Originally Posted by
Olebenny
-Heal stone ... still needs another 100% buff and made raid wide...
-I would still like to see the -incoming damage and +incoming healing buffs to be removed from being tied to the existence of a bubble....
-Epic ... splash needs to be increased from 5m to atleast 20m and the splash heal needs a boost and/or a guaranteed way to crit the skill.
-Doubling the duration of Frost Armour would be nice, ... 10s CD on Rune Sign (which is what guarantees an application of frost armour) with only an 8s duration. Double that to 16s atleast or better yet, 20s so we can have it up on both our tanks in raids, caters to the RK single target healer role while not surpassing the mini
-Fates Entwined ... Increase the damage reduction range back to 20m, that range nerf was not warranted at all. And then give it a new secondary effect. The +mastery is not really effective at all especially when your rk will most likely be in the tank group. Change that out for like.. +20k incoming healing on affected units. (lvl 120 value, scale it up of course) or just a raw % increase of ICH
Edit : Can we please get Scribe a new Ending to be usable on the run? Im alright with the long animation it has if gets chagned to be usable on the run, huge QoL thing for all 3 lines.
(I used .... to indicate places I cut some of his comments to make a more manageable/focused size quote)
Originally Posted by
Olebenny
Gonna be honest, I enjoy the CD increase.
I liken it to the mini bolster cd change, meant hitting other skills now instead of one stupidly OP one on no CD. The class became alot more enjoyable to me, and besides there can easily be buffs elsewhere for the RK, the number dont lie, its close.
I don't always agree with Olebenny, but in this case I'm pretty much in 100% agreement. I love the improvements, and for how I play, who I play with, and what I run I can probably pound out enough HPS to manage; but the further small changes -- PARTICULARLY RAID-WIDE STONES and Scribe being on the move -- would definitely be beneficial, particularly for the more hard-core raiders than I am.
As for the mending verse CD, I actually really like the increase as well. I found the rotation to be smooth, fluid, and fun. I never lacked for a skill to use, at least not for more than a split second.
Celordal: 130 RK, Galynna: 130 champion, Tiluriel: 130 LM, Jaenoviel: 120 captain, Aethyria, 120 hunter, and a few other toons -- Tortoise Society of Middle Earth, Brandywine; Lots of other alts