Promising changes, unlike others I'm not really intimidated by increased audacity because the idea is you PvP to get commendations and that's just playing the game. People treating it as a grind view the system as a points in and out exchange anyways and they're a lost cause. Removing the infamy/renown cap would be an interesting addition, it isn't really necessary to add ranks mind you.

Disappointed in the EC/OC change not making it in, the shuffle will always exist but with the way the map has been left for past untold years it has only ever maybe been 25% utilized, lacking any dramatic or interesting goal-based affairs other than killing some npc's in a keep ad nauseum until the end of time. But I'll reserve judgment in lieu of some more core changes that need to occur.

Mastery buffs on outposts really need to go. It is hard to even make a judgement call some times on whether the class I'm on does no damage or too much based on the heavy swinging pendulum of 40% mastery that is really only ever dominated by 1 side 90% of the time because of the lack of proper scaling to npc's and difficulty. I and every single player I know and speak with am sick to death of having to flip outposts half of the night to stand even a little chance fighting twice my numbers in opponents in ....potentially 2 different locations. Noone is emphasizing this enough, it is unnecessary.


My only suggestion thus far is when you make a pass on monster player base stats, add Finesse as a base and upgrade it through passive ranks like all the other main stats. Creep utilities and even class basic functionality depend too much on criticals (reaver gut punch, warleader power over fear trait, defilers overall debuffing capability, spiders in general) and landing debuffs for finesse to have such a small magnitude that you can only increase through corruptions that noone will use because they don't have a secondary passive or a 3/6 set bonus affiliated.

I have and continue to try to keep this small portion of the game alive for a long time now, and work with others to do so. The communication is appreciated.