Originally Posted by
Kirchenmaus
The new effects (AOEs) of the enemies in delving missions are absolutely fun-free for casual players.
Totally agree about the difficulty of the Delving missions. I thought the idea was to provide solo and casual players opportunities to get better gear. I understand that higher tiers are supposed to be more difficult, but should not be impossible. I managed to climb up to Tier 9 and even completed a Tier 10 once, but now, after changes, it is impossible and the fun and enjoyment has decreased dramatically. Furthermore, I have a very well geared hunter. Even with potions, food, morale boosts and so forth, the bosses now at Tier 10 are so fast, drop various puddles and spawn one or two mobs after dying, making it impossible to recover. It's crazy and definitely not fun. Even Tier 9 has become very difficult. My poorly geared alts won't even try. We need more solo questing options at higher levels.
Brandywine server. Kin: Runic Knights.