
Originally Posted by
Darlgon
Say WHAT? A sliding scale by level? Oh, SOOO many ways for them to make Heavy or Med Armor tanking OP or useless respectively.
they will be changing a lot about how stats work, this isn't the end of it...
from what I know (and I have a nice thread of it on beta but can't copy and paste) is that the ratio of rating to percentages will be decreased dramatically.
the quote goes along the lines of "The goal going forward it to instead force classes to decide which particular stats will provide most benefit for them, potentially only allowing them to approach all relevant caps with some of the best gear in the game."
expect to see BPE and mitigations much, much harder to cap.
Level 140: Burg, Captain, Guard, Brawler, Hunter, Lore-Master, Minstrel, Champ, Warden, Rune-Keeper, Beorning