hrm
sounds like we may well be having to go through a couple more iterations of this idea - or simply, deal with the traditional idea of "group" being translated into "everyone in your area"
I would prefer to do the latter.
That is, however it's supposed to work in LOTRO, I'd rather see it as it worked in Tabula Rasa. You're simply grouped by default (in effect); everyone in an area got additional xp, credit for kills and loot (which admittedly was simply auto-delivered so it wasn't really that immersive). Overall it was a great idea because we were all on the same side. RoR seems a lot more like that. You don't officially 'group', you just run about with people in a lump (group). <shrugs>
Talking out of my hat since I can't really get in now, but just wanted to say: this doesn't sound like the end of grouping. Just the end of the 6 and under only group apparently. I love the idea in principle, but it will make a difference if open tapping means that a healer debuffer can't get correct credit as is being debated in this thread. But again, til I see it in action, I won't get too worked up yet...
[center][color=teal]Wingwoz (on hunters in LOTRO), "I prefer to think of them more like Elvis or James Dean. Terminally self indulgent but their presence in a party, nay, the very fact that they ever existed, makes the world a cooler place."[/color]
[color=orange]'[i]Zairente hums, "Little rabbit Poo-kie / running through the Di-res / scooping up the Mon-archs / and BANGING 'em on the head."[/i]'
[i][url=http://my.lotro.com/user-984907/]The Antics and Ramblings of Family Nenaelin[/url][/i][/color][/center]