Re: Character Animations need to take a cue from Aion
Originally Posted by
floon
The killer here is that we *do* upgrade things as we go. It's just that there is so much, that the as-you-go upgrades are a drop in the bucket, and you guys don't notice. And even tiny upgrades often grow into something larger than we would want.
A simple for instance: I love my dwarf guard, and I love most of the hauberks, but I hated the hauberks on the dwarves, because their bowlegged idle stance made the hauberks really flare out in an ugly way. The center strip down the middle became this horrible pyramid below the waist. So I asked the animators if they could adjust the idle pose of dwarves to not be so bow-legged.
They did it, but had to adjust a hojillion animations to do so: every emote, and every animation that goes into or out of the idle stance. It ended up being a largish amount of work for something really pretty minor and simple.
And in the end, I don't think anyone noticed. I like it better now that hauberks sit better on dwarves when they're standing around, but I don't think we ended up seriously impacting the way you guys view the game.
You can quibble about that change: you can say that of course it was too minor to notice, or that we could have spent our time better, or that there are so many other things to deal with, but it's a lot easier to call plays after the game. It can be hard to know how much work a "simple" change will entail, it can be hard to figure out if a change is going to be "subtle but impactful" or "an invisible waste of time", and it can be hard to get even something small done when you have so much else to do. In all areas.
Every update, there will be a few texture improvements in the world that don't get mentioned, or some anim polish, or any number of things, just to improve on some of the seven year old assets that are in the game, which often aren't really up to the quality of much of the newer stuff that surrounds them. But it's a bunch of work to replace a man-century or two of previous effort. And when the general perception is that "we're not doing any of that", then it's easy to deprioritize those bits of that that we do want to get to. At least, when things come up, you know what the first thing to go will be...
I would like to thank floon for his once again awesome posts, and I would like to say I did in fact notice this change and I like it a lot. The dwarven figure is now eleven times greater than the other races', as opposed to the previous ten times.
[charsig=http://lotrosigs.level3.turbine.com/082070000000637c1/01008/signature.png]undefined[/charsig]
[B][COLOR="DarkGreen"]Herugon LossDagnir, Dwarf hunter,[/COLOR] [COLOR="Black"]Herubaruk Auledagoram, Dwarf guardian,[/COLOR] [COLOR="DarkRed"]Herucebir Akhilledes, [URL="http://forums.lotro.com/showthread.php?329590-An-Irreverent-LOTRO-Player-Psychological-Profile"]"irresistibly magnetic proprietor of unmatched excellence"[/URL][/COLOR]
Arkenstone, a [URL="http://www.facebook.com/pages/Prized-Pie/53472421428"][COLOR="Yellow"][Prized Pie][/COLOR][/URL] among cakes.[/B]