Well apparently we the players were just CLAMMORING for these class changes.
So I ask ye... anyone? ANYONE? Did anyone here or anyone you talk to request any of this? I know I sure didn't.
There has been frequent and varied demand for changes with the whole trait-, skill and combat system.
Just a few:
Lack of character growth after lvls 50/65.
Lack of trait system growth after lvl 50/65
Lack of real customizability because of necessary legendaries and rigid trait sequences
Cumbersome retraiting
skill bloat
quickslot shortage
useless or too situational traits, useless complete trees
virtually inevitable trait and tree choices because of their extreme effectivity (e.g. Now for Wrath for Captains)
Boring skill rotations that had to be kept up because nothing rivalled them in efficiency
The new system has the possibility to tackle a lot of these issues.
Last edited by Vandervahn; Sep 15 2013 at 02:38 PM.