Yellow traited Warden is support/ranged dps class, so he's supposed to have something strong in his arsenal, but you have to ensure, that this numbers are available only if you are yellow traited and if you are red or blue traited, numbers should be halved. I think -10% mitigation if yellow traited vs. -5% mitigation if blue or red traited is well balanced. Please change set bonusses from lvl 85 Earring and FI armour set to something different.
- I have idea for yellow armour set bonus: Diminished Target now apply additional -10% lightning (light) mitigation debuff. This will help reduce difference between mobs mitigations in raid environment if all classes use theirs debuffs
- Also if debuff to critical defence don't work, change it to -Evade Rating debuff.
- Outgoing damage debuff from Warning Shot and "Suppression" should work as Burglars Disable, truly reduce Outgoing Damage by 5%
I would like to see some changes in passive buffs for warden and few suggestions, how to save avoidance tank:
- Remove + 20% morale buff, also remove morale bonus from all tank trait lines
- Remove + 5% mitigation buff - we are awoidance tanks, I think warden needs some mitigation buffs, because 50% vs 70% mitigation gap between Wrd and Grd is too big, but buffs to mitigation should be on gambits and cap at 55%.
- Remove mitigation buff from Deffiant Challenge
- Remove skill Never Surrender
- Passive buff Never Surrender - Next full hit (no B/P/E or partial B/P/E) will be halved, 5s DoT -5% morale/s, you cannot gain this effect more than once every 5s. This will be our only One-shot protection.
- +20% Incomming Healing - Passive buff. We have low mitigations, but higher self heals, I think also Incomming healing should be higher. We should be able to compensate higher taken damage by our heal over time gambits and life taps. Scale up HoTs and Life Taps. This passive incomming healing buff will help healers with higher TPS
- +10% Partial Avoidance Mitigation - passive buff. We are avoidance tanks, this will help reduce TPS from attacks, that can be avoided.
- +10s Buff Duration
This changes are alternative to +morale and +mitigation buffs from 2nd beta build, I just try to offer different view on avoidance tanking. I wish tanking with warden can be different than tanking with guardian, but equally efficient.
Warden should focus on building aggro, self healing and good position.