Originally Posted by
Laubgaenger
As tomorrow the RK damage output gets reduced with update 26, but most Hunters will not become better.
The Forum is full in what bad state Hunters are, so i think each player get burnt that in mind, as the Warden reputations was some years ago.
You dig you own grave.
Hunters had a very bad Reputation, that they build over many years.
Yesterday, or the day before i was in a T1 Raid on Anor (we are at 85).
5 Hunter did less damage as a Burgler and Captain.
I get told by the Endurance and Precision Hunters, that the Hunter class is broken.
I replied my not, and earned some smiles by the Burgler.
With good support the Hunter damage is very strong, i know in current endgame you need good supporters to be as nearly good, as other damage dealer are. But if you have played other classes, then you would get the feel, how much the hunter get put in the "back". Things other classes have to work for :-)
I see the call to be the best single target dps. I ask you why the Hunter should that be?
Why should the easiest to play class and the easiest to equip class also be the best damage class?
Why should then other players do the effort for other classes, if at the end the Hunter would be still better?
I am very fine with my Hunter project and also with my Loremaster project.
I see what that classes can do and my respect for good Loremasters rises, and my disrespect for Hunters, as you could often read also increase.
I see often the cry for more and on the other side i see no advancement on the players side. Many Hunter do not know their skills and what they do. That is not new, but now i see even better, what they do and even more what they not do.
Funny fact, as my RK was often synchronous, with other fire RKs in Thron Raids, so i see in my Raidgroup also the Hunters becomes more and more synchronous.
I use my Arrows Out tm, as some Burgler do too :-)
I am often the offtank with my Hunter. As long my Healers keep me up i could hold that for a while.
We have Hunters in our Raids, Hunters that are skilled and aimed for Damage and not on dancing around.
But Damage Hunters were and are few. Even on my Common server i could count then on 2 hands, i think on Anor they are fewer. When i exclude my Raidgroup, 3 fingers up to a hand would be enough.
If the Hunter community would take the effort to write Guides instead of the many, many cry Threads, then you could increase the quality of the Hunters.
So you did opposite, you fill the Forum with the Information, that the hunter could not nearly nothing. You want that the Devs increase these and that so that the easy way becomes again the path.
I would see a Guide what a Hunter can do to becomes counterbalanced be doing this and that.
I asked often, that players take some minutes and read their skills (Read and Understand, as my Teacher said).
Let it be a half hour (exclude the ports) and that did many not get done.
Point is, that there is no true need in the open world, except if you want to kill faster.
For 95% of the Hunter is the pace fine, when pressing random some red skills.
When they enter Mordor, this did not worked, even for the 10 Years main Hunters :-)
Here the Cry starts and you get a damage buff.
Now other classes becomes better and even the 5% have problems to get a good output.
The 95% are the Majority, the ones that work on the Reputation.
Increase here the Knowledge and you increase the Quality of the Majority.
-tltr - Then keep up the Port Job :-)