Thank you, I don't have a tailor/access of these recipes to screenshot. This is also NOT an exhaustive list of tac crit multi gear, I know for a fact I have a lvl75 crit robe made by a kin tailor that also has 4% multiplier on it (I think its a rep recipe or some such, possibly a mob drop?). Sure, rings/cloaks/gloves etc do not have the stat anymore, but the above evidence surely doesn't support "Critical Magnitude gear is gone." With uncapped stats, everything is a balance, I get it. This multiplier gear is a pain to balance, granted. It also had a huge impact on output for players, and my personal belief is it still isn't back in balance.
*snip stuff not referencing gear*
I'll stop there, that was my big inspiration moment.
Gone in the sense I am very hesitant to assign the Tactical Critical Magnitude stat to gear, as it is a stat we decided to phase out for the Rise of Isengard expansion.
Sure, you might be able to find a couple pieces here and there with it, but you won't find much at level 75 with it.