Thanks for bringing back the old animations!
I think with a little more time in the oven, the new animations can be improved with regards to readability and minimizing eyestrain.
I'd be game to try them again in the future, but as it stands right now, the old cooldowns and toggles are vastly preferable.
Now I can finally go back to playing through The Wastes/Black Gate storyline -- good thing I was on a cliff-hanger
I'd be happier if there was some indication that they are intending to do further work to make these new animation no so badly effect the likes of you and me. I wouldn't have thought I'd not normally be susceptible to such things but I am getting on a bit. Seems like they are unconcerned with potential effects when they go unnoticed. Given that we have people playing for years on end I'd ask what long term effect it'd have. Would you join me on a BR build that did actually address this?
;) “There are hundreds of paths up the mountain, all leading to the same place, so it doesn’t matter which path you take. The only person wasting time is the one who runs around the mountain, telling everyone that his or her path is wrong.” ~ Hindu Proverb
Thank you for listening and reverting this change so fast.
I'm also happy to hear that there will be a toggle, for those who liked the change, in the future.
“And some things that should not have been forgotten were lost. History became legend. Legend became myth. And for two and a half thousand years, the ring passed out of all knowledge.”
? J.R.R. Tolkien, The Lord of the Rings
Cordovan, I just want to say thank you for the rapid response on this when it became apparent it was causing issues.
As a photosensitive person it has made a big difference having the old animations back. Happy to feed back on anything if you need one of us sensitives, and there are numerous resources available on photosensitive interface design (e.g. https://developer.mozilla.org/en-US/...zure_disorders). I'm glad you have dealt with the issue. Thank you again.