I don't know who might be interested in this, but figured I'd share some comments on running LOTRO in a virtual machine since I just set up a new laptop.
Not previously having systems that seemed to work well with LOTRO in a virtual machine, I decided to try again since I had an unused
Windows 10 Pro x64 activation key and figured it was a worthwhile experiment for a number of reasons.
For reference, the laptop is:
Produce Name: HP Envy Laptop 17-ch0xxx
System Family: HP Envy
Processor Type: 11th Gen Intel(R) Core(TM) i7-1165G7 @ 2.80 GHz
Total Memory: 16GB
Graphics: Integrated Intel iRISxe
The VM has 8GB RAM, 2GB of graphics RAM, and 2 Cores. Naturally, 3D graphic support is enabled.
After Windows install (nothing added except vmware tools - essential), LOTRO was installed.
After the initial install "finished" it let me try to launch the game, but it crashed so had to be restarted.
At this point it offered to install additional software and to use DirectX 11 vs. DirectX 9. I accepted both.
Everything except the camera worked fine at this point. Using mouse buttons to walk / control the camera was a disaster.
I do have a Logitech Gaming Mouse and it runs through a KVM, so unsure what interactions were at play. The mouse
samples pretty high, but I don't have it set insanely fast, and, besides, the KVM does emulate keyboard/mouse so
doesn't necessarily pass-through the mouse as-is.
I'd read that for best graphics performance, I should run the VM full-screen, so I did do that (which makes sense anyway to lessen likelihood of mousing out of the VM).
To make things easier, the VM options were edited and set to go full screen automatically when the VM powers up.
To play at all, I had to set Options | Input | Mouse Look Sensitivity to 0.00. Even 0.01 was too twitchy!
I also ramped up Options | Input | Mouse Look Sensitivity to 0.50 or higher.
With these settings I was able to wander around and mostly play except that it was still too easy to get my view off. It was important to use the WASD keys more than the mouse.
Setting Camera Aligns to Slopes [x] helped a lot. I tried a few other things, but they didn't seem to improve the situation.
I could landscape relatively well, but there's no way I'd want to use this in a heated battle.
After digging around a bit, I stumbled across How to disable mouse integration in VMware Workstation Player?.
This answer was the golden ticket for me.
I edited the .vmx file and added a line (after another one that also started with "mks."):
mks.gamingMouse.policy = "gaming"
This fixed mouse misbehavior, and now LOTRO runs really well in the VM.
I don't know how helpful this might or might not be for others, but I figured it was worth posting the information just in case.