I will only address the bugs that were supposed to have been fixed.
Fixed:
1.) The off-hand attack for Double-Edged Strike now appears to be totally fixed!! All legacies and traits apply to it as far as I can tell, and the critical/devestate values are where they should be based on the tooltips. Very nice!
2.) Off-hands for both Double-Edged Strike and Flashing Blades benefit from traits/legacies that increase critical chance/magnitude.
3.) Exposed Throat, the *main-hand* for Flashing Blades and the off-hand for Double-Edged Strike benefit from Location is Everything (previously did not in final BR build).
Lingering Bugs:
1.) Crit/dev values for Double-Edged Strike:
Boogiiman scored a critical hit with Double-edged Strike on the Light Training-dummy Orion for 15,015 Westernesse damage to Morale.
Boogiiman scored a devastating hit with Double-edged Strike on the Light Training-dummy Orion for 15,015 Westernesse damage to Morale.
I mean, I will take this over devs being lower than crits any day. The next step would just be to figure out how to make devs higher than crits, as they should be.
2.) Flashing Blades off-hand does not get positional damage bonus from legacies or traits.
It does however benefit from Critical Multiplier legacies and traits. I think this is the final piece to fixing the off-hand bug for Flashing Blades.
3.) Flashing Blades off-hand does not benefit from Location is Everything (still).
This was supposed to be fixed when U19 went live, but it appears it still snuck through. Fingers crossed for U19.1!
4.) Flashing Blades off-hand crit vs. dev values:
Boogiiman scored a critical hit with Flashing Blades on the Light Training-dummy Orion for 12,166 Westernesse damage to Morale.
Boogiiman scored a devastating hit with Flashing Blades on the Light Training-dummy Orion for 7,621 Westernesse damage to Morale.
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All in all, I am pretty pleased with the final outcome of the burg buffs. I do not know that this will actually change the bias against the class; I still think that would require a minor revamp, such as what I proposed in this thread https://www.lotro.com/forums/showthr...ge-Yellow-Blue.
If these suggestions were implemented, I would confidently predict the burglar class would welcomed into group content again. But for now, well done dev team. Hopefully more comes in the future.