use the following to convert with a spreadsheet (which I did) playing around with numbers of each to arrive at the stats from virtues above:
Supreme Essence of Tactical Mitiation: 2766 TactMit, 346 PhysMit
Supreme Essence of Agility: 139 Agi, 17 Vit
Supreme Essence of Physical Mitigation: 2766 PhysMit, 346 TactMit
Supreme Essence of Tactical Mitigation: 2766 TactMit, 346 PhysMit
Supreme Essence of Resistance: 1872 Res, 153.6 incoming healing rating
Greater Essence of Morale: 875 ( let's assume you aren't going to fill all slots with supreme morale on a new alt)
I'm curious to hear from anyone who really did some hard calculations or thought about which virtues have a sweet spot.
For example 1 Determination = ~2 Supreme Essences of Agility which is interesting.
For a class like Guardian I assume you'd have to answer differently. One common thought is to slot resistances in virtues because you get more bang for your buck in Virtues than from Essences.
You also have to consider that you can unslot Virtues instantly. You can swap armor too. It's debatable whether it's easier to reslot all your virtues vs clicking another set of armor.
Anyway food for thought...
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