Burglar
Reveal Weakness's cooldown has been reduced from 5 seconds to 2 seconds.
Find Footing ONLY performs a CC break. The cooldown has been reduced to 120 seconds; Combat State breakouts for other classes have a much shorter cooldown. The Burglar needed its skill aligned, but for balance purposes we had to remove the bonus application of the "Touch and Go" effect.
Touch and Go: Restores 50% Morale, +25% Evade Chance, +15% Physical Mitigation, +15% Tactical Mitigation. Duration reduced to 10 seconds; Evade is not as helpful as direct mitigation in instances and raids, so we wanted to balance out some of the defensive bonuses. We also upped the heal from 25% of Max Morale to 50% because Burglar's medium armour makes them susceptible to big hits.
Debuff Duration from Burglar Skill "All In" reduced from 15 seconds --> 10 seconds.
Yellow Line Trait Opportunism damage increased.
"Reveal Weakness" Imbued Legacy now caps at 7.5% at Rank 64. This legacy has become overgrown, and for the sake of Instance and Raid balance it needs to be trimmed back some.
Skill "Reveal Weakness" no longer stacks.
Skill "Reveal Weakness" now debuffs target Finesse, Critical Defence, and Resistance as part of the base skill.
The Gambler Set Bonus "Reveal Weakness" now increases its namesake skill's Finesse Debuff by 50%.
The Quiet Knife Set Bonus "Reveal Weakness" now increases its namesake skill's Critical Defence Debuff by 50%.
The Mischief-maker Set Bonus "Reveal Weakness" now increases its namesake skill's Resistance Debuff by 50%.
Imbued Legacy "Reveal Weakness Incoming Damage" now enhances Reveal Weakness debuff ratings for Critical Defence, Resistance, and Finesse starting at rank 65.
Skill damage and DoT damage increased. With reveal weakness decreasing in potency, Burglar damage needed to increase to compensate.