Hi folks,
Lapsed player considering returning to sample new content, but running into immediate issues.
Downloaded and installed via Steam installer, ensured DX runtimes, VC++ packages etc are all good to go. Fired up launcher, logged in, get message informing me 32-bit client is being retired and suggesting I switch to 64-bit client. OK, no problem, give it a go - get intro splash screens, progresses as normal, then after last step of 'Receiving character data' instant CTD with no error message.
Uninstalled, deleted settings folder in Documents, tried again - same deal. Changed to 32-bit client in launcher; no problems at all.
Uninstalled, deleted settings folder in Documents, downloaded lotrolive installer from website rather than Steam, tried again - same deal. 32-bit client works, 64-bit client instantly crashes.
I'm currently thus able to play (although with constant nag messages) using the 32-bit client, but am worried over the long term for when the version that works gets retired.
Is anyone able to offer any advice here?
Win 11 Pro x64, nVidia RTX3090, TR3960X, 64GB DDR4 3733 CAS-15. Latest nVidia 526.98 driver package.
Per the crash log at C:\Users\<>\AppData\Local\The Lord of the Rings Online\lotroclient64.log:
Code:
000000000.000: Initializing display with title 'The Lord of the Rings Online™'...
000000000.000: Device_WIN32::Init: called.
000000000.000: Device_WIN32::InitDEVICE| Detected operating system: Windows 7
000000000.000: DEVICE| Starting up the graphics engine...
000000000.000: Initializing the smartbox...
000000000.000: Initializing the user interface...
000000000.000: Client ready
000000000.000: gmClient::AttachMembers Current locale set to English_United States.1252
000000000.000: gmClient::AttachMembers Client ready
000000000.830: Device: DBT_DEVICEREMOVECOMPLETE - Audio Device \!
000000001.844: Device: DBT_DEVICEREMOVECOMPLETE - Audio Device \!
000000005.877: Client::Connect() async logon begun.
000000006.514: GlobalEventHandler::RecvEvt_DisplayStringInfo: Validating credentials...
488135268.330: GlobalEventHandler::RecvEvt_DisplayStringInfo: Loading subscription data...
488135268.360: GlobalEventHandler::RecvEvt_DisplayStringInfo: Loading character data...
488135268.360: GlobalEventHandler::RecvEvt_WorldName: [EN-RP] Laurelin
488135268.647: Client: Flushing database after DDD
488135268.990: GlobalEventHandler::RecvEvt_DisplayStringInfo: Receiving character data...
488135269.986: GlobalEventHandler::RecvEvt_CharSet: called.
488135270.093: ----CRASH REPORT START----
488135270.093: Program fault: ACCESS_VIOLATION (0xc0000005) trying to read from 0xFFFFFFFFFFFFFFFF
488135270.093: Detailed report:
Current local time: Thu Dec 1 11:30:06 2022
Version Report generated by CoreVersion : 2.0.143.1 (0x0200008F):
Language: English (United States)
CompanyName : Standing Stone Games, LLC.
FileDescription :
FileVersion : 3400.0065.9282.4021
InternalName : lotroclient64
LegalCopyright : Copyright © 2016-2022 Standing Stone Games, LLC.
OriginalFilename : lotroclient64.exe
ProductName : lotroclient64
ProductVersion : 3400.0065.9282.4021 lotro_live
Comments : compiled Mon Nov 28 20:22:49 2022 : RELEASE
TurbineBuildVersion : 3400.0065.9282.4021.RELEASE
TurbineType : Admin External
Version information for error module E:\LOTRO\x64\binkw64.dll:
Language: English (United States)
CompanyName : RAD Game Tools, Inc.
FileDescription : RAD Video Tools
FileVersion : 1.9z
LegalCopyright : Copyright (C) 1994-2010, RAD Game Tools, Inc.
LegalTrademarks : Bink and Smacker are trademarks of RAD Game Tools, Inc.
ProductName : Bink and Smacker
ProductVersion : 1.9z
Comments : Thank you for using Bink and Smacker!
488135270.093: ----CRASH REPORT END----