I must admit to being impressed by recent damage parses, I apologise for my earlier irritation. I have not been able to get Turtle DPS parses from other classes in my raid group mainly due to the time of year, but will keep working on it.

To take a more detailed look at the makeup of our DPS:

1. It is apparent that Heightened Allies is basically worthless. Let me break it down as to why (all figures are approximate):

A red line captain is capable of 2.5-4k sustained DPS. A herald of war (adding 2% to the captain) gains approximately 40 dps with 2 points in it, an archer double that but without the 2% bonus to the captain. 2 points saved and put into Dignified Spectacle boosts the captains personal DPS AND outgoing healing by 1% (25-40 dps) without the costs of a herald (Micromanaging targets, accidental aggro etc), as you can simply leave your herald of war in passive mode, maybe clicking it for a self heal occasionally or triggering it when you have time.

This confirms an earlier post in the beta forums I made where I pointed out the only way "hybrid" builds are going to be efficient is if a trait is so bad that two points in it are worth less than 1 point in an out of line trait. Personally I am not complaining, I still think that turning the captain into a pet class is an awful idea.

2. In long fights bleeds represent a significant portion of our damage, in short fights we can only hope for crits.

More reliable short fight damage is needed to compare favorably with other classes who produce more consistent DPS (I am getting 1-1.5k if no big crits, 4 or so with a crit).