Quote Originally Posted by Vhivi View Post
There is one other option. Make the forced emote effects client-only. The person doing them will see the effects on the characters around them, but the other players won't see them at all. That's a gaming-the-game type of idea, though. Even so, they get the chance to see the effects.
They get the chance to see the effects in a reflector solution, too. In fact, they will have an even better view. Win-win, right?