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Thread: Blindside

  1. #1
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    Exclamation Blindside

    I know. I've seen gtiny responses but I need to get the hunter community behind this.

    MAKE BLINDSIDE AN INTERUPT!!!
    [charsig=http://lotrosigs.level3.turbine.com/0820600000012f661/01007/signature.png]undefined[/charsig]

    I'm always gooning.

  2. #2
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    Re: Blindside

    Yes! Hunters need an interupt skill!

  3. #3
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    Re: Blindside

    No, We don't.

    It would be nice, but we don't need it.

    Most classes can interrupt, true, but not all, and that's as it should be. LMs don't have an interrupt skill either, nor do Minstrels.

    To counter that, we have a small variety of cc, which usually means there's SOME way for us to interrupt just about any enemy unless it's immune to CC (in particular, Distract is unrestricted...). If it is Immune to CC, you're likely in a group or a raid doing something, and thus you will have other people wiht you who can handle interrupts on CC immune creatures.

    It would be nice, yes, but we don't NEED it. There are plety of other thigns that our class would benefit from that I'd rather see introduced before this.

    -Niara
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  4. #4
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    Re: Blindside

    I agree it would be nice, but dont you think we should be lacking something?
    [charsig=http://lotrosigs.level3.turbine.com/07206000000040366/signature.png]Evad[/charsig]
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  5. #5
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    Re: Blindside

    Quote Originally Posted by Harla View Post
    No, We don't.

    There are plety of other thigns that our class would benefit from that I'd rather see introduced before this.
    agree completely. Like top tier DPS.

    Quote Originally Posted by EV4D View Post
    I agree it would be nice, but dont you think we should be lacking something?
    You mean something other than top tier DPS?

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  6. #6
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    Re: Blindside

    Quote Originally Posted by Harla View Post
    No, We don't.

    It would be nice, but we don't need it.

    Most classes can interrupt, true, but not all, and that's as it should be. LMs don't have an interrupt skill either, nor do Minstrels.

    To counter that, we have a small variety of cc, which usually means there's SOME way for us to interrupt just about any enemy unless it's immune to CC (in particular, Distract is unrestricted...). If it is Immune to CC, you're likely in a group or a raid doing something, and thus you will have other people wiht you who can handle interrupts on CC immune creatures.

    It would be nice, yes, but we don't NEED it. There are plety of other thigns that our class would benefit from that I'd rather see introduced before this.

    -Niara
    LM's have an interupt, slot the eagle pet.

    I'd rather have distracting shot changed to a 5s stun though, called head shot or something. 1 min cooldown.
    *according to turbine I haz no chars* :(

  7. #7
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    Re: Blindside

    Quote Originally Posted by Grymn View Post
    LM's have an interupt, slot the eagle pet.

    I'd rather have distracting shot changed to a 5s stun though, called head shot or something. 1 min cooldown.
    Keep distracting shot a 10s mez, good so you can keep two mobs out of the fight (bards arrow on the other) for a few seconds. Reducing the cooldown to 1 minute and making it a 5s stun would make the trapper of foes traitline need reworking anyway. I like distracting shot as is, I like using it to put a short mez on someone/something so I can finish killing the other without having to kite it and lose focus. The trapper of foes capstone makes your distracting shot a 30s mez on 1 minute cooldown but slotting in that traitline messes with your dps. Slotting for cc on a hunter wouldn't really make sense anyway, unless you can't fnd cc for an instance, since it would just turn you into a gimped LM with focus management and no pet.

    P.S. Already a skill called headshot that ba's have .
    .
    Crusada Reaver R10*Hawkfood LM R10*Grandhustla Blackarrow R8*Belarnun Weaver R7*

  8. #8
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    Re: Blindside

    Quote Originally Posted by babaju2 View Post
    Keep distracting shot a 10s mez, good so you can keep two mobs out of the fight (bards arrow on the other) for a few seconds. Reducing the cooldown to 1 minute and making it a 5s stun would make the trapper of foes traitline need reworking anyway. I like distracting shot as is, I like using it to put a short mez on someone/something so I can finish killing the other without having to kite it and lose focus. The trapper of foes capstone makes your distracting shot a 30s mez on 1 minute cooldown but slotting in that traitline messes with your dps. Slotting for cc on a hunter wouldn't really make sense anyway, unless you can't fnd cc for an instance, since it would just turn you into a gimped LM with focus management and no pet.

    P.S. Already a skill called headshot that ba's have .
    But I wantzz a stun. And not some ****** crafted trap stun either. And moar skills on the move, ie : blindside.

    Yup, I NEVER use tof, if you want cc, get a real cc class. CC traited hunt probably does less dps than a mostly cc traited lm (20s mez, 15s cooldown).
    *according to turbine I haz no chars* :(

  9. #9
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    Re: Blindside

    Quote Originally Posted by Grymn View Post
    But I wantzz a stun. And not some ****** crafted trap stun either. And moar skills on the move, ie : blindside.

    Yup, I NEVER use tof, if you want cc, get a real cc class. CC traited hunt probably does less dps than a mostly cc traited lm (20s mez, 15s cooldown).
    I think the hunter would do a little more than the LM if neither were having their inductions interrupted. All LM dps besides burning embers, ss, and cracked earth is on a moderate cooldown if you don't have the LotRD -15s cooldown from 4/4 MoNF. I don't want blindside to be on the move or else the hnt will make the mistake of moving while using it so they lose focus, which is why the weaker blackarrow version of blindside is on the move. I think scouraging blow should stun for a short time on crits maybe.
    Last edited by babaju2; Feb 16 2010 at 07:52 AM.
    .
    Crusada Reaver R10*Hawkfood LM R10*Grandhustla Blackarrow R8*Belarnun Weaver R7*

  10. #10
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    Re: Blindside

    I know that a well timed bard's arrow will interrupt the induction of the moria/mirkwood reavers when they try to induct that buff that makes them absorb all damage for a short time. Not sure if it will interrupt other inductions though. Not sure if this counts, but it helps me when I solo.

  11. #11
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    Re: Blindside

    why would i want a melee interupt? i say TOF line should get some love, put a interupt skill on bards arrow, in addition to the fear so we have a viable group interupt.
    .
    saelriana: r6 65 hunter | lefiglie: r6 65 RK | gurthrang: r4 65 champ | Theraphosa: r6 weaver | Rottwargler: r5 stalker

  12. #12
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    Re: Blindside

    Quote Originally Posted by FailSauce View Post
    put a interupt skill on bards arrow, in addition to the fear so we have a viable group interupt.

    My Hunter isn't high enough yet to have to worry about it, but I know running SG on my LM with a Hunter friend we trade back and forth on mezzing/interrupting the Lore-Masters and Sorcerors and it never seems to be a problem. It's extremely rare that they'll get off any inductions against us. Obviously neither of us can interrupt Gorothul since he's immune to CC, but that's where other classes come in.

  13. #13
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    Re: Blindside

    Quote Originally Posted by brasswire12 View Post
    My Hunter isn't high enough yet to have to worry about it, but I know running SG on my LM with a Hunter friend we trade back and forth on mezzing/interrupting the Lore-Masters and Sorcerors and it never seems to be a problem. It's extremely rare that they'll get off any inductions against us. Obviously neither of us can interrupt Gorothul since he's immune to CC, but that's where other classes come in.
    what your doing isnt interupting, its CC, wich simply stops their actions. an interupt isnt CC, and therefore viable on the many bosses in mirkwood that NEED to be interupted. we dont have any interupts as a hunter.
    .
    saelriana: r6 65 hunter | lefiglie: r6 65 RK | gurthrang: r4 65 champ | Theraphosa: r6 weaver | Rottwargler: r5 stalker

  14. #14
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    Re: Blindside

    Quote Originally Posted by FailSauce View Post
    what your doing isnt interupting, its CC, wich simply stops their actions.
    Obviously. Against non-immune mobs, mezzing prevents them from getting off their inductions as well as any interrupt. Hence why I don't believe Hunters need a dedicated "interrupt" skill.

  15. #15
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    Re: Blindside

    Quote Originally Posted by ploppy132 View Post
    I know. I've seen gtiny responses but I need to get the hunter community behind this.

    MAKE BLINDSIDE AN INTERUPT!!!
    I agree this would be nice to have as an Interrupt or even the SCOURGING BLOW.

    I wouldnt mind SB to have a stipulation as an Interrupt where to Interrupt the enemy they must be under your BA bleed. Id rather have the Interrupt instead of the extra pedly Melee Damage anyways.

    Im not ****ting you. Since I hit 30 on my Hunter I havnt used SB. I only took it onto my HB briefly to see what changes were made to it.
    Pariah Amistacia - Nimrodel - Leader of the Devils of Angmar

  16. #16
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    Re: Blindside

    I never used Scourging Blow before either, but mostly because Barbed Arrow was teh suck until SoM. Now since I'm bleeding everything due to the unadulterated awesomeness of BA I find myself hitting SB as a finisher if the mob's below 500 health. I wish the bonus bleed-removal damage was actually added to SB's inherent damage instead of appearing as a separate number, because it definitely looks underwhelming: like another auto-attack slipping in rather than WOO BONUS DAMAGE BIGYELLOWNUMERBS!!!11one
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  17. #17
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    Re: Blindside

    Quote Originally Posted by Ettelewen View Post
    Yes! Hunters need an interupt skill!
    I concur...

  18. #18
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    Re: Blindside

    Quote Originally Posted by Ettelewen View Post
    Yes! Hunters need an interupt skill!
    Minstril's can interupt as long as its not on a boss with fear

  19. #19
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    Re: Blindside

    Hunters have interrupts as long as its not a boss or boss add thats immune to fear or mezz as the same with Minstrels and in some cases Loremasters.

    Once you put a boss in the way who is immune to those CC skills your left with a Medium Armor Pew Pewin guy who cant keep a boss from healing itself.

    A perfect example of this situation is Boss 2 of Dark Delving.

    Send your Hunter in to Interrupt that heal he does. Good luck. You will be fighting him for days before you give up by passing out and face rolling your Keyboard and never wanting to play Double D ever again.
    Pariah Amistacia - Nimrodel - Leader of the Devils of Angmar

  20. #20
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    Re: Blindside

    /not signed

    Primary reason: you can't give every skill to every class.
    Secondary reason: We have three skills that do situational interrupts already. This is as good as it should get.
    Tertiary reason: If they did add it, it would have to be a ToF bonus. No one uses ToF anyway, so I'd rather they not waste time working on it and instead work on something useful.

    Would I like to be able to interrupt at will? Sure...I'd like to be able to do everything on my Hunter. But it would defeat the purpose of having different classes.
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  21. #21
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    Re: Blindside

    Quote Originally Posted by Kannos1600 View Post
    A perfect example of this situation is Boss 2 of Dark Delving.

    Send your Hunter in to Interrupt that heal he does. Good luck. You will be fighting him for days before you give up by passing out and face rolling your Keyboard and never wanting to play Double D ever again.
    Correct me if I am wrong, but Dark Delvings is a 6-man instance. Are you running it with 6 hunters? Perhaps you should bring a class that can interrupt before you go there?

    (rhetorical, of course)
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  22. #22
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    Re: Blindside

    Quote Originally Posted by Bigtuna00 View Post
    Correct me if I am wrong, but Dark Delvings is a 6-man instance. Are you running it with 6 hunters? Perhaps you should bring a class that can interrupt before you go there?

    (rhetorical, of course)
    I dont run Double D with 6 Hunters. Thats as useful as a DvD rewinder.

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  23. #23
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    Re: Blindside

    The way the description for Blindside reads, it could lead one to believe that it is an interrupt skill. It seems like a natural choice to me. I would love an interrupt on my Hunter, even a melee one since I solo so much and tank for my skirmish Archer.

  24. #24
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    Re: Blindside

    Quote Originally Posted by Talfryn View Post
    The way the description for Blindside reads, it could lead one to believe that it is an interrupt skill. It seems like a natural choice to me. I would love an interrupt on my Hunter, even a melee one since I solo so much and tank for my skirmish Archer.
    Agreed. After all, you did "divert the enemies attention". Makes sense to me.
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