
Originally Posted by
MoonwalkIntoMordor
. Groupers dislike this because certain classes (especially support/single target) are severely disadvantaged and don't get full credit from combat despite doing what they are supposed to do.
Although I've quoted Moonwalk, this is just a well worded distillation of the complaint we all have. I should say, though, "We all have had." I honestly no longer have this complaint. The time I spent last night was entirely within a fellowship. Yes, my fellows and I had to make some adjustments. But those adjustments were minor and they didn't ruin the fun at all. So, here comes a long-winded post of why I went from disliking this "bug" enough to want to step away (No, really... My kinship is the only reason I stayed) to not having a problem with it at all.
Although we are all coming at this from the perspective of how we have previously grouped, I think we should start, when talking about the "death of grouping" with the solo experience. After all, the entirety of PVE content in Rohan was designed for the casual solo player to be successful.
Solo
As a solo player, my experience is pretty much consistently this: "Beat monster to death, gain rewards." Rinse and repeat. This is my baseline, then. Since I'll have a mathematical comparison of effort to reward, my baseline average will be: For 10 swings of my sword, I get 1 kill towards my slayer deed.
Casual Grouping
The next level of play to talk about is Casual grouping, meaning not in a fellowship. So, someone else shows up in the area and we cooperate to kill mobs. Keep in mind that this person was out there expecting to do solo content as well. So, if they're an LM, they're not traited full CC. If they're a mini, they're likely to be in WS, etc.... In other words, they're in a balanced build expecting to do at least some damage. So now we're both out there doing damage and we decide to cooperate. Assuming that we are of equal skill level and cooperating well, the rate is now for 5 swings of my sword, I get 1 kill towards my slayer deed. Maybe, though, we're not really cooperating well and sometimes we're on the same mob, sometimes we're not, sometimes the other person AoEs and gets 3 kills to my 1... We can say that in this case, for 7 swings of my sword, I get 1 kill towards my slayer deed. In the end, though, I'm still getting gained efficiency, and I'm getting better efficiency if I'm working cooperatively.
Formal grouping, but not cooperating
Taking this to the next level, I might want to grab a friend and go out and kill things. We have a lot of fun together. However, in the past Lotro fashion, we each stay on our own mobs, and we just kind of chatter away. My efficiency doesn't improve at all. I'm still at 10 swings=1 kill towards my slayer deed. But, it is odd to me that we define this as grouping anyway. Honestly, neither is doing anything to aid the other in terms of game activity. It's just been a design assumption that people in a fellowship are working cooperatively. That assumption has been removed and in Rohan the rules are: the game doesn't assume you're working cooperatively unless you tap the same monster. This makes sense to me. But we still have the complaint about the yellow traited LM, etc... So lets move on to the next category....
Formal grouping, strictly holding to your roles.
Here's where it seems to be getting really painful for some folks. This is where I really was upset to be honest. I was even frustrated at the start of the evening yesterday. See, as a guard in group content I may never do a single piece of damage. I spend most of my time throwing taunts to maintain aggro. Imagine my annoyance when I used my single target shout (Fray) to pull a mob and my friend annihilated it and I didn't get any credit. But, over the course of the night, I adjusted. At the end of the evening there were 5 of us in fellow: 1 guard, 1 cappy, 1 burg, 1 mini, and 1 RK. Again, keep in mind, we were out there doing solo content. The group was for convenience, not necessity. Noone was traited full CC. There was no reason to be. So, the five of us marched into Dwalung hole. Now in dwalung hole, there is a room with about 8 of the buggers and a reasonably fast respawn rate. As soon as we hit that room, I charge in and grab the mass up and ball them together. The group just annihilates the critters, green goo flying everywhere!!! I'm laughing pretty hard at this point, so I run out to get more. Quickly I hear over TS "They're all respawning.... They're ALL respawing.... They're ALL RESPAWNING...." So I hurry my butt back in there and round them up and we splatter another point. Now at this point, of course, we've annihilated the quest, but suddenly we've got our eye on the slayer deed. Soon folks are running out into the halls, bringing back trains of the critters, and then we tap 'em and mow them down. What was my effort rate? About 2 swings of the sword and I'm getting 5 kills towards my quest/deed. If I position right, I can raise that number by ensuring my 2 AoEs touch more mobs. The burg likely wasn't having as much success. He probably was at a 1:1 ratio. (1 swing = 1 kill) Although, in terms of time spent he was ahead.
Okay.... I tend to ramble, so I'd better sum this up. Despite going in to this with dismay over this particular aspect of the open-tapping design, my opinion is now this:
In Rohan solo content (the only content we have with these rules right now), fellowship play is different from what we've learned. It requires more cooperation and coordination. We will have to make adjustments to play under these rules. However, I believe that this does not mean the death of grouping at all. By increasing cooperation, coordination, interaction, I believe that this makes grouping more meaningful than it has ever been in the past.
I'd rather have thoughtful responses based on experience than flames or wailing, but people will do what they will do.
There are days when I'm so obnoxious, I want to /ignore myself.
[url]http://www.codinghorror.com/blog/2011/06/suspension-ban-or-hellban.html[/url]
[charsig=http://lotrosigs.level3.turbine.com/0e2150000000d5496/01001/signature.png]undefined[/charsig]