We tend to talk alot about grind/LI/p2w issues, but there are some other issues that I also think has become worse over the years. These things seems to be in the shadows of the larger issues, but still important to note IMO =)
Gameplay
- Abandonment of power management - This has caused massive changes to the way combat works overall, mostly in endgame group content. Lotro was way more tactical before, you couldn't just spam skills because you would eventually run out of power.
- Decrease in landscape difficulty - I don't want hardcore landscape, but I think no class should be able to do mass pulls and not even break a sweat. It should be possible to die if u are not careful. Lotro landscape difficulty became way worse after ROR, and never got improved.
- Crazy stat changes - At what point was it a good idea to make freep DPS so strong that you needed to triple the morale of creeps in Moors? This effected spars between freeps(which was balanced back in the day), but also the balance across the whole game to instances and 1 shotting mobs on landscape.
- Introduction of t2+ and removal of challenge - This is quite a recent change, but in what way or form does more morale/damage on mobs equals challenge? Yes, mobs should hit hard and be more resistant in higher tiers, but that wasn't the main challenge back in the day as it is now.
- Making dps gaps between classes too large - We are in a time where some classes does such insane damage that you counter that with insane morale pools on enemies.. Making it EXTREMELY tedious playing 3 mans in certain compositions if you lack the "right" dps classes. Normalize DPS please,
- Abandonment of PVMP - I understand why you rather not touch PVMP, it got ruined by some points mentioned above... How can you create any form of balance when 1 side has 3x morale, making freeps fight "mini bosses".. Turbine made the mistake, but you kept building on it.
- Abandonment of old systems - You stopped care about, epic battles, skirmishes, mounted combat, crafting, world bosses, allegiance system... did i forget something? Many of these things are easy fix.. While we are stuck with 4 instances for several months, you didn't think of scaling some other systems to make your players have more things to do? Nope, you just make everything useless, leaving 4 instances as endgame content for months.
- Abandonment of fellowship maneuvers - This was another tactical element to group play, it's a shame that you never revived this feature.
- Introduction of essence system - This could have been a fun system if introduced properly.. But you have made this system like every other system a huge grind that is monetized. You need to pay to unslot essences, its overall a very confusing system, its only a few of the essences that is viable(thought this was meant to be a system to tailor stats?)
Animations
- Auto-attack animations - These animations has been speed up by a ridiculous amount, slow them down a notch to make it look more natural and in pace with regular skill animations.
- Run animation(Male human) - I honestly think these has become worse, they looked way better back in 2013.
- Cloak sway animation(Female human) - I don't know what you were smoking creating these cloak animations for female humans, but it looks sooo bad compared to the old cloak sway animations..
- Blue line hunter animations - Most classes look good while running and attacking, blue line hunter NEVER did after you made it possible to run while doing induction based skills.
- Animation of champion skill Ferocious Strikes - The animation of this skill needs to be slowed down a bit, it looks out of line with the rest of the skills..
Graphics/UI
- Glitching distance textures - In every new regions I see these flickering mountain/distance textures.. Why did you introduce this issue, it isn't an issue for older regions so it seems quite stupid?
- Downgrade of lightning/distance textures quality - It seems like you forget to utilize this feature in the later regions... Here is what i mean, I compare Eregion to Erebor : https://www.lotro.com/forums/showthr...tning-textures
- Uglier in-game maps - The google earth map views are just so ugly compared to the beautiful maps from SOA/MOM/SOM/ROI/ROR/HD ..
- Lack of graphical updates - During the days we have been introduced to : DX10 dynamic shadows, DX10 Distance lightning, DX11 interactive water.. Instead of getting updates to the graphics, we get downgrades. Increasing number of clutter in certain areas to make it more laggy does not count.
Some of these points are just opinions, some are facts. Ask if anything is unclear ^^