Quote Originally Posted by Lowj View Post
Actually... as raid leader I love having 'DPS RKs' exactly for that reason: the ability to switch to healing during a particularly nasty/long (boss) fight. Even though not being healing traited will mean that the heals aren't optimal, it can be a very useful asset and it can make the difference between wiping and succeeding. Just saying.

Is it obvious that I wish I never parked my RK at lvl 41?
Exactly, as i stated before, the chance to switch that ZC talked is always an utility FOR THE DPS RK, not for the healing one. There is an emergency, a healer dies/logs outs/gets DC ... you switch and save the day. But you will never hear that a healer becomes DPS by raidleader´s command. Plus, the new trait lines makes even more important the traiting, so now healing RKs DPS worse, and DPS RKs heal worse.

We need more utility on HEALERs, not on DPS. As i see it, RK DPSers are fine (again, hunters get some advantages as ranged tanking and better range but we have others like buffs, debuffs, ability to emergency healing etc ...); it´s just healing which needs some tweaking.