Originally Posted by
Frisco
For a lot of people who were in the loop about LI changes and had currency stored, the current system doesn't feel that bad on its face. I was one of those prepared people.
But having done some rough math, what it would take for a new player to fully equip just one pair of LI's with the teal traceries they want through running instances alone will take ~316 runs. That's a lot of School. About 30 hours.
Depending on the number of characters or trait lines you have, the Reward Track and/or main/Epic quest lines will do a little to alleviate that grind. If you can manage to collect 6 tracery barter items to get the exact ones you want (and manage to save them until the very last traceries you need) you can cut that grind down to a mere 110 instances.
Compare that with the old Imbued system, where to get the legacies you wanted every level cap would take....0 runs, because legacies never got replaced.
If you compare it to the Empowerment scroll grind--that was ~70 Empowerment scrolls per expansion. And there were many sources of scrolls. But if you just went the Featured Instance route, it was about 35 runs.
So already, if you took the slowest road to max Imbued LIs, the grind to get Traceries is 3 to 9 times as bad as Empowerment Scrolls were. Maybe the removal of Star-Lit Crystals evens that out a bit.
But then there's the Enhancement Rune grind. Every pair of LIs (at 140 cap) takes 230 yellow runes, and eventually 460 purple, 230 teal, and 207 gold. Yellows aren't difficult to accumulate. Purples take the equivalent of 20 days worth of all 23 daily quests. Teal and gold, good luck. That's a lot of weeklies, instances, you name it. Personally, having run a ton of content over 6+ characters since launch, I have ~360. Enough to finish up 3 LIs spread over half a dozen characters (some of which use 4 LIs themselves).
So when we hit 150 (or even if you're a new L140 today), if you have 3 characters and want to upgrade your main 6 LIs with just teal traceries and the purple enhancements, at the current rate of obtaining LI currency expect to run 350 instances and 1,400 daily quests.
LIs have become the main focus of the entire game, even more so than Imbued LIs were, which I wouldn't have imagined was possible. Seems like the opposite of what players have been asking for over the years with regard to a LI revamp.
Something's gotta change. And change big. The Reward Track could be character-specific (instead of once per account) and the rewards character-bound and the grind for a new player would still be significantly more than even building an Imbued LI from scratch. Running a Featured Instance today, I got 1 purple enhancement rune. Out of the 460 I need. Where before you'd get ~2 of the 70 Empowerment Scrolls you needed. Ignoring the arduous Tracery grind (the equivalent of which straight up didn't exist with Imbued LIs) you'd expect the FI box to drop at least 6 or 7 purple/teal enhancements.
It's a new system--I get it. Hard to test out LI advancement in real gameplay situations prior to launch, and anticipating how players will adapt to new things is always a shot in the dark. But we have data now. The sooner this gets fixed the better. This used to be a game I'd try and get my friends to play with me. Now I think if I did that I'd wake up one morning with slashed tires.