There are some issues with the transition to Traceries for LMs:
Fire Skills Critical Damage and Fire Skills Critical Rating effects no longer exist in any form yet Lightning Skills Critical Chance & Multiplier exists as a Tracery. Why no equivalent for Fire Skills?
Light-type Damage and Lightning-type Damage increased these damage types by 50% but the Word of Craft tracery only improves damage by 15% for one damage type as a set bonus.
Wizard's Fire Critical Chance and Wizard's Fire Critical Magnitude is gone completely. How come?
Is there a justification for these missing effects?
There are some issues with the transition to Traceries for LMs:
Fire Skills Critical Damage and Fire Skills Critical Rating effects no longer exist in any form yet Lightning Skills Critical Chance & Multiplier exists as a Tracery. Why no equivalent for Fire Skills?
Light-type Damage and Lightning-type Damage increased these damage types by 50% but the Word of Craft tracery only improves damage by 15% for one damage type as a set bonus.
Wizard's Fire Critical Chance and Wizard's Fire Critical Magnitude is gone completely. How come?
Is there a justification for these missing effects?
Thanks
Likely the result of inadequate lobbying for the LM class while it was BR.
There are some issues with the transition to Traceries for LMs:
Fire Skills Critical Damage and Fire Skills Critical Rating effects no longer exist in any form yet Lightning Skills Critical Chance & Multiplier exists as a Tracery. Why no equivalent for Fire Skills?
Light-type Damage and Lightning-type Damage increased these damage types by 50% but the Word of Craft tracery only improves damage by 15% for one damage type as a set bonus.
Wizard's Fire Critical Chance and Wizard's Fire Critical Magnitude is gone completely. How come?
Is there a justification for these missing effects?
Thanks
I noticed this as well. The fire skills are enhanced through another tracery, power or craft and you can equip 1 in each item to get a bonus. Maybe have them also in mastery would be overkill?
I noticed this as well. The fire skills are enhanced through another tracery, power or craft and you can equip 1 in each item to get a bonus. Maybe have them also in mastery would be overkill?
Could you check for the specific tracery? I don't remember seeing anything like that, just the set-item bonus of +15% (which of course needs 2 traceries to trigger the bonus) which can be applied for any of the tactical types (fire, lightning, light, frost).
Lightning Skills do have a class tracery so it seems odd that one damage type does and one doesn't.