Since Thaliruth was forced to stop developing the last iteration of Travel Window, and I have returned to playing LOTRO, I took it on myself to restart development. I am restarting it with Travel Window II, since I am planning considerable rewrites.
You can find the lotrointerface page here: https://www.lotrointerface.com/downl...fo.php?id=1113
If you are a developer and know how to submit patches via GIT, the code is on GitHub: https://github.com/wduda/TravelWindowII
Known bugs and feature requests are tracked here: https://github.com/wduda/TravelWindowII/projects/1
Please let me know what bugs are currently in need of a fix and what features could be added.
For now, a v1.0.3beta version is out that:
- makes the High Elf racial usable (was broken in U28.2)
- re-enables Gondor/Rhovannion/Eriador maps with overlayed travel destinations
- cleans up English and German text
- fixes the Thorin's Gate travel skill in the French client
- adds racial skills to sort options, although sorting is still broken
- establishes the plugin as a separate download in Plugin Compendium
- cleans up some code under the hood for stability/future features
Other than fixing bugs, some features I would like to implement:
- permanent fix for options window at low resolutions
- smarter sorting or possibility to mark skills as favourite for easier finding in list
- re-enable adding the glan vraig map
- potentially adding inventory scanning so festival maps can become part of list
- ability to customize travel window icon
Keep bug reports and feature ideas coming either here, on lotrointerface or on github.