Re: Developer Diary Feedback: Revisiting the Mines of Moria (First Half)
Moria is an acquired taste, everyone who's been there more than couple of times learned how to appreciate its complexity and beauty, especially if one considers that the leveling after Moria is easier, much easier and less time-demanding. Somehow I always had a feeling that the game had its peak of excellence in Moria area. True, many people don't like it but I don't believe that this is the reason why they're doing the revamp. Frankly, it will be fun to have some changes just for the sake of change, and whatever people say it really doesn't matter, because the devs will implement whatever they want. The reason for this is exactly the feeling that you're struggling through Moria and afterwards it is much easier, even in Isengard (which is supposed to be a place of horror and fear, more wicked than Moria). The game should contain more dangerous and intimidating places and mobs with every expansion as we get closer to Mordor. Currently this is not the case so they decided to tune up some things. We'll see quite soon how it will look like and we can just hope for the best!
Last edited by Anelei; May 12 2012 at 10:02 AM.
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Valera - RK lvl75, Sylwing - HU lv61, Aeternel - CH lvl34, Evewyn - MI lvl34