Being that the Burg is a dual wielding I have found a couple of slight issues when it comes to the amount of dps compared to other classes in the current update
Main hand weapon is the Legendary with Max DPS - 1760.6 and with 1320-2201 Damage Rating
Off Hand weapon is Crafted with DPS - 2287.4 and with 1716 - 2859 Damage Rating
Now the issues with this is that out of 11 possible damaging skills 8 of these skills all use only the MAIN HAND. Thus the Main hand should always be higher than the off hand.....
Even with the slight extra dps increase that came with the Tiers on Legendary weapons, this was remarkably less than that of the off hand which is only using 2 or 3 skills that even use the off hand
you compare this increase with other classes its almost like a nerf bat was once again taken to the Burg specially with the way someone that does not have a clue about how to gear a burg has created fixed stats on gear that hinder a burg compared to other AGI based dps classes.
Also Is it not about time that whoever actually works on the stats/gear side of things, when doing an update they look at all classes and how they are being made vulnerable rather than just looking at say a hunter coz thats all they know... If you do not know anything ASK!!! coz we players who actually know and play a class can tell you that an AGI based melee class needs more than just AGI/PHYS MASTER/FINESSE unlike hunters. We have to stand in damaging effects that require tactical mitigation unlike a hunterthan can either kill things before it gets to them or run away hitting things and not be effected by things