From what I understand, the major Housing revamp is not going to happen. May I suggest a list of changes that should be simple and not labor-intensive, and may appease some players that are into the Housing aspect of the game? Of course I am assuming certain things about how the game is programmed and how your databases are set-up.
1 - Fix the Hytbold items. On the AH they list/sort as Large Wall, but they are Large Furniture. Not sure why it's taken 2 years to address this. It can't be that complicated to change an item's designation. If you need a list of those items, I'm sure we players can provide that to you.
2 - Change the Bound housing items from Bind on Acquire to Bind to Account. It's a little frustrating to have to keep switching characters in order to re-arrange furniture. (This, in my opinion, should be done for ALL items, and not just housing.) Once again, I am sure the community would be happy to provide you with a detailed list of housing items that are bind on acquire.
3 - Reduce the cooldown on Travel to Personal/Kinship House to 15 minutes. Or better yet, remove the cooldown altogether. That can be a perk for home ownership and a nice "gimme" to the players who are disappointed about the scrapping of the housing overhaul.
4 - Allow the Special Furniture slots to accept Large and Small Furniture. Unless, of course, this is hard-coded. Actually, any slots/hooks that can be changed to accommodate other furniture pieces should be changed. Since we're not getting new homes or more hooks, at least that would give us *some* amount of decorating freedom.
5 - Grant homeowners an additional 15 storage slots free. You do have a fair amount of players that have been waiting a long time for a Housing revamp, and I think the response to the producer's letter made that clear. A few "gimme" gestures might go a long way toward easing some of that disappointment.
*6 - Add a Stable Master outside each housing area that has Swift Travel only to the nearest major Town.
That's it.
*added. Swift Travel only is suggested so they don't have to map out stable routes to other areas.