Actually, over the last 10 years there have been several MMO's I remember that were way, way worse with patching. Back in the day I played everquest, a patch window was often 12 hours, and often extended to 18. Now granted, the hardware was a lot slower back then, and virtualization didn't exist yet.
4 hours, then extended to 6.... is really not bad for downtime.
As far as you thinking it's bad business and disrespectful to customers..... if this would happen to any other product or service, wouldn't you switch the service? Go to a different store? You are completely free to speak with your wallet. But I have a feeling that 2 hours from now, you will be logging on to the game, just like everyone else here.
I mean, we have had two MAJOR outages this year, one in April or so for 3 days, and one about 2 months ago of about 2 days..... and one begs to wonder, what would it take for a customer to choose one of the 100+ other MMO games out there? Certainly not a 2 hour patch delay, I would imagine.
