Feel free, but player-created polls are nearly worthless IMO: tiny sample sizes, major self-selection issues, leading or unbalanced questions, etc, etc. I've actually seen two different player polls running on the same forum (SWG before launch) at the same time, by advocates for two polar opposite positions. Both advocate's favored positions were "winning" by approximately 2:1 margins
at the same time. And naturally, both pollsters were claiming their poll "proved" that their position was the one the game company should adopt

.
What I'd really love to see is for Turbine to run a large-scale survey on what players want where players are required to trade off features against one another. They provide a list of 50 features people have asked for, assigning a "point cost" for each of them (ranging from 1 to 100). Maybe this particular feature rates a 3 or a 5, since it's not huge. Mentoring might be 25, mounted combat might be 50, SWG-style housing might be 80, that sort of thing.
Then let players spend a limited "budget" of 120 points on whatever they wish from that list. Some will pick a huge 100-point feature and a 20-point feature, and be done. Others will pick a 50-pointer, a couple in the 10-20 range, and a bunch of smaller ones they think would be nice. Give players a nice "reward" for participating in the survey, helping to maximize sample size. Like... 50% off all stable horse routes for a month. Or some really spectacular fireworks unavailable to anyone else. That sort of thing. Promote the survey on the launcher, and leave it open for 2 weeks.
It would be interesting to see what people pick when they have to make such judgements. It might also be educational, both in terms of what some of the relative costs are, and in terms of just what a modest percentage of the total feature points specified they can buy with their "budget".
Khafar