I keep seeing a lot of people talking about threat. Here is what an extract of info on the tooltip side is... Hopefully they are at least somewhat close:
Increased Theat
Gambit Builders
Warden's Taunt (F)-
No Stance- Damage and DoT (Light), plus 2% partial BPE, 5% chance to apply +5% Threat from Heals/Dmg,
Determination- Warden's Taunt- Damage and DoT (Light), plus 2% partial BPE, 5% chance to apply +5% Threat from Heals/Dmg,
Gambits
Slightly Increased Threat
Goad-
Determination- AoE Damage and DoT (Light)(Max 6, 6m), plus Slightly Increased Threat
Increased Threat
Precise Blow-
Determination- Mainhand Dmg, Increased Threat + Slight Increased Threat over Time
Offensive Strike-
Determination- Melee Dmg x 2, Increased Threat
War Cry-
Determination- AoE Dmg plus DoT (Light) (Max 10, 10m), HoT, Evade Buff, Increased Threat
Moderately Increased Threat
Brink of Victory-
Determination- Damage plus DoT (Light), Moderately Increased Threat
Piercing Strike-
Determination- Dmg Ranged x2 plus Light, Moderately Increased Threat
Greatly Increased Threat
Spear of Virtue-
Determination- Damage (Melee x2 plus Light), Greatly Increased Threat
Surety of Death-
Determination- Dmg (Melee + Light), DoT (Light), Greatly Increased Threat, Evade Buff
Threat over Time
Precise Blow-
Determination- Mainhand Dmg, Increased Threat + Slight Increased Threat over Time
Exalation of Battle-
Determination- AoE DoT (Light)(Max 10, 6m), Increased Threat over Time
Threat Transfer
Maddening Strike-
Determination- Melee Dmg, +300 Crit Def, +225 Phys Mit, +225 Tact Mit, Slight Fellowship Threat Transfer
Dance of War-
Determination- plus Evade, +600 Crit Def, +338 Phys/Tact Mit, Transfers Moderate Threat from Fellowship
Aggression-
Determination- Dmg (Melee), Transfers Moderate Threat from Fellowship Members (25m)
Conviction-
Determination- Group Hot, Transfers Moderate Threat from Fellowship
Threat Reduction
Gambit Builders
Shield Bash (Sh)-
Assailment- Behind the Shield- 5% chance to apply -300 Cry Resist Rating (May be level dependant), 5% chance to apply -5% Threat from Heals/Dmg, Plus 1.5% Rng Dmg
Gambits
Goad-
Assailment- AoE Damage and DoT (Light)(Max 6, 6m), plus Slightly Decreased Threat
Defensive Strike-
Assailment- Melee Dmg, Slightly Decreased Threat
Safeguard-
Assailment- Melee Dmg, Decreased Threat, DoT (Light)
Dance of War-
Assailment- plus Evade, Decreased Threat, DoT (Light)
Deflection-
No Stance- Melee Dmg, Greatly Decreased threat
Determination- Melee Dmg, Greatly Decreased threat
Recklessness- Melee Dmg, benefits from stance, Greatly Decreased threat
Assailment- Melee Dmg, Greatly Decreased threat
Shield Up-
Assailment- Reduces Fellowship amount of Threat from Dmg and Healing by 10%
Shield Mastery-
Assailment- Reduces Fellowship amount of Threat from Dmg and Healing by 20%
Conviction-
Assailment- Group Hot, Reduces Threat from Fellowship from Dmg/Healing by 99%