I am glad they are doing bug fixes on warden. Shattered Javelins trait setting Barbed Bleed proc chance to 100% was bug, this change also fixed Ranged Unerring Strike bleed consumption. However I agree that Shattered Javelins trait is now not worth traiting for any scenario, because this bug fix dramaticaly reduced number of SJ hits and damage compensation does not correspond to this reduction. I understand they want to reduce number of SJ hits, because it has negative effect on server performance, it is ok, but if they are going to compensate reduced number of max targets by 25% damage increase, then they should also compensate 50% proc chance nerf. Basic math, if you are reducing number of hits by 50%, then you have to increase damage of one hit by 100% to achieve same damage as before.
Last edited by Krindel; Mar 11 2021 at 03:47 AM.
Laurelin: Kinship - Outcasts
Ilwee - Warden, Krindel - Minstrel, Krinborn - Lore-Master, Gislin - Burglar