Quote Originally Posted by RGilthanas View Post
Seems very similar to Defiler's stats. Without any buffs.
I've come to realize that the magnitude of mitigation is not nearly as important as the spread from heavy to light classes. That's why, IMO things are better with some compression between the heavy and light levels. You can balance damage around any mitigation value... but when you have to balance it between paper and a brick wall, you end up either atomizing the paper, or making no headway against the brick wall.