Re: Dev Diary Feedback: Hunter Advancement Beyond Level 50!
So... I have been digesting this a little bit and I would have to mirror the sentiments regarding increased power costs. Any serious use of focus burn techniques combined with traits that increase power costs when many of us raiding hunters already use a minimum of 3 ICPR items and anywhere from a smattering of Fate to rivaling some Minstrels. All told, this concerns me greatly.
However, there is some potential to min-max a little with a 3, 2 and 2 setup of traits and simply slotting Bow of the Righteous, Bards Arrow and Rain of Thorns (maybe press onward if it actually gets tweaked to some amount of usefulness). The question becomes what set will take the lead. For me in PvE raiding it really does depend on the induction and cool-down of distracting shot as compared to possible DPS bumps or decreased induction times. Permanent use of the Wind-rider book in the class item slot is likely to be incorporated into many Hunter builds but will it only offset power costs by the amount that they are increased come Moria? The last power increase was by 18% to Penetrating Shot... which incidentally is the same amount that the 6/6 Doom-Hunter Set reduces the cost of Penetrating Shot. I really don't like the possibility of one hand giving while the other hand takes away in the expansion.
Personally, diversifying between offense and some modicum of defense has served me well thus far in all areas of game-play so I never intended to go with a "pure" build. As such, I am looking forward to really customizing my Hunter, but there is a rich history to increases to power costs that I am mindful of.
My other concern is quick-slot and bag space. Currently, we have to use 10 Quick-Slots for all of our travel skills (in addition to the usual skills that every class gets: Return to House, Return to Kin Hall, Racial Return and whatever maps you may slot) as well as three slots just for tracking different mobs or MPs. Simply making those skills usable through the skills menu would go a long way, but a couple of consolidated skills with sub-menu's would be preferred. That would make room for these new skills that we are getting as well as the different traps we have at our disposal and the 5 or more bows that many of us have quick-slotted. My quick-slots have been FULL for some time now. In fact, I don't even have room to slot Athelas or Celebrant potions and have long since gone without just because opening up the inventory to find and right-click on them takes WAY too much time.
At any rate, I am hopeful, but reserved.
Originally Posted by
mugwy44
i never run out of power and i am a pew pew junky so what r u all doing wrong
Its not a matter of what we are doing wrong, but rather what we are doing right.
Last edited by SaintBass; Oct 08 2008 at 09:21 PM.
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