We have detected that cookies are not enabled on your browser. Please enable cookies to ensure the proper experience.
Results 1 to 21 of 21
  1. #1
    Join Date
    Jun 2011
    Posts
    14

    Upgrade for Lore master (flying mounts)

    I feel that the reason the hunter is the most or one of the most common characters used it because of its porting convienience and the fac that it can travel easier than all other characters. I feel that the lore master a very underplayed class should have the ablility to summon a flying mount at a very high level say 80 when we get their. This way the lore master has something that makes it useful. The flying mount could be used similar to the hunter porting except it should be more a skill that takes a good deal of time to reload maybe a full day and it should be able to take up to 10 people with it to an area all have discovered of course.

  2. #2
    Join Date
    Apr 2007
    Posts
    21,029

    Re: Upgrade for Lore master (flying mounts)

    Quote Originally Posted by Eleran12 View Post
    This way the lore master has something that makes it useful. .
    I would like to know just how is the Lore Master useless? They can mez, stun, bring players back from being defeated, limited healing, lay down sticky tar to slow down enemies and great aoe combat skills.

    My 62 LM really kicks some serious rear ends.

    As far as flying mounts go, I have to say not a chance in Hades. We are not the Nazgul and we are not Gandalf.

    On a technical side, LOTRO is just not made for that sort of thing. I'll let the technical players explain that.
    Life is not a journey to the grave with the intention of arriving safely in a well preserved body, but rather to skid in broadside, totally worn out & proclaiming "WOW, what a ride!"
    Continuing the never ending battle to keep Lobelia Sackville-Baggins in check

  3. #3
    Join Date
    Jun 2011
    Posts
    109

    Re: Upgrade for Lore master (flying mounts)

    Quote Originally Posted by Eleran12 View Post
    I feel that the reason the hunter is the most or one of the most common characters used it because of its porting convienience and the fac that it can travel easier than all other characters. I feel that the lore master a very underplayed class should have the ablility to summon a flying mount at a very high level say 80 when we get their. This way the lore master has something that makes it useful. The flying mount could be used similar to the hunter porting except it should be more a skill that takes a good deal of time to reload maybe a full day and it should be able to take up to 10 people with it to an area all have discovered of course.
    Lore master is the most powerfull class ingame and u think we are not usefull ?

    we do most dps we do most cc we got healing.

    and we can restore power.

    what more do you want ?

    this is not world of failcraft.
    we dont need flying mounts end of story.

    u need to read and learn more about loremaster and ye game will never have flying mounts wich is good we dont need em.
    Last edited by Cherrio; Oct 06 2011 at 01:17 AM.

  4. #4
    Join Date
    Sep 2010
    Posts
    115

    Re: Upgrade for Lore master (flying mounts)

    It WOULD be nice if more classes had better travel options available to them.

    <on soap box>
    More to the point, Eliminate the NEED for so much travel by ensuring EVERY TOWN has EVERY SERVICE: Vault, Auction House, Mail, Every Crafting station and every class trainer, bard, venders who can repair. At the VERY least all services should be available on every MAP - for instance No AH in either North Downs or Lone Lands.

    Guess they figured they addressed the issue by adding the EXTREMELY over priced extra mile stone skills - the cost of them per ACCOUNT would still be high, but per character makes the price/value a joke.
    <off soap box>

    Just my 2 cents.
    -- LOTRO - meant to be savored, not rushed through to get to the end!

  5. #5
    Join Date
    Feb 2007
    Posts
    12,668

    Re: Upgrade for Lore master (flying mounts)

    Quote Originally Posted by AzureHawk2 View Post
    Eliminate the NEED for so much travel by ensuring EVERY TOWN has EVERY SERVICE
    If they do that, they'll spread players out too much. It's good to have a smaller number of full-service hubs (max: 1 per large region) where players will congregate than it is to put every service everywhere. If they're going to do that, they might as well just let us all open every panel from wherever we happen to be standing. (Yes, I realize people can buy that sort of service, but the mere fact that it has a price to it means relatively few people will).

    Guess they figured they addressed the issue by adding the EXTREMELY over priced extra mile stone skills - the cost of them per ACCOUNT would still be high, but per character makes the price/value a joke.
    I've asked for these for years, so I was fine with buying a few of them for a couple of characters (although I did wait for a sale). Very handy, and no regrets buying them.

    Khafar

  6. #6
    Join Date
    Sep 2010
    Posts
    1,863

    Re: Upgrade for Lore master (flying mounts)

    No flying mounts. fact is I don't WANT LMs to be more common. LMs require some brains to play and are a fairly difficult class to master. they're never gonna be common, and if they became common it means those willing to take the time to master them will be hard to find among all the wanna be WoW mages
    Last edited by BrianDavion; Oct 06 2011 at 02:21 AM.

  7. #7
    Join Date
    Apr 2007
    Posts
    343

    Re: Upgrade for Lore master (flying mounts)

    Quote Originally Posted by BrianDavion View Post
    No flying mounts. fact is I don't WANT LMs to be more common. LMs require some brains to play and are a fairly difficult class to master. they're never gonna be common, and if they became common it means those willing to take the time to master them will be hard to find among all the wanna be WoW mages
    Yep!

    I admit, sometimes I think it would be nice to be able to ask my eagle friend for a ride, lol, but I do not think LOTRO needs flying mounts
    [B][COLOR=#6495ed]"You cannot pass," he said. "I am a[/COLOR] [COLOR=#00bfff]Servant of the Secret Fire[/COLOR][COLOR=#6495ed], wielder of the flame of Anor. The dark fire will not avail you, flame of Udûn. You cannot pass."[U][I]The Fellowship of the Ring II 5: "The Bridge of Khazad-dûm"[/I][/U][/COLOR][/B] [COLOR=#0000ff][/COLOR][COLOR=#5f1fff][B]Athene~Vilya~85 LM[/B][/COLOR] [URL="http://www.sotsfire.com/"][B][COLOR=#7b68ee]SOTSFire.com [/COLOR][/B][/URL]

  8. #8
    Join Date
    Aug 2011
    Posts
    95

    Re: Upgrade for Lore master (flying mounts)

    I would hate to see flying moants which are lets say WOWish... But maybe being able to right click the bird and ask for a port to any 4 places say, with a 30 min cooldown would be great
    [center][charsig=http://lotrosigs.level3.turbine.com/2322100000004bcc8/01003/signature.png]undefined[/charsig][/center]

  9. #9
    Join Date
    Jun 2011
    Posts
    896

    Re: Upgrade for Lore master (flying mounts)

    Quote Originally Posted by Eleran12 View Post
    I feel that the reason the hunter is the most or one of the most common characters used it because of its porting convienience and the fac that it can travel easier than all other characters.
    Warden can also port. Hunter is a class descirbed as Easy, so lots of people start with it, and I think the class Hunter just attracts people, since is't very clear what you do ( the difference between guardian, captain and champion would be less obvious for new players from the start)

    Quote Originally Posted by Eleran12 View Post
    I feel that the lore master a very underplayed class should have the ablility to summon a flying mount at a very high level say 80 when we get their.
    Will people really start a character cause it gives a handy flying mount in 80 levels?

    Quote Originally Posted by Eleran12 View Post
    This way the lore master has something that makes it useful.
    Except it's not really more usefull for actual Gameplay.
    For that, LM's are allready usefull.


    Quote Originally Posted by Eleran12 View Post
    The flying mount could be used similar to the hunter porting except it should be more a skill that takes a good deal of time to reload maybe a full day and it should be able to take up to 10 people with it to an area all have discovered of course.
    Being able to port others? So like a hunter port, except you sit on a flying mount and wait 30 mins to arrive?
    Might as well use swift travels and slay some mobs to earn the silver back....


    Another Flying Mounts suggestion but with very flawed assumptions and reasonings behind it.
    [charsig=http://lotrosigs.level3.turbine.com/2b225000000053593/01004/signature.png]undefined[/charsig]

  10. #10
    Join Date
    Jun 2011
    Posts
    67

    Re: Upgrade for Lore master (flying mounts)

    My loremaster can port to:
    The Shire Homesteads (Personal House)
    The Shire Homesteads (Kinship House)
    Bree (Racial Trait)
    Ost Guruth (Reputation port)
    Emyn Lum (Reputation port)
    Nan Laeglin (Reputation port)
    Fordorith (Milestone)

    Not that I need to, for group content any more. The Instance Join panel made most of my locational requirements irrelevant.

  11. #11
    Join Date
    May 2008
    Posts
    2,977

    Re: Upgrade for Lore master (flying mounts)

    I would be really surprised if the landscape for LOTRO actually supported any sort of vertical space that would allow this without a massive and total game overhaul.

    Aside from that... I agree with others that there really isn't a need for group travel, and we have tons of options for the individuals. I'm not a fan of the instance join panel, but the more ports and instant traveling we have, the closer we get to simply logging into a gaming foyer where we pick our instance and whoosh off. I like the RPG in my MMO where I spend some time traveling, adventuring, seeing folks, exploring, etc.

    I also agree with others that the LM should remain an advanced class... and therefore we will see fewer of them. A well played LM can make impossible content possible, and difficult content is made easy. Debuffs and mezzes are the things that keep Sauron awake at night
    Last edited by hucklebarry; Oct 06 2011 at 09:45 AM.

  12. #12
    Join Date
    Jun 2011
    Posts
    248

    Re: Upgrade for Lore master (flying mounts)

    Quote Originally Posted by BrianDavion View Post
    No flying mounts. fact is I don't WANT LMs to be more common. LMs require some brains to play and are a fairly difficult class to master. they're never gonna be common, and if they became common it means those willing to take the time to master them will be hard to find among all the wanna be WoW mages
    Just because the character creation screen says it's advanced, doesn't mean it is.
    Last edited by CroutonCabbage; Oct 06 2011 at 09:48 AM.
    [url=http://archive.lotrocommunity.eu/en-eldar-general-discussion-749/207944-pvmp-eldar.html]Real Eldar PvP.[/url]
    [url=http://archive.lotrocommunity.eu/en-eldar-general-discussion-749/245010-pvmp-eldar-part-2-a.html]More real Eldar PvP.[/url]

    Hail Mungu!

  13. #13
    Join Date
    Jun 2009
    Posts
    840

    Thumbs down Re: Upgrade for Lore master (flying mounts)

    Quote Originally Posted by Eleran12 View Post
    I feel that the reason the hunter is the most or one of the most common characters used it because of its porting convienience and the fac that it can travel easier than all other characters. I feel that the lore master a very underplayed class should have the ablility to summon a flying mount at a very high level say 80 when we get their. This way the lore master has something that makes it useful. The flying mount could be used similar to the hunter porting except it should be more a skill that takes a good deal of time to reload maybe a full day and it should be able to take up to 10 people with it to an area all have discovered of course.
    Disagree. Please take a moment to search 'flying mounts' for all the reasoning.

    Also, the premise that Hunters can port is not a sustainable rational for Loremasters.

    Each class is designed to have strengths and weaknesses and the LM, played competently, is one of the most powerful and challenging of classes.

    Also, swift travel is a very simple travel sequence. Visualize it as an underground or subway system (or any public transportation map).

  14. #14
    Join Date
    Jun 2011
    Posts
    149

    Lightbulb Re: Upgrade for Lore master (flying mounts)

    I have experienced the switch to flying mounts in WoW, and I have to say that once you introduce them you can't go back. With can't go back I mean that, you can't go back to your normal mounts, riding through areas, enjoying the views and the details, experiencing the storylines from quests...

    I don't think it will ever happen also, at least not until the story has finished in lotro. You just can't muck up one of the best stories ever written just because we want flying mounts...

    Next to that there are loads of people into lore and would not like to see this happen.

    I rest my case
    Gilrain Vet, loving the server and I am glad that some people left it.
    Konungald on freeps, Idieanyway on creeps

  15. #15
    Join Date
    Jan 2011
    Posts
    450

    Re: Upgrade for Lore master (flying mounts)

    This would be an"RoI post-release" dead horse necro thread. No more reason to fret about having to wait for RoI access,, so this & a PvP thread have already popped back up.

    What's next, the "hunter pets" dead horse...?

    /sigh

  16. #16
    Join Date
    Nov 2010
    Posts
    1,637

    Re: Upgrade for Lore master (flying mounts)

    As others have said, there have been many, many, many similar threads to this one. Closing this as the others were closed.
    Seraphina Brennan -- Turbine Community Specialist
    "When in doubt, reach for the stars. That way you'll never come up short."

    Don't forget about our Facebook page! and Twitter page! =^_^= Questions on our policies? Read the community guidelines!
    I try to answer all of my PMs, but I get a lot! Sometimes I may not get back to you, but I have read your mail!

  17. #17
    Join Date
    Mar 2007
    Posts
    1,436

    Re: Upgrade for Lore master (flying mounts)

    ibtl.......

  18. #18
    Join Date
    Feb 2007
    Posts
    3,092

    Re: Upgrade for Lore master (flying mounts)

    I came here to chew bubblegum and say "no", and I'm all out of bubblegum.

    Theodhelm - Captain | Junkyard - Stalker
    Previously from ~Elendilmir Server~ the [Jewelled Bell] of servers
    ~Arkenstone~
    ~Misadventurers~

  19. #19
    Join Date
    Mar 2007
    Posts
    15,024

    Re: Upgrade for Lore master (flying mounts)

    Quote Originally Posted by hucklebarry View Post
    I would be really surprised if the landscape for LOTRO actually supported any sort of vertical space that would allow this without a massive and total game overhaul.
    And you would be right. As has been explained many times in many threads on this very topic, flying creatures in LotRO don't fly. They rest upon an invisible column of air about two virtual meters high, which is capable of shrinking or collapsing when the flying creature is stunned or defeated. It can't get any taller ... so that the hypothetical flying mount couldn't even rise above the treetops, let alone the mountains.

    This doesn't apply to, e.g., the Nazgul on their fell beasts circling way overhead over Dol Guldur. Those are part of the weather pattern.
    Eruanne - Shards of Narsil-1 - Elendilmir -> Arkenstone
    www.kithrup.com/~djheydt/

  20. #20
    Join Date
    Apr 2008
    Posts
    460

    Wink Re: Upgrade for Lore master (flying mounts)

    This doesn't apply to, e.g., the Nazgul on their fell beasts circling way overhead over Dol Guldur. Those are part of the weather pattern.[/QUOTE]

    Sever thunderstorm warning with a chance of Nazgul :P

  21. #21
    Join Date
    May 2008
    Posts
    2,977

    Re: Upgrade for Lore master (flying mounts)

    I think I saw the "close" button in the Pit of Iron

 

 

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload