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Thread: New Vault

  1. #26
    Join Date
    Jan 2007
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    616

    Re: New Vault

    First, your faithful Beta testers pleaded, begged, pouted, and ranted incessantly, vociferously, and eloquently about how horrible the new vault was. What you're seeing is a vast improvement over the first version.

    Second, it can never go back because in this format is can be endless expanded. (Now, if ONLY you could actually BUY more vault space, that would be wonderful, right now, expansion past 120 seems either to be 1) bugged; or 2) not in live.)

    Third, go ahead and rant, because that's half the fun of gaming, isn't it?

  2. #27
    Join Date
    Feb 2007
    Posts
    963

    Re: New Vault

    Well, personally I LOVE the new vault. So many icons look alike that having the name there makes it SO so so so so so so so so easy to find what you want. No more hovering over...waiting for the popup....that's not it....hover...wait...no...hove r...no...hover...

    Yes it needs some work, but it is WAY better. The design may not be what you like, but that doesn't make it AWFUL, it's just different from what you are used to.

    Calm down.

    With the LUA scripting and the devs hard at work, you'll be able to line up all your items in whatever manner you like in no time.

    Also: you CAN stretch the vault vertically (not horizontally yet) and that makes it easier to see sometimes, but with the filters and such I usually only have 1-20 items on screen at a time now.

    I LOVE IT!
    Pretending that something didn't happen, doesn't make it so.

  3. #28
    Join Date
    Jul 2007
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    761

    Re: New Vault

    Quote Originally Posted by logan9a View Post
    Did - hate the new vault anyway, filters or no.

    I want to organize things as I like it - not as they wish.
    You can, assign things to bags, just like myself and probably many others have done.

    If you right click on something in the vault, it well give you the option to withdraw, send to Main Chest or send to Chest 1-10. Send it to one of the numbered vaults, along with everything else you want to put in said vault. And you know what's better? There is no SPACE LIMIT ON THE CHESTS. That means you can have 2 chests of 50 spaces and 1 of 20 spaces if you really want to. That's a tonne more useful than the old bank vault.

    Not to mention the aforementioned filters, which let you filter out everything you aren't looking for.
    [SIZE=1][COLOR=yellow]"I wonder what causes this, and if it could be changed," shows a much deeper thought process than, "Is it laziness or incompetence that prevents my desires from being fulfilled?"[/COLOR] ~ [COLOR=blue][B]floon[/B][/COLOR][/SIZE]
    [COLOR=#0000ff][SIZE=1][COLOR=yellow]"There are no limits to the devious plans of Sapience™"[/COLOR][COLOR=blue] ~ [B]Tolero[/B][/COLOR][/SIZE][/COLOR]
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  4. #29
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    Oct 2009
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    97

    Re: New Vault

    Not sure if it was just me but i tried dragging only a few perfect tea leaves from the vault ot my inventory and no matter how i tried the only option was the whole lot came to my inventory... What happened to split in the vault? was so useful taking 5 of one thing by holding the shift key down then dragging to my inventory giving me the option on how many i wanted to transfer....

    Bring back the old vault this new one i really do not like and for a crafter its a nightmare if this split drag and drop is not available anymore.
    Walk with me and walk only where i walk!!

    [charsig=http://lotrosigs.level3.turbine.com/032020000002971fd/signature.png]Davinius[/charsig]

  5. #30
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    Jan 2008
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    2

    Re: New Vault

    Since they have now been taken over by Warner Bros, I dont' think we are goign to hear much about our complaints that the new bank SUCKS! I was in the beta and posted / complained about the bank there - and I was not alone. People want to organize their possesions the way they want - NOT have the order dictated. I feel that all these posts are going to fall on deaf ears anyhow - they have all that new blood in the game who don't know any better and will spend the money on the game that we won't. I dont' think Turbine / Warner Brother's will care at all - this whole F2P thing is just a way to make a lot more money at the gamer's expense.

    **sigh**

    I feel better now ... carry on....
    [center][charsig=http://lotrosigs.level3.turbine.com/082070000000a216d/01006/signature.png]Sunuilos[/charsig][/center]

  6. #31
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    Sep 2010
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    30

    Re: New Vault

    no changes from beta ... it still SUCKS !!

    i hope something to make it like the old can be done in not too much time

  7. #32
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    Jan 2007
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    62

    Re: New Vault

    Yea, this new vault is the absolute WORST. I'm seriously considering quitting this game, it's that bad. The ****-tastic vault topic was a much discussed topic during Beta, but Turbine completely ignored us. It's really disappointing that Turbine doesn't even give a **** about the player's opinions.

    I'm also having other technical issues that were a problem in Beta that weren't fixed, and right now, the game is practically unplayable for me.

    I'm pissed, Turbine... PISSED!!!

  8. #33

    Re: New Vault

    Quote Originally Posted by BradM73 View Post
    The <word removed> vault topic was a much discussed topic during Beta, but Turbine completely ignored us. It's really disappointing that Turbine doesn't even give a **** about the player's opinions.
    Are you kidding me? They not only listened to us but they went to bat for us, convincing their bosses to give them time to work on the vault that was not slated for any improvements.

    No, they didn't get all the improvements in that they wanted to (but are working on those now for a future update) but they did get as much in as they could.
    Last edited by Unique; Sep 08 2010 at 01:19 AM.
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  9. #34
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    Jul 2010
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    228

    Re: New Vault

    Yes, the vault is horrible. As far as the sort and filter menus... that means I have to memorize every item I put in my vault. So should I come across an interesting or useful item and put it away for future use, how will I find it again? I'll have to remember it and go looking for it specifically. And putting all my crit items in a specific chest, does not sort them by tier. I had them all sorted by tier. So far, I've seen comments from two people on these forums that like this new vault system. All the other commentors hate them, as well as everyone I've talked to about them since the servers came back up. Don't get me wrong, there are many other new features with this patch that have taken the fun out of it... but the vault is by far the worst.

  10. #35
    Join Date
    Jul 2007
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    761

    Re: New Vault

    I've only seen complaints about it on the forums. In game however, there was a lot of love for it. Oh well, can't please the people that won't be pleased about it?
    [SIZE=1][COLOR=yellow]"I wonder what causes this, and if it could be changed," shows a much deeper thought process than, "Is it laziness or incompetence that prevents my desires from being fulfilled?"[/COLOR] ~ [COLOR=blue][B]floon[/B][/COLOR][/SIZE]
    [COLOR=#0000ff][SIZE=1][COLOR=yellow]"There are no limits to the devious plans of Sapience™"[/COLOR][COLOR=blue] ~ [B]Tolero[/B][/COLOR][/SIZE][/COLOR]
    [charsig=http://lotrosigs.level3.turbine.com/0b20c000000052200/01001/signature.png]Borihnon[/charsig]

  11. #36
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    Jul 2007
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    465

    Re: New Vault

    I'm not a big opponent of the vault, personally. It's one of those things that I can work through - although it's a big pain in the keester to do all this reorganization.

    HOWEVER...

    It's effectively driven a few key OCD members of my kin away from the game permanently. They just can't deal with the visual layout (or lack thereof) of the vault. They are very meticulous about their setups. Honestly, I can't begrudge that opinion - even though I don't share it. That, along with the dynamic layering, the new looks, and the Store is a bit too much *change for change's sake* for some.
    Khalfani - 100 Loremaster R7 / Keon - 85 Captain R4 / Khalvin - 76 Hunter R6 / Khalonidas - 75 Warden R4 / Kayo - 100 Burg R6 / Khallision - 75 Guardian R3 / Khalosi - 100 RK Rank 7 / Khallous - 100 Champ/ Khalamine - 61 Minstrel/ Khodiak - 100 Beorning

  12. #37
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    Oct 2009
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    901

    Re: New Vault

    Quote Originally Posted by Fortinobrand View Post
    Yeah, trying to remain positive about the changes, but the vault was very obviously conceptualized by someone who does not play, or at least does not craft. The inability to manage resources with logical groupings is a very significant hindrance. How many TP to get the functional old one back?
    Did you miss the chest dropdowns? Or the ability to sort by type, or type in names, or yeah... My reaction was a shock as well (in beta), but quickly it became more useful than the old layout. An ability to name chests, and possibly the ability to display/pin multiple chest contents and drag them around would be nice, but, well, you guys should have seen vault 1.0 - nothing but a dropdown list of jumbled things.

    It really, really, really sounds like everyone in this thread hasn't figured out how to use the vault. You can drag to lengthen it. You can view one chest at a time and sort things into 10 chests (that's a lot, more than I need, and I'm a heavy crafter on many characters), sort out ingredients, sort by type of materials, type in names.... Only thing missing is cute icons for you to drag around to make patterns in a chest.

    Quote Originally Posted by Unique View Post
    Are you kidding me? They not only listened to us but they went to bat for us, convincing their bosses to give them time to work on the vault that was not slated for any improvements.
    Exactly, they did. Anyone saying otherwise just wasn't there, didn't pay attention, or is ranting. I doubt they'd change the vault "solely for the sake of changing it" - how would that make sense? Like they don't have other things to do and add, and they have so many people with so much time on their hands that they have nothing better to do. Clearly the vault either 1) takes up less memory or works better and/or 2) enables them to add extra space much more easily (what, you guys don't want more space? :P).
    Last edited by rhegan; Sep 08 2010 at 03:02 AM.

  13. #38

    Re: New Vault

    Quote Originally Posted by Kolde View Post
    So far, I've seen comments from two people on these forums that like this new vault system.
    There are more than 2 people in who like it on this thread alone.

    One reason you are seeing mostly negative responses is that those of us that gave it a chance and learned to work with it are waiting for the general hysterics to taper off as people learn the new system.

    Yes, some will still hate it and some will come to love it and most will come to realize that it's just a vault and not worth throwing a tantrum over.

    Personally I started out hating it, then they made some changes and the more I used it in beta the more I missed it when I played live. With the upcoming additions (chest naming for one) this vault will be far superior to the old one IMO.

    Fact: There is no going back, it is what we have, they are working on more improvements.

    A few tips:
    • You can pull the vault down lengthwise to make it longer
    • Double clicking will remove an item to your pack or right-click and choose withdraw
    • To move an item, right click it and choose the destination.
    • For crafter's it's great to sort your crafting into more than one chest (or sort by tier if you want). Putting similar items in the same chests on all your crafter's will help find things (IE all resources in chest 1, components in chest 2, crit items in chest 3 etc...).
    • You can put as many or as few items in each chest up to your total slots available. No more bleed over into the next chest.
    • Use the search if you're looking for a specific item, you don't have to have the exact name to search for something - even partial words work
    • Use the filters if you're looking for a type of item
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  14. #39
    Join Date
    Sep 2009
    Posts
    138

    Re: New Vault

    You can make the vault window bigger (and the wardrobe and shared storage windows as well) just by putting the cursor on the border and dragging it to the size you want it to be - same thing with how you change the size of a window in any version of Windows. I was easily able to make it big enough to see everything in a single chest (since they left the items stored by chest the way we had them before launch).


    I like it personally - I do agree that using the filters does make it even better. Some people just don't like change I guess.
    Elendilmir forever!

  15. #40
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    Feb 2007
    Posts
    2,001

    Re: New Vault

    I was annoyed with it from the beginning of Beta, and even though the changes they made during Beta made it less bad I still can't stand it compared to the current vault. My main aggravation is that Turbine has dictated how I must organize my stuff -- what good does sorting Blue Balls by name do me? Now I have to memorize which ones have which value? I just went looking for my Badges of Taste, but I had no idea what they were called. I missed them the first time through the vault, and had to go back to the Inn League HQ to find out what Ivy wanted, then go back and do a search to find out where the initial system sort had filed them. No idea which vault it was in, still, but ended up annoyed again that I had to make an extra run to figure out the name. And then having your different suits of gear in a tidy location fails. Yes, there are 10 chests, but if you're got 6 or 8 for crafting and some more for pots and food and different types of weapons and so on, there's not a lot left over. And were legendaries for passive advancement in chest 3 or chest 7?

    Quote Originally Posted by Unique View Post
    One reason you are seeing mostly negative responses is that those of us that gave it a chance and learned to work with it are waiting for the general hysterics to taper off as people learn the new system.
    And some of us who tried to work with it from the beginning are still fighting it rather than using it.
    Yes, some will still hate it and some will come to love it and most will come to realize that it's just a vault and not worth throwing a tantrum over.
    Voicing your objections to losing functionality is not quite the same as throwing a tantrum. Nice loaded rhetoric, though.
    A few tips:
    • You can pull the vault down lengthwise to make it longer
    • Double clicking will remove an item to your pack or right-click and choose withdraw
    • To move an item, right click it and choose the destination.
    • For crafter's it's great to sort your crafting into more than one chest (or sort by tier if you want). Putting similar items in the same chests on all your crafter's will help find things (IE all resources in chest 1, components in chest 2, crit items in chest 3 etc...).
    • You can put as many or as few items in each chest up to your total slots available. No more bleed over into the next chest.
    • Use the search if you're looking for a specific item, you don't have to have the exact name to search for something - even partial words work
    • Use the filters if you're looking for a type of item
    Starting at the top, you can't pull it sideways, and you can't pull it down far enough to show all your stuff: since they have the names in there it takes up a lot more real estate than the old system. "Choose the destination" is annoying because you can't see the contents of the bag you're dropping it into. Using the search works fine if you know the name. What's the name of my radiance pants? I have no clue, and I don't *want* to have to remember it.

    You're welcome to love it, of course, but let's not hear any more "you're having hysterics and throwing tantrums, and if you don't love it you haven't given it a chance."
    Tuco of the Quick Post

  16. #41
    Join Date
    Jul 2007
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    79

    Re: New Vault

    This new vault just instantly killed the game for me.

    I log in my Loremaster to see all the "improvements" that the F2P system was gonna bring and spend some of my points on wardrobe and shared vault space and what do I see when I check my vault...

    A jumbled mishmash of **** where my carefully articulated system of organization is scrapped.

    This new vault is the pits... I cannot stress how much this has destroyed what little hope I had left of coming back to this game now that all my friends have split thanks to F2P...

  17. #42
    Join Date
    Nov 2008
    Posts
    42

    Re: New Vault

    It used to take a second or less to locate items in my bank. With the new layout and fancy filtre features it will now take minutes.

    Do the people who champion changes like this one actually play this game?

  18. #43
    Join Date
    Jan 2007
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    268

    Re: New Vault

    Turbine received the same flood of feedback on the dislike and cumbersomeness of the new vault view in Beta, but pushed it out as it was..........

    Yep, add my vote......it's broke......please fix it.

    The below should be above every desk in Turbine:

    If it's not broke, don't "fix" it.
    [COLOR=#00ffff]Keptwise Wandering[/COLOR] of the Fallohides
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  19. #44
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    Sep 2010
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    13

    Re: New Vault

    On the good side, one thing I did like about the new bank was the ability to purchase with gold all of the slots you wanted without the silly level requirement.

    Now - for future reference - if they allow us more bag space, simply double the amount of slots each bag can hold. Do NOT make it auto organize. Simple change, grateful players. Try to over think it and many will be irritated.

  20. #45

    Lightbulb Re: New Vault

    Good idea but poorly executed. Whereas you do gain some nice features (filtering, search, etc.) with the new system, you also lose some benefits as well. I see 3 fixes that should satisfy most proponents of the "old" style vault, including myself.

    First - Add width adjustment capability (similar to the height adjustment)

    Second - Allow users to toggle on/off item descriptions (allowing for more than 2 columns of items)

    Third - Allow manual sorting by the player (automatic sorting should be an option)

    I believe with these few fixes the vault system could be as close to ideal as possible.
    [COLOR=#00ff00][COLOR=#00ff00]95 Bur[/COLOR][/COLOR][COLOR=#00ff00]glar-R8 | 95 Lore-Master-R8 | 95 Minstrel-R7 [COLOR=#00ff00]| 95 Hunter-R7 [/COLOR]| 95 Captain-R6 | [/COLOR][COLOR=#00ff00]85 Warden [/COLOR]| [COLOR=#ff0000]76 Rune-keeper[/COLOR] | [COLOR=#ffa500]60 Guardian[/COLOR]

  21. #46
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    Jun 2010
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    14

    Re: New Vault

    Quote Originally Posted by Killevan View Post
    Good idea but poorly executed. Whereas you do gain some nice features (filtering, search, etc.) with the new system, you also lose some benefits as well. I see 3 fixes that should satisfy most proponents of the "old" style vault, including myself.

    First - Add width adjustment capability (similar to the height adjustment)

    Second - Allow users to toggle on/off item descriptions (allowing for more than 2 columns of items)

    Third - Allow manual sorting by the player (automatic sorting should be an option)

    I believe with these few fixes the vault system could be as close to ideal as possible.
    4. ability to name chest (and have them as tabs not a list)

  22. #47
    Join Date
    Dec 2007
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    3,808

    Re: New Vault

    Can you tell how many did not read the dev diary or the threads talking about the new vault and what to be prepared for?

    The new vault is different. It takes some getting used to. But once you get used to it and start playing around with it, you're going to find it far more powerful than the old one. And they've said that there are a lot more changes, fixes, and improvements to come on top of that.

    It's impossible to go back to the old. It's not just a visual thing. There were issues with the old one, and it was part of the reason lag was so bad in some areas. It also couldn't be expanded anymore or work with the new tech behind the store. The new gives a huge number of options for expansion and improvement. And you'll notice in places like 21st and the moors that the lag is much lighter. The vault has a good role in that.

    Some of us said all along it would be some of the old guard most resistant to change that would have a hard time with this just because it's different in how they keep things, so no surprise there.
    Firefoot: Elendale (hunter) Galorlas (champ) Grimlaff (warden) Corny (warg)

  23. #48
    Join Date
    Mar 2007
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    467

    Re: New Vault

    Obviously no one was listening to the hundreds of people who disliked this design in beta - so what was the point of people asking for improved functionality or no changes during beta when no one was even listening. For me personally its many more clicks to get to see what I want. I would have prefered an option for it to remain as is. I dont like the auto sort per vault bag its annoying. I like to group this personally - if you can turn off or on the autosort thats one better function but overall its too much clutter sorted in alpha which doesnt make sense when using visuals to find items. Who looks for names to find a pot or crafting item. We should know what they look like and prefer to have these items grouped together.

    You listened to a minority of people complaining about the icon rings for quests.. this sort of change dumbs things down for me. Why even spend time to fix this look when it wasnt really causing any problem.

    I prefer to be treated like an intelligent being who likes to have an option sorting my inventory. Thanks for not listening during beta and pushing ideas that have a negative impact on this game.

  24. #49
    Join Date
    Mar 2010
    Posts
    63

    Re: New Vault

    OK, I too really hate it. But - except for one BIG issue - I think I could learn to live with it. Maybe even like it - the sorting is a multi-dimensional organizational capability which, if enhanced to include more dimensions that are less alphabetic, could prove more useful than my prior, 2-dimensional system.

    The BIG issue is: I want to see ALL of my stuff at one look. I don't care how much screen space it takes - I'm usually not in a great deal of danger at the vault ;} Scrolling just doesn't work for me in this function. Can you give us a setting that makes each item entry reeeeealllllllly small, so we can see them all at once? I'll even leave my cheater glasses next to the keyboard, if that's what it takes....
    Last edited by turgidityparameters; Sep 08 2010 at 07:36 PM.

  25. #50
    Join Date
    Jul 2007
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    1,538

    Re: Bank vault

    Quote Originally Posted by oldo65 View Post
    I absolutely hate this new vault.

    I would love to have an option to use the classic vault. Hopefully someone will come up with a lua script to implement classic vault behaviour.
    1000% agree, why change it? Horrible change.

 

 
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