They get the chance to see the effects in a reflector solution, too. In fact, they will have an even better view. Win-win, right?There is one other option. Make the forced emote effects client-only. The person doing them will see the effects on the characters around them, but the other players won't see them at all. That's a gaming-the-game type of idea, though. Even so, they get the chance to see the effects.
So long, and thanks for all the boars.
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