If this was something reported through their bug system to begin with... then, yes, I agree, maybe I wouldn't exactly call it game-breaking nor terrible, but it's clearly something that was broken
with one of their updates and thus should have been fixed by now.
But, as I recently found out
in another thread I made, the devs apparently have their "fair" "priorities" = anything visual that they break with their updates (including outright graphical technical issues) gets flagged low priority because "is not game breaking" (just an annoyance, in their words) and thus we can wait forever, maybe it'll end up at the beginning of their queue
someday... maybe... in 3 years or so... because correcting some objectives that were too annoying in some older quests or things that were triggering weirdly (...but still playable/able to complete with a little effort) sound far more important... That's the impression I got, take it with a grain of salt of course, but yeah, not sure what to think of these priorities of theirs. I've heard about players reporting and noticing some of the visual and graphical issues I run across (and report) but I don't see those getting fixed. They're like in eternal bug queue apparently.