In the throws of writing a D&D homebrew campaign and have plenty of dungeons to flesh out for my party. Any puzzles, instance/ raid mechanics, or level designs* from LOTRO you particularly enjoy that I can revisit for inspiration? I believe I've played through all of the LOTRO content at least once**, usually more-- but in some cases it's been years and years so I appreciate the reminder.
*When I say level design, I should clarify I mean dungeon-specific. I have all of the main towns and cities planned out. Mostly just looking for combat encounter-related inspiration.
**Have not completed Abyss of Mordath
A few I've already planned to use include:
The three-lane gauntlet from the beginning of OD Wound and Fear
Pretty much every mini-boss and boss mechanic from Dar Narbugud
Inn of the Forsaken-esque puzzles
Barad Guldur opening gauntlet
I thought about Mirror Halls of Lumul Nar and while I may use that kind of mechanic for one single room of a dungeon, I think an entire dungeon based on repositioning mirrors is a bit much-- such was my perception of my own experience with that instance in-game, and the general vibe I get from the LOTRO community about that instance too. I feel similarly about the Grand Stair.
Thinking back on the time you've spent dungeon-crawling in-game, what have been some of your favorite challenges?
Thank you!
-Scrooge