Here is a compiled list of various bugs from the Avatar Update.
UPDATED FOR U35.1.1.
Green = fixed!
red = not fixed!
Yellow = update to the bug information (not everything is fixed)
Animation bugs
-Riding animation looks off on all mounts, character is always looking down.
-When your character is in an animation while you dismount, your character is locked in this animation. This includes most static emotes and animations such as falling off your mount, jumping or force stopping on warsteeds.
-Warsteed riding animation is too fast, it's similar to when you are mouse turning while moving.
-There's still a slight delay from when the animation plays and when the hits register on human form animations for Beornings and various other animations on classes.
-There is a significant delay on attack animation and combat speed for Man Brawler's set up skills there's still animation discrepancies throughout different classes
-When using a 'mood' emote, the face seems to change position slightly away from the head. You can notice this clearer on certain emotes.Moods and face expressions are ridiculously exaggerated
-Idle face animations do not play on female Beornings
-Combat running animations and various other combat animations cause the player's face to warp.
New bug: Dance_man3 on female characters causes their jaw to shoot up through their head.
Avatar bugs on Race of Man
-Skin tones are weirdly affected by lighting, the barber lighting is different than world lighting.
-A few heads make eyes look too wide and weird. Like they're sunken into the head too much. Head 1 is a bad offender here.
-No matter your changes in game, it doesn't seem to accurately display on the character creation panel. Jaw, cheek and chin positioning doesn't seem to update.
-With per pixel lighting, your face now becomes a metallic light reflector.
-The skin tone and hair colour palette does not accurately match the colour displayed. might just be lighting
-If your skin tone is not on the new skin palette and you apply any change, you are completely unable to get that skin tone back.
Sliders reset when you confirm changes, making it very hard to finetune a character.
Barber bugs.
-There's a fee for confirming changes even when there is no change.
Cosmetic bugs.
-There's several cosmetics that have had their dyes and textures affected by this change. I won't list them all here, that'll be too long. not all taken care of, but some things have been fixed.
miscellaneous bugs
-Fingerless gloves are more like fingertip gloves on other races. Various cosmetics that show skin can still appear very broken.
-Necks on all races have been changed and do not fit well on various races.
-Hands and feet are discoloured and there's bad shading on the underside of these areas. Could just be the new texture choice. Discolouration is still an issue. Also if you use the footwrap cosmetic it completely bugs the texture of the feet, something's not working right here.
-The cleavage area for female characters are bugged and creates visual issues with dresses. the gap in dresses still exists on some dresses such as the picnic dress, but cleavage is restored!
-Shields and cloaks have wrong positioning, some cloaks are positioned several feet besides the character. Many more clipping and texture issues than just a few cosmetics.
-No face expressions while doing emotes, also applies to combat animations such as shouts. expressions are now overexaggerated and mouths appear too big..
-Some cloaks without hoods now have hoods, you can put a helmet on at the same time and it clips.
-Hands aren't even positioned correctly on certain races, making them appear to not be exactly connected to the arm.
-Characters viewed from a distance have missing textures
If anyone else has found any other bugs, please share them so the devs may see it easier.
Please send in game reports too! They may look at that also!