This is solely for yellow tree, when slotting yellow and not dipping into the tree, no?
I'm en route to work and can't check.
This is solely for yellow tree, when slotting yellow and not dipping into the tree, no?
I'm en route to work and can't check.
I haven't any crystals in my spear yet-> trap damage is significantly lower now. about half the damage. Adding 22 crystals may make traps stronger than before... but I don't use traps for damage, there are far better tools for that. I use them for CC and debuffing. That's our role.
Trap damage is more of a PvP thing, I guess.
Ceterum censeo Carthaginem esse delendam.
Trapper of Foes needs better tools to fulfill it's supporting(CC and offensive debuffs) and DoT role.
Unfortunately I didn't take any screenshots before the update, but my RED trait hunter's Trap was doing around 11K damage before and only 5,8K damage now.
It's been a while since I played yellow line, so can't really know what changes happened there.
Arequain Belechael, Legate of Celosien, Minas Brethil, Lebennin
I have this all documented more or less accurate (% changes might differ a bit):
- They added damage type to initial damage.
- They removed The One Trap initial
- The One trap bonus damage is about halved
- The one trap DoT should be about 40-45% stronger on max rank than prior to patch (if no star-lits used slightly weaker)
- Triple trap initial is about 30% what it was. With max rank should be about 60-65% what it was
- Piercing trap initial about 10% weaker as default, will gain about 30% increase with LI ranks
- Piercing Trap DoT about 25% weaker initially. Will grow about 15% stronger with LI ranks
To be honest trap damage was ridiculous before these changes. Totally broken. This is much more balanced now.
The damage has been lowered? For yellow as well?
I can skip updating this game lol, forums remain a better source of entertainment.
Here's another one for you: Lingering Wound CD has been tripled
Ceterum censeo Carthaginem esse delendam.
Trapper of Foes needs better tools to fulfill it's supporting(CC and offensive debuffs) and DoT role.
HS/Upshot kill creeps even faster I guess. Never mind. I don't care about trap damage. They are for CC....we don't have any other reliable CC since HD. Wait... did I say traps are reliable CC?
You can rely on the fact, that exactly the one foe you don't need to be trapped will trigger 2 traps at once and the one you wanted to trap will come right at you. Ok. They are reliable.
Ceterum censeo Carthaginem esse delendam.
Trapper of Foes needs better tools to fulfill it's supporting(CC and offensive debuffs) and DoT role.
Ceterum censeo Carthaginem esse delendam.
Trapper of Foes needs better tools to fulfill it's supporting(CC and offensive debuffs) and DoT role.
I have to disagree with you on what you said Tatharil. I have 2 hunters that run yellow, 1 which is 54, the other is 114 in Mordor. I've only dipped enough into red to get Heartseeker and to reduce induction time. Both do just fine as they are. I can survive an encounter in Mordor with up to 4 elite type mobs that doesn't happen in red line or blue now for that matter.
Consider that some people are not going to trait the way you do. In short there are some things that can be tweaked but there shouldn't be any changes to that spec that only caters to a certain sub group of people playing the game.
Sure yellow can survive those fights. But you don't need more than 12 ranks in yellow for that, 16 if you like to have piercing trap..... The strong parts of yellow are the good trait line boni. You get all the good traps and debuffs for specialising in yellow not for yellow traits. Red and blue traits are far stronger than yellow. You lose 5% CC and gain 50% damage by ignoring worthless traits like explosive arrow, complex mechanisms, imp DS, Endurance..... and getting the good red/blue traits.
Ceterum censeo Carthaginem esse delendam.
Trapper of Foes needs better tools to fulfill it's supporting(CC and offensive debuffs) and DoT role.
Worthless to you you mean, let's be clear, when you make blanket statements like that you're no better than Siipperi.
Explosive arrow, Should it be ground targeted, IMO no. That is one of it's biggest flaws. Make into an st or aoe that explodes when it hits the target. Have it do a dot rather than a stun. That might make it better.
Endurance stance is not worthless, not optimal but definitely not worthless, increase the heal on the stance by 15% at the least to make it more useful than it is now.
This is what I mean, your ideas cater to you and those that think like you do. The problem is that you are not thinking about others that don't play the way you do, just like Siipperi.
I meant Endurance the trait, not Endurance stance. Adding a lil bit of evasion while we are already at cap anyway is worthless.
Regarding the rest. If those traits work for you, it's fine. But considering the role yellow should have according to its description those traits are very weak at best.
Ceterum censeo Carthaginem esse delendam.
Trapper of Foes needs better tools to fulfill it's supporting(CC and offensive debuffs) and DoT role.
Those traits are indeed worthless because no decent yellow line hunter would ever invest points in them. Those mentioned traits only look good on the surface to someone who lacks experience, but your points are better served elsewhere. But quite frankly, it's getting a bit old seeing the same person go on and on about yellow hunter not being amazing since Helm's Deep, and trying to suggest changes that would make it an over-the-top traitline, so much so that it's now been integrated into his forum signature.
I find it also amusing that someone with a join date of June 2018 and 15 posts already knows who siipperi is.
Siipperi has been around for awhile now and if you had bothered to read other posts that I've put up, you would know that I have come back from a 4 year break and had to make a new account because the old one is gone, I don't mind starting over, but you should at least have a clue as to what is going on before you make statements about someone.
Those traits are indeed worthless because no decent yellow line hunter would ever invest points in them. Those mentioned traits only look good on the surface to someone who lacks experience, but your points are better served elsewhere. But quite frankly, it's getting a bit old seeing the same person go on and on about yellow hunter not being amazing since Helm's Deep, and trying to suggest changes that would make it an over-the-top traitline, so much so that it's now been integrated into his forum signature.
Wow, another elitist who thinks because someone does something different from them means they lack experience. Who do you think you are even saying that ?
Diskutierer, Fragenbeantworter, Twinker, Händler, Handwerker und Gründer der 'Gemeinschaft der freien Völker' auf Belegaer.
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I want to be like BA's all 3 traps for 75k damage each with 50k DoT