Originally Posted by
Hoppa_Joel
player count isn't why there is lag.
The issue of lag is based on the quests deeds and other vast amounts of character data stored on older systems (code etc )
When you transition into a new zone, this information is hit in a larger packet, causing a bottleneck.
This is worse on Windows Operating systems, since Windows wants to "control your computer" instead of you doing so.
What this means is, when you hit this zone, and a large packet is being transferred, it doesn't matter if your connection to the internet is good, or your computere is great, the packet arrives, and half the time Windows shuts it down, locking the ports (temporarily for about 5 minutes ) that the packet arrives in, which consequently, shuts down your chats in game as well, as they are on these ports.
I can confirm this, and have as I have ran both WIndows ( 10 and 11 ) side by side with linux client, where the linux client may experience a hiccup and a lag spike crossing a boundary/barrier/area zone, the linux client recovers, and no chat is lost. However the windows client will crash, and will lose chat.
Moria, after Wednesday's patch has been particularly bad for this, and I have sent a bug report in.
I will agree here. I recently rebuilt my computer. It is running LotRO better than it has in years. I dual boot and did have a bit of work to do to get dual booting working again. Linux does seem to run the game much more smoothly than Windows, but with a clean install of Win 11, it runs better than it did on 10. Unless I am seeing high ping/low transfer rate/packet loss, I may not get the database lock others get while running instances/raids. I also know that under those circumstances and if the server does need to sanity check and serialize data for several clients within strict time windows, it may lock everyone.
"No sadder words of tongue or pen are the words: 'Might have been'." -- John Greenleaf Whittier
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On planet Earth, there is a try.
Indeed, in a world and life full of change, the only constant is human nature (A is A, after all :P).
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