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Originally Posted by
Ferthcott
It looks like you have been playing for a while, so I hope you are either trolling or mechanically applying "guidelines of truth - seeking", forgetting what is the subject. Is it an opinion 3-man boss is more challenging in terms of stats, complexity and cooperation? Do you require a screenshot with boss morale or combat log with hits attached to admit it is "proven"? Do you need a comparison with 85lv solo mob to discover that the only comparable requirement between those two is using your skills as they were designed? Since you are admirably unwilling to discuss anything related to game, I'll take this one further if only to see if there is any kind of evasion you did not use yet.
"Slanting" (I don't need to prove a negative) does not affect your ability to deal with arguments. Also: hyperbole, sarcasm, negativity or any other sins do not influence validity of other sentences or paragraphs unless shown - just as bias is not discovered via few posts without context and further information. Internet forums offer none, so unless you just want to have an excuse for another blanket statement, this is as far as you are going to get. Which is not far, considering I am not trying to convert you to any specific viewpoint. Not when I usually require only decent arguments to rethink it again and again - hardly a mark of a good zaelot.
Challenge or difficulty in LOTRO is defined, among several things, by stats, the only thing shared with items. I assume arguments about cosmetic raid drops have little to do with the ones about stats. If we want to upgrade our character for the progression alone, it is irrelevant where it ends in comparison to group content drops, as stats are not important - only increase is. If upgrade is related to content with stronger mobs, both stats and their increase are significant. Currently there is only one field where content for solo player involves significant increase - t2/3 skirmishes - however, they are still far below group content mobs. Game includes difficulty progression pre- and after lv cap, designed in a way to require better gear, so item progression is necessary. At the same time there is no need for introducing specific drops with equal stats in every type of content. If there is no "need", arguments in favor are reduced to "want" - nothing harmful, as long as they are not pretending to be anything else ("right", "equal", "fair"...) and no negative effects are introduced. Whether present inconsistency is affecting game in a negative way is a matter of opinion. Whoa, there's one - about time.
Pointless presentation made by captain obvious - anyone familiar with LOTRO is capable of figuring out the above and how "differences in difficulty level" lead further. But - for some reason - you asked...
We? You haven't presented anything aside from meta complaints. Oh, well - "differences in difficulty" again:
There is no reason to expand "challenging" or "difficulty". While we could argue "not everyone has the same reflexes" etc, we end up with Joe Average as content is hardly designed for extraordinary. No matter what average is, 3-man will increase difficulty compared to content designed for solo as character remains the same while in-game values change. Playing with your feet or with eyes closed also increases difficulty, but it has nothing to do with content. Just like any other factors that remove you from "average" as a player. So while "other facts I have not named" may certainly exist, I feel I made reasonable effort to reduce difficulty to in-game parameters.
There is also no reason to add "preferences", reasonable or unreasonable motives for "getting better items" etc. My post dealt with introducing (another) inconsistency to rules and what follows. No matter what motives or desires are involved, inconsistency remains until either both types of content have similar challenge ladder or both lack increasing challenge.
Paragraphs above are also unnecessary as they deal with irrelevant facts, while their irrelevance required no deep analysis. Also, since we apparently enjoy obvious, I am not omniscient - the best way to prove there ARE facts that were omitted is to present them. Blanket statement is not presenting. See below.
Conveniently, you provided nothing aside from blanket statement and opinion to illustrate such verdict. It would be meaningful if I was trying to convert you. It could be useful if it shown specific errors rather than "it does not convince me" as assumption that it was a goal feels silly with no gain attached. Your "superficial" would have more merit if things you declared missing were necessary - while as shown on example above, it is not necessary to state the obvious, the basic or to prove things any person with common knowledge about the subject can realize. If you lack depth in a discussion about LOTRO loot, choosing an object and a subject that has any depth to it would be a good start.
Use that template to deal with others as I see no reason to indulge you with providing things that are already available to you with minimal effort. Whether it meets your "guidelines of truth - seeking" is not my problem, at least until you clean up that pile of blankets.