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  1. #26
    Join Date
    Jun 2011
    Posts
    619
    Quote Originally Posted by J-Moneyforever View Post
    People who say the only option on this map is the great bridge shuffle are lazy. I've had small 3-6man groups out at different times the last few days and had good success finding fights away from the bridge in small groups that were actually quite fun given the new map's terrain and options for fighting. We've also darted out of the side alleyways to snag a couple quick kills on the bridge zerg and then breaking off before the full zerg could catch us. The new map certainly has many options for small groupers if you are willing to avoid the easy route and the lowest common denominator. (Bridge zerg). That said. Balance and class mechanics are still a complete joke. The only "balance" they've added is that stalemates are more likely now than before.
    I've noticed this potential while roaming around, but sadly on our small server everyone just sticks to the central bridge. Me and a few other being the expection that use the side passages to get some kills at the back of the raids, but roaming the other parts you'll find nothing but npc's sadly.

    There's some sort of gladiator pit as well on the map, looks fun to have some 1v1/2v2 gladiator style battles in there .
    MacSwaggis (formerly MacHaggis) R12 HNT , HeavyHaggis R10 GRD, Scrubtain R7 CPT
    Haggisbash R8 RVR , Haggisgash R7 WL

  2. #27
    Join Date
    Apr 2011
    Posts
    414
    Quote Originally Posted by J-Moneyforever View Post
    People who say the only option on this map is the great bridge shuffle are lazy. I've had small 3-6man groups out at different times the last few days and had good success finding fights away from the bridge in small groups that were actually quite fun given the new map's terrain and options for fighting. We've also darted out of the side alleyways to snag a couple quick kills on the bridge zerg and then breaking off before the full zerg could catch us. The new map certainly has many options for small groupers if you are willing to avoid the easy route and the lowest common denominator. (Bridge zerg). That said. Balance and class mechanics are still a complete joke. The only "balance" they've added is that stalemates are more likely now than before.
    Truths!


    Quote Originally Posted by NeoBasilisk View Post
    Oh, so you all abandoned your own servers instead of nurturing the community there and you transferred to Brandywine, and now you're shocked that there's massive lag.
    Thank godz I xferred off BW.

    What a cesspool.


    Quote Originally Posted by SpicyMacHaggis View Post
    There's some sort of gladiator pit as well on the map, looks fun to have some 1v1/2v2 gladiator style battles in there .
    I agree...would be a cool spot for 1v1s...if there was some semblance of faction/class balance.

    Unfortunately it's worse than ever before.

    And this....

    "Most Monster Player buff items have had their cooldowns reduced to 1 second."

    I would lol this ^^^ if it weren't so completely and utterly asinine.

    Pots on a 1 second CD?

    My oh muah fuah my...some peoples children :/
    All the world will be your enemy, Prince with a thousand enemies. And whenever they catch you, they will try to kill you. But first...they must catch you. Be cunning, and full of tricks, and you will never be destroyed...

  3. #28
    Join Date
    Jun 2014
    Posts
    304
    Quote Originally Posted by Leopoldio View Post
    OH YEAAAAAA. THATS THE REAL/MAIN QUESTION. Turbine, please answer us......PvP if definately not doing any profit to company. And overflowed servers isnt indicator of it as well.
    Wait, Did you seriously believe Sapience when he said 5 % of LOTRO players were raiding / moorsing ?


    I wil advice you to check this out.


 

 
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