A great part of the reason I play this game is that I enjoy traveling about in Middle-earth so I only rarely use Mithril Coins for "quest travel" or for stable master swift travel to otherwise-unavailable destinations. Usually when I'm pressed for time but want to finish something in the game before logging out, or when I'm with a more impatient partner – or when I'm feeling especially impatient myself. Every single such use of Mithril Coins for quick travel has cost exactly 1 Mithril Coin. I think this is eminently fair and I never begrudge the cost when I use this facility.

Today I noticed that a "quest travel" to a destination in Cardolan cost 5 MC! Not 1, but 5! That is FIVE TIMES as much as I had expected. I was shocked.

I grabbed another character that could pick up quests in Swanfleet and Cardolan that first character had already completed and every quest I picked up with that character which had a "quest travel" option required 5 MC. Every quest that character had in his log with "quest travel" destinations in other zones, such as Southern Mirkwood, cost 1 MC.

There is a confirmation dialogue when using MC in this way (unlike some other MC spending opportunities which remove the MC from your wallet immediately without a confirmation dialogue) so I didn't "lose" any MC by attempting to use the "quest travel" function. Still, the increased cost was kind of a shock.

Stable master swift travel to restricted destinations in Swanfleet and Cardolan is 1 MC, as it is everywhere else.

Does "quest travel" cost more than 1 MC per use anywhere other than Swanfleet and Cardolan? Is this an intended increased cost? Is it perhaps a bug or oversight that needs to be corrected in these new areas?