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Originally Posted by
J-Moneyforever
People who say the only option on this map is the great bridge shuffle are lazy. I've had small 3-6man groups out at different times the last few days and had good success finding fights away from the bridge in small groups that were actually quite fun given the new map's terrain and options for fighting. We've also darted out of the side alleyways to snag a couple quick kills on the bridge zerg and then breaking off before the full zerg could catch us. The new map certainly has many options for small groupers if you are willing to avoid the easy route and the lowest common denominator. (Bridge zerg). That said. Balance and class mechanics are still a complete joke. The only "balance" they've added is that stalemates are more likely now than before.
Truths!
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Originally Posted by
NeoBasilisk
Oh, so you all abandoned your own servers instead of nurturing the community there and you transferred to Brandywine, and now you're shocked that there's massive lag.
Thank godz I xferred off BW.
What a cesspool.
![Quote](images/styles/UndergroundStyle/misc/quote_icon.png)
Originally Posted by
SpicyMacHaggis
There's some sort of gladiator pit as well on the map, looks fun to have some 1v1/2v2 gladiator style battles in there
![Big Grin](images/smilies/biggrin.png)
.
I agree...would be a cool spot for 1v1s...if there was some semblance of faction/class balance.
Unfortunately it's worse than ever before.
And this....
"Most Monster Player buff items have had their cooldowns reduced to 1 second."
I would lol this ^^^ if it weren't so completely and utterly asinine.
Pots on a 1 second CD?
My oh muah fuah my...some peoples children :/
All the world will be your enemy, Prince with a thousand enemies. And whenever they catch you, they will try to kill you. But first...they must catch you. Be cunning, and full of tricks, and you will never be destroyed...