Originally Posted by
Cafat
Hi, not sure if it's the case for every server but on Evernight there is a tank shortage.
Yo, bubu from Evernight!
Yeah. Absolutely a tank shortage... in pugs run...
Most kinships seem to have there tanks that are well practiced. After them, there is a line of people wanting to tank.
In pugs? People rarely want to play the most (...) demanding role.
I will explain why I say it's the most demanding role.
First, you are the focus of aggro, heals, and every dps must follow where you direct the target.
In many fights, you need to kite. This is an easy tactic but it is demanding. Take for example HoR boss 1: A dps can go afk for a few secs and nothing happened. If the tank stops kiting, wipe.
The truth is there is no lack of tanks. Just a lack of players wanting to tank. And a lack of people willing to take non-ideal tanks.
Champs are more than viable tanks. Champ is the second most played class. But there are very few tank champs.
Warden, Beorning, Brawler, are 3 of the least played classes (likely in that order too). All are tanks, but not ideal.
SSG have done an aweful job balancing tanks while splitting the player base into playing different tanks.
Guardians were the tanks. Captains became a flavour of the month and many guards just stopped...
Wardens were once the flavour of the month. There tanking has been demolished and tanks left...
Champs are probebly the best DPS in the game right now, giving lots of utility too. Why should a champ nerf themselfs to a less fun / less practiced role of tanking?
Brawlers are actually OK tanks... But they're so broken it's unreal. I could make an entire thread of why they're not good tanks in current content.
Beorning tanks again just not as good as captains / guards so they've been religated to healers by most players. You rarely see Beorning tanks.
It's no surprised tanks can't be bothered to tank. People don't want to play it. Lets break down the instances
DoP B1 : Kite, no challange
DoP B2 : Stun galore, Anyone but Guardian not ideal - Needs good team work, hard to pug
AoD Bat : Kite, Captain can solo heal group
AoD Troll : Actually good fight in my opinion
HoR B1 : Kite. Blow up with mistakes. Very little give. Hard to Pug
HoR B2 : Stand still. Ignore everything. Just try and do some dps and survive stuff. Only interesting on captain to arms on aoe + heal
HoR B3 : Boring
SS : No challange. Watch dps kill themselves B1 or fail to kill adds B3 last phase.
Wow... 1/10 boss fights have anything interesting to them...
Level 140: Burg, Captain, Guard, Brawler, Hunter, Lore-Master, Minstrel, Champ, Warden, Rune-Keeper, Beorning