We have detected that cookies are not enabled on your browser. Please enable cookies to ensure the proper experience.
Results 1 to 5 of 5
  1. #1
    Join Date
    May 2012
    Posts
    164

    Tank warden slow attack speed after U22.2

    Ive noticed that since U22.2, my gambits have been insanely slow to build / fire. It's almost like we have a permanent +40% attack duration debuff in blue line since the update. I didn't see this anywhere in the patch notes, is this working as intended?

  2. #2
    Join Date
    Dec 2009
    Posts
    246
    Quote Originally Posted by obi-wan-kenobi View Post
    Ive noticed that since U22.2, my gambits have been insanely slow to build / fire. It's almost like we have a permanent +40% attack duration debuff in blue line since the update. I didn't see this anywhere in the patch notes, is this working as intended?
    No it's not intended. It was reported as a bug multiple times by multiple players while 22.2 was on Bullroarer. It's actually prevalent in both Blue and Red line, but the attack duration buffs Red line receives makes it far less noticeable while DPSing. I've found that the delays are most prevalent on Brink of Victory, Desolation, Precise Strike, and Impressive Flourish. All of the spear line gambits seem to be fine which is why I would guess people are noticing it less in Red.

  3. #3
    Join Date
    Oct 2013
    Posts
    53
    I think you meant Piercing Strike, not Precise Strike.
    And it would be VERY appreciated to know any ETA on this issue because playing my Warden like my grand ma is very frustrating.
    The fact that you need to wait the end of the animation to avoid any error in your next gambit is killing me.
    Last edited by Hzn; Jul 26 2018 at 12:59 PM.

  4. #4
    Join Date
    Jun 2011
    Posts
    883
    Quote Originally Posted by gaara908776 View Post
    No it's not intended. It was reported as a bug multiple times by multiple players while 22.2 was on Bullroarer. It's actually prevalent in both Blue and Red line, but the attack duration buffs Red line receives makes it far less noticeable while DPSing. I've found that the delays are most prevalent on Brink of Victory, Desolation, Precise Strike, and Impressive Flourish. All of the spear line gambits seem to be fine which is why I would guess people are noticing it less in Red.
    I think it would be solved by making all gambit builders, gambits and masteries fast skills

  5. #5
    Join Date
    Jun 2011
    Posts
    0
    Quote Originally Posted by Kander View Post
    I think it would be solved by making all gambit builders, gambits and masteries fast skills
    Yes, fast skills negate skill delay. Our fast skills "Quick recovery" and "Recovery" execute right after animation, negating skill delay. We have also fast skill gambits, "The boot","Onslought", "Wall of Steel" and "Shield Tactics", but I have found another bug, if you use these gambits from "Battle Memory", they do not negate skill delay, so gambits fired from "Battle Memory" are not fast skills, even if tooltip say they are fast.

    Gambits with delay bug: Desolation, Brink of Victory, War-Cry, Piercing Strike, Safeguard, Impressive Flourish, The Boot

    Friendly Hat, when this bug will be fixed?
    Laurelin: Kinship - Outcasts
    Ilwee - Warden, Krindel - Minstrel, Krinborn - Lore-Master, Gislin - Burglar

 

 

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload