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  1. #376
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    Feb 2010
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    I am withholding my judgement until I have heard several different songs... But I have one thing to say to you all.

    How do you all feel about a Bluegrass Festival?

  2. #377
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    Quote Originally Posted by Katiepie View Post
    I am withholding my judgement until I have heard several different songs... But I have one thing to say to you all.

    How do you all feel about a Bluegrass Festival?
    My personal feelings are the new lute has ruined my bluegrass songs. Perhaps I am just too picky, but the odd twangy note of the new lute just doesn't cut it. I don't like the inconsistency. It either need to be one sound or the other, but not both lute and banjo.
    I also will be testing to see if the nice balance I was able to achieve on some of my songs between the bagpipe and horn to mimic a fiddle has been lost or if it still works.
    I will post again later after I can patch and test.
    Fincin of Landroval
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  3. #378
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    Oct 2010
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    Never should've been released. Sorry, Vyvyanne. Credibility just got paper thin. Still have faith you'll get on it though.

    The current live release of U15.3 is worse than the last test on BR. Not by percentages, by factors.

    The problem? Note drops and snap-pops. Back by a storm.

    It is so bad Harlequins will stop all concerts in our 9 server tour on weekends until the situation is fixed.

    The good news.

    Octave ranges are matched across instruments. This was known during all BR tests.
    Volume balancing is acceptable. Good job on that. Cudos to the team that made that possible.

    The bad news.

    Note drops are back. Even when lute is replaced with harp, which made some songs playable on BR, does not play on live without note drops.
    Snap-pop has greatly increased in frequency and sevrity even in non-heavy songs.

    Related to the snap-pop issue. Harlequin multi-part songs are heaviy polyphonic. In truth we are pretty much pushing the 6 note limit with each part. It seems the fix attempt in the current 15.3 has a lag in implementing the note cut off function, resulting in the audible snaps and pops.

    i know many hate the tonal differences across octaves in the U15.3, which was worked on, I can tell. I'm one of the few that actually did not mind it so much, but one begins to question the judgement or wisdom of such a decision. Just to be clear. I can hear the fixes in the Theorbo and lute. I don't mind it, but it seems others do greatly.

    It is baffling how you've had the identical files, heard the problems during the 3 tests on BR, notably the last test, and still claim the situation is better when by far is re-introduces known problems and is actually worse than the second last test on BR. I just don't know anymore.

    We had a 15 song concert program during the last weekend. Pretty much all songs that played properly on live now all have snap-pop and note drop off in today's release. These songs were lighter than the files sent in to Q&A for comparison.



    Last edited by Lolorndinfey; Mar 30 2015 at 07:48 PM.

  4. #379
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    Yeah, ''da Bugans'' gang (Heavy Metal, Speed Metal) is totally out of there.
    Our tunes won't work, at all, under these conditions.

    We've got shows coming up on Landy and Sirannon, as well.
    Dang, this was one of my favorite features of the game too. I guess we'll just have to play our songs on another game? :/
    Imo, just revert back to the old system and scrap this idea.
    Bring out some new instruments, perhaps, throw in some cool cosmetic ones that we can buy from the store and/or quest for. I was really expecting to see a neat Harp reward from Gondor. That was a weird exclusion.
    Re-direct focus on other systems. It was an admirable and kind gesture, but let's not shoot ourselves in the food any-longer.
    Please.


    ~ The Hobgoblin

  5. #380
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    I have to agree Lolorndinfey.
    It should have never gone live with the current problems. I can confirm the note loss, though I didn't suffer it on many songs, it did occur. I also had a lot more of the snaps, pops, crackle rice crispy cereal noise on live today. More than I ever have in the past and this time on my main account which is rare. I would sometimes hear them when cycling through my alts, but very very rarely on my main. All volumes down and sound turned off on alt accounts.

    The volumes were a lot better though I think the bagpipes are just a hair too low now in volume.
    My other complaint is and will remain to be the lute. Its in need of some love at very least, that banjo sounding string is still there and just doesn't flow with the rest of the notes. I miss my old lute and had a ton of people agree during testing today that the loss of the old lute is going to wreck many songs.

    The clarinet still has an odd sounding note as well. Third note from the top sounds ...odd...as if it was done on a synthesizer and done poorly. The rest of the clarinet is much better however.
    The flute is still way too breathy on some notes. It kills me that its more than just a whisper of the total sound. Listen to any great flautist and it will not sound like some dwarf with a booger stuck in his nose trying to force air through it. It was bad enough on the old flute but seems more prevalent now but only on some of the notes, not all of them.
    I have considered just hanging it up and quitting the music but I think it can still be made good. From the first beta to now is impressive to say the least considering all that was fixed. However I think it should have stayed in beta until more of the issues were addressed. For the time being, I will stick it out, but if things are not fixed in a timely manner, then I fear my days as a transcriber will be coming to an end.

    I think the giving us back the old lute should be priority one right behind fixing the dropped notes and static pops that are occurring.
    Once I can test with our famed Lifimun, I will repost about note loss as he tends to push the note limit more than anyone I know.
    Fincin of Landroval
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  6. #381
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    Quote Originally Posted by Skoch View Post
    Bring out some new instruments, perhaps, throw in some cool cosmetic ones that we can buy from the store and/or quest for. I was really expecting to see a neat Harp reward from Gondor. That was a weird exclusion.
    Re-direct focus on other systems.
    I agree with these sentiments.

    Quote Originally Posted by Skoch View Post
    It was an admirable and kind gesture, but let's not shoot ourselves in the food any-longer.
    Please.
    I assume this was meant to be "shoot ourselves in the FOOT", but as a hobbit, "Food" sounds much more tragic and apt.
    Former Chief of the all-hobbits Landroval kinship, Concerning Hobbits.
    Hobbit Minstrel--Rozalinde
    Aficionado of Chicken Adventures

  7. #382
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    Strange, I was right there with you Fin and I didn't hear any dropped notes or snaps/pops.

  8. #383
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    Quote Originally Posted by Skoch View Post
    Yeah, ''da Bugans'' gang (Heavy Metal, Speed Metal) is totally out of there.
    Our tunes won't work, at all, under these conditions.

    We've got shows coming up on Landy and Sirannon, as well.
    Dang, this was one of my favorite features of the game too. I guess we'll just have to play our songs on another game? :/
    Imo, just revert back to the old system and scrap this idea.
    Bring out some new instruments, perhaps, throw in some cool cosmetic ones that we can buy from the store and/or quest for. I was really expecting to see a neat Harp reward from Gondor. That was a weird exclusion.
    Re-direct focus on other systems. It was an admirable and kind gesture, but let's not shoot ourselves in the food any-longer.
    Please.


    ~ The Hobgoblin
    I cannot say at this point I am for scrapping the new music system, it really does have too much potential and if we get the old lute back soon, all will be well. I agree with new stuff for us but really, redirecting the sound people to other things isn't going to make anything other than the sound better, and as far as I can tell, the game sounds are pretty much fine save the new music system. I say stick it out but get that old lute back on the table fast. Turn the bagpipes back up a notch in volume and fix the odd clarinet note. If those few things are done first along with figuring out why the static pops are happening and the few dropped notes, then we are in good shape.
    Bottom line is its the sound people working on this. Its not as if they are out of their area of expertise. They surely wont be working on making the new instrument skins if that should happen, they wont be trying to balance pvp, so I say leave it be and fix the things that are most important. Static, dropped notes, and lute.
    My only reservation is taking too long to do it. Music events are coming soon and if they would have listened to the beta testers that were doing the most testing, this would have been kept in beta until those things were fixed. That would have made the music events safe and most people happy.
    Fincin of Landroval
    Level 105 Minstrel
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  9. #384
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    Quote Originally Posted by Orlor View Post
    Strange, I was right there with you Fin and I didn't hear any dropped notes or snaps/pops.
    I hadn't either until we played a few more songs after you left. I only had it on one song, but it did happen. Bagpipes dropped out on my song 10_TakeOnMe_Multi. It seemed they were pretty weak on 10_AintSeen_Multi as well and I didn't catch if it was just to low in volume on that one or actually was dropping notes, but I do trust Lolorndinfey. If she said notes were dropping on her songs then I believe her. I spent quite a bit of time with her last few test sessions and she pointed out a ton of things I missed until she pointed them out. If she said they are dropping, you can pretty much bet they were. Its like my lute solo I played when I first logged on, it dropped twice in the same spot on the song, but third time I played it all was fine. Don't know if it was a fluke on my internet connection or if it is something related in game. I will test more with Lifimun and see if he notices any drops on his songs. They push the note cap limit and Lifimun has pretty sharp ears, we will report back what we find with his songs once we can test some more.

    I think the static pop sounds are more related to anyone running more than one account at a time. The more you run, the more you hear them. I noticed that on BR last time we tested. It shouldn't have any effect if the sounds are turned off on the alt accounts but it does none the less. I again, rarely ever heard them pre update on live, but today I was getting a bit more than normal. Enough to make it annoying.
    Last edited by Emere; Mar 30 2015 at 05:36 PM. Reason: added information
    Fincin of Landroval
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    Founder of the Hobbit Coalition for Giving us Bunny Cosmetic Pets
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    Hugger of Bunnys

  10. #385
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    Feb 2010
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    I plan on writing about the new system over on LOTRO players.

    As an overall system, I prefer the new system to our old system, but with conditions.

    In general terms, this is an improved system on our old one. But it will only be glorious once all the irritants and tweaks have been found and ironed out. Volume level and balance is good, I'd agree that the Bagpipes need pushing up a little. Same level as the Horn.

    I hear all the notes which are not consistant with the over all range of each instrument. I think only the Harp is free of any complaint from me. There are snaps and clicks aplenty, and the Pipe cut off is so short sometimes you can't even hear them play. Lute, Flute, Clarinet, Horn upper range, Pib has one or two, Theorbo all need their scales combed to find those that are obviously out of kilter. We shouldn't have to beg for these measures to be put in place, It should come as standard.

    There is one last subject I'd like to broach. The direction and placement of your character in the audience of a playing band can alter what you hear. This is not a dropped notes and samples problem. It is a range at which the music is allowed to be heard by others. Turn to the right and you will hear less music in the ear that faces away from the band.

    One funny quirk I did find was that standing in the center behind the back row of any playing band is probably the best place to hear the mix of all instruments playing. Please can you make it so that this mix can be heard by the entire audience standing in front?

    I am happy with the system, I love the tuning. It can be made better.

    Work in Progress and please lets keep working!

  11. #386
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    Given the inconsistency of the snap/click/pop reports, I wonder if this isn't just a performance issue. That would explain why the problem seems (by at least one observer) to be worse when running multiple clients. The dev team should try running multiple clients on an old, slow single-core machine to see if they can reproduce the problem.
    Last edited by Thurallor; Apr 04 2015 at 12:24 AM.

  12. #387
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    **double submit**

  13. #388
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    I wish it was only a multi-account issue. Finished Harlequins testing and walked over to LBC's test, and there it is again. Snap-pops. That pretty much seals the deal there. Solo audience account, listening to a multi-box band?

    ***

    Katiepie might've stumbled on an issue untouched so far on forums. I did notice the dev moving about, and started wondering after Katiepie mentioned it.

    Did the devs touch the drop-off curve of the playing musician? I think it was linear before, where as IRL it's more inverse logarithmic. Most systems just approximate it with a linear curve, or exponential function. Most just use a linear function for speed. Is this related to the snap-pop issue?

    ***

    Harlequins did rehearse during last week and prior to the weekend concert, did not notice any snap pop. In truth, when we had a larger audience, there were a few instances of snap-pop detected to a minute degree. We just chalked it off to lag from more peeps arriving on horseback to the show.

    Could this be a case of something another dept is doing, that is affecting the music system? Statistics counter, graphic routine monitor? Something that would affect the maxsounds filter? Just a wild guess

    Last edited by Lolorndinfey; Mar 30 2015 at 08:06 PM.

  14. #389
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    I'm doing some extensive testing on live right now and am not hearing the snap-crackle, whether listening to myself or others. Loving the in-tune instruments that play nicely top to bottom. A few odd notes, but overall loving the new sounds.

  15. #390
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    Quote Originally Posted by Summer_Beor View Post
    I'm doing some extensive testing on live right now and am not hearing the snap-crackle, whether listening to myself or others. Loving the in-tune instruments that play nicely top to bottom. A few odd notes, but overall loving the new sounds.
    I am tending to think its running multiple accounts that is doing it. Its much worse than before. I think if you do run multiple accounts, and then close all but one, the bug still exists. Logging out completely on the main account and back in seems to fix it. I can confirm it does exist. I run up to 8 accounts at once and before update, it was rare to hear it. Todays testing was terrible for it.
    I do agree that overall, the new music shows much potential, but there is much I don't like as well. I hold to the opinion it should have been kept in beta for the time being. I rely on my alts often for shows and sometimes like to do impromptu shows just with my alts. Its much less enjoyable now with the extra noise and the new lute, which is not nearly as versatile as the old one was. Heavy metal sounds terrible on it, classical solos, bright piano, acoustic guitar, ect... and I am in the opinion, even my bluegrass songs don't sound as nice as before. Once the odd notes are gone, it may be a bit better but I want my old lute back as well. I think the new lute will work nicely for folk songs but aside from that, I've no use for it atm.
    Fincin of Landroval
    Level 105 Minstrel
    *Les Beaux Chapeaux Bandleader * Transciber, Kin Leader
    Founder of the Hobbit Coalition for Giving us Bunny Cosmetic Pets
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  16. #391
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    Quote Originally Posted by Thurallor View Post
    Given the inconsistency of the snap/click/pop reports, I wonder if this isn't just a performance issue. That would explain why the problem seems (by at least one observer) to be worse when running multiple clients. The dev team should try running multiple clients on an old, slow single-core machine to see if they can reproduce the problem.

    It makes me sad to see the frustration of all of the wonderful LOTRO musicians.
    I have consistently run 8 accounts at once with little to no trouble, before update.
    Intel i5 3.2 ghz runs at about 45-60% usage with 8 accounts open and of my 16 gigs of ram, I only use up about 8-9 gigs with 8 accounts up depending on audience size. ISP speed is 50 mbps and has never been any trouble with 8 accounts up. Little to no lag with same amount of accounts up on Nvidia GTX 750ti gpu. Recon sound blaster 3-d sound card and no issues before except as I have stated above in previous posts, I would get an occasional pop/snap/crackle or whatever you wish to call it when cycling through the alt accounts. Was very rare I ever heard any noise when my mains account window was the current open window.
    I always run with sound off and volumes turned down on my alt accounts.
    Today however, was different. There were many small sound anomalies I could hear, just as we reported on the test server.
    The only reason I haven't tried to run more accounts is that 8 seems to make the gpu a little warm and I like my graphics card so I don't wanna end up making gpu pie out of it, not to mention that trying to queue up parts on 8 accounts is already a tedious task in itself.
    Fincin of Landroval
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  17. #392
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    Sep 2011
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    There is definitly something different with the way the 3D positioning of the audio is calculated:

    If you have someone next to you playing a constant theorbo triller and you rotate slowly on your position it changes the frequency spectrum depending on your orientation,
    the deep frequencies seem to be filtered out when you face that person directly and louder if the theorbo is somewhere in the back.

    My guess why this might be the case:

    There could be some offset in some channels that are mixed that leads to constructive/destructive interference of certain frequencies -
    which actually shouldn't be the case because for every point-source of audio (or are those new tones stereo?) there should be only one contribution to the left and the right stereo channel.

    Turbine, please take a look at the mixer and the 3D positioning and the changes you made there - I have a strong suspicion that there is something weird going on!
    Last edited by SchorschiSchrumpf; Mar 31 2015 at 06:19 AM.
    Bruzo, Dwarrowdelf Minstrel ~ "A Rock & a Hard Place"

  18. #393
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    About the lute. From playing some of my solo's and listening to some others play it, what it sounds like to my ears is that the lower notes are being played at a normal volume, but when a higher note is played it's much louder. Almost like you're plucking the strings of the lower notes softly and when you play a higher note you pluck the string twice as hard. Does that make any sense? I'm just going by what my ears hear and my ears are'nt the best.
    Daylak Darksbane-The drunken drummer of Bright Star
    Landroval
    20 years ago we had Johnny Cash, Bob Hope and Steve Jobs. Now we have no cash, no hope and no jobs. Please Eru don't let Kevin Bacon die!

  19. #394
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    @Swagman,

    Yes. It does sound like they tried to take our advice and mix in ratios of two samples, which can be really tricky.

    Acoustic 101.

    Hertz. 1 cycle per second. Human hearing is roughly 20Hz to 20,000Hz. Acoustic impedence (Z). Ratio of Pressure vs Volume(dimensional) flow. Double the same note. Add 3-6dB to the total audio volume. A higher octave C vs a lower octave C is roughly 1-4dB louder. Ever notice the professional singers turn their head from the microphone when singing a high note? A simple technique to equalizing the impression of an equal audio volume. Wind instruments produce sounds by the embouchure hole or reed, string instruments produce sounds by the string, bridge, body. You can tune a string instrument by it's harmonic properties. Wind vs string instruments have different impedence properties. Periodic vs standing waves.

    In this case however, it sounds like the two samples were recorded at two different volumes, so when you mix in a lower octave volume audio sample, with a higher volume upper octave sample. that natural 1-4dB is amplified exponentially by the factor of the second higher volume sample. However, I don't believe this to be the case. Rather, they tried to equalize, but just didn't turn their digital heads far away enough from the microphone. Another possibility is that the harmonic tuning of the lute notes are off by each note and it's sister higher octave note.


    *****

    One post thought is that the lute previous to 15.3, it must've been a different instrument, a different string thickness. Synthesizer interpolation/extrapolation vs 15.3's live studio recordings with a higher sample quality. I wonder if Turbine used the exact same instrument and the same string thickness?


    Last edited by Lolorndinfey; Mar 31 2015 at 02:33 PM.

  20. #395
    Personally I am NOT liking the new changes made to the player music system. Previous to latest update I had manually converted, re-arranged and tweaked over 140 tunes for playback on lute that NOW sound like they are being played back from inside a dented tin can. I am guessing that the abc's available on those download sites all suffer the same fate. Thanks for "fixing" something that wasn't really broken in the first place.

  21. #396
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    Regarding the random sound anomalies:

    Once again I feel this seems to boil down to the debacle that was Update 15.
    I have no idea how the outputted sound in the game really works - but for simplicity's sake, let's pretend all the sounds in lotro are outputted over 10 channels.

    Before update 15 - it definitely seems like the player music system had its own reserved channels, let's say channels 7-10. Every other sound in the game shared the other 6 channels. Never the twain did meet.
    After Update 15 and the associated debacle - every sound seems jumbled together over all 10 channels regardless of what "section" it belongs to.

    Case in point:
    Many of you know me and my band (Birds of a Feather), I play a lot in Bree Craft Hall (because I play with over 100 ping, it's better for the lag).

    When I play, all 4 of my alts are completely muted, every audio slider is turned down in the options and every alt client is muted in the windows volume mixer also.
    On my main, every volume slider except for UI sounds and player music is turned completely down - yet I will regularly hear crafting sounds bleeding into my music quite harshly - especially anvil strikes. But I also hear other sounds which, while I can't readily identify them, are clearly coming from an environment that is outside/seperate from the hall!

    Regarding the instruments:

    Overall I say they are improved for the better, but here are the things that niggle me;

    Blending is worse - In the old system, I could place several midi tracks onto each instrument, and have my 5 players have a full sound that made it sound like more than 5 instruments are playing.
    This new system with the same songs you hear the difference. No matter how many tracks are on each instrument, when you play the song you can tell - it's only 5 instruments. Which IMHO is not good for classical pieces, a staple for many.
    And don't get me started on blending vocals with clar/flute - that's just horrible now. I'm sure many minstrels have lost once beautiful songs from their libraries because of this.

    Flute - no longer bright enough, and please get rid of the annoying breath sounds! It's not a set of pan pipes - it's a flute!

    Lute - is it a lute or is it a mandolin? Come on devs. It's got to be one or the other! Because trying to be both as it is right now makes it good for nothing!
    Give old lute back as standard please.
    Then turn this new lute into the complete mandolin it wants to be and let us buy that separately from a vendor. It would be great for harpsichord pieces etc.

    Bagpipe - ridiculous cut out on short notes.

    Horn - It's 97% absolutely fan-bloody-tastic! Except when you need it for those sustained background string notes then that pedantic pause (presumably imitating the player taking a breath) starts to annoy.

  22. #397
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    Back to the snap/pop issue. To the people who have observed this, have you tried increasing the priority of the LOTRO process?

    I'm not sure how to do this on a Mac, but in Windows it's pretty easy.
    1. Right-click the taskbar and choose "Start Task Manager".
    2. Find the "lotroclient.exe" process. (You should do this before you load up multiple clients, so you will only see one "lotroclient.exe" process.)
    3. Right-click on it and choose "Set Priority -> High".


    This obviously isn't a solution to the problem, but if it improves things, then it is a good clue for the devs.

  23. #398
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    Well okay now...
    Today I did some testing with Green Hills Music Society and then with Les Beaux Chapeaux.
    This is what was discovered with all of the testing.
    The most distressing thing we confirmed today was that there is a note loss happening. We also discovered based on Lilikate's observation, that things sound better in back of the band, we also did not have the note loss happening when standing behind the band, only when in front of the band and only on a few songs. They were not note intensive songs either.
    The second thing I noticed tonight is that while testing in the Shire homesteads, I did not get the terrible static sounds anymore than I did with the old system. I did seem to get a considerable amount more of it yesterday when I tested in Bree outside the Prancing Pony. I will go back and verify whether that is still happening or not. It seems to only occur while running more than two accounts at once but will further test it when I am free to do so this week.

    Personal observations for each instrument. Keep in mind, these are my opinions...

    Lute: Needs fixed on the wonky sounding notes and it is still too loud. Its been one of my biggest complaints and todays testing showed me how much I depended on the old lute to carry many of my songs. I want my old lute back more than anything else at this moment in time.

    Harp: With the exception of the one pingy note that has never been fixed, I like the harp.

    Theorbo: Seems okay to me and I didn't notice anything that really stood out as needing a quick fixing.

    Horn: Sounds great, though I would want a bit more volume tweaking as its still too quite imo.

    Bagpipes: Seem to not pick up very short notes as I had a bit of note loss on a few songs that are fast and use short notes. I would also like to see the volume tweaked up a notch on it.

    Clarinet: Seems okay save one note near the top of the range (3rd from the top) which isn't consistent with the rest of the notes.

    Drums and cowbells need the volume tweaked down a notch still.

    Flute: would be okay if it wasn't for the booger caught in the nose breathing sound that comes with some of the notes. Its still way to breathy.

    Pibgorn: Still needs burned and thrown away as I still do not like it. I haven't tested range on it but the volume is still too high imo.
    Fincin of Landroval
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    Founder of the Hobbit Coalition for Giving us Bunny Cosmetic Pets
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  24. #399
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    To wrap it up a little - these are the most urgent fixes we need:

    First:

    The "standing behind the band means better music"-bug has to be fixed - it may be related to the snap-pops and other stuff - it indicates that there are fundamental bugs now in the sound system that have to be fixed before we can judge anything. (all the critics we have to the high pitched sound may be influenced by that)


    Second:

    The lute is broken now! The B's sound like they are from a different instrument.
    Currently it is necessary to transpose songs to avoid the B-tones entirely to have a consistent sound - which is something we can't accept!

    So this patch destroyed the one instrument that we all identify with the lotro music system.



    Everything else doesn't seem as urgent to me as those 2 fixes.
    Bruzo, Dwarrowdelf Minstrel ~ "A Rock & a Hard Place"

  25. #400
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    Reposting here as this seems to be the proper thread:

    I just played a few pieces and also noticed some things that need to be fixed.

    1. The rattle is too loud compared to the rest of the drum set.
    2. The bagpipe is too silent and all notes are cut off. Short notes aren't even audible because they are cut off right after the start so you see the note icons flying but there is no sound.
    3. The flute lost its brightness and is too silent. It used to produce a cheerful sound which is now all muffled.
    4. The lute sounds different than before, more like a mandolin. If this is the new sound - ok - I could live with that as long as it is consistant across all notes.

    Apart from above issues I must say that this release is much better than the last official trial.

    On a side note there is a client bug with player music now. In the audio options I have set my Lotro client to "mute" when it doesn't have focus. Still some notes are played which didn't happen in previous official updates (never tried Bullroarer). This is especially annoying when I have several clients running for my band and wonder where these disturbing sounds come from. First I thought it's the changed instruments but no, it's the broken "mute" mechanism. I already /bugged it.

    Btw. here is a short example of the bagpipe issue. The cut off notes completely ruined this song:
    Code:
    %abc-2.1
    %%song-title       Lucifer
    %%song-composer    Alan Parsons Project
    %%song-duration    1:18
    %%song-transcriber Tanada of Vanyar
    %%abc-creator Maestro v2.1.1
    %%abc-version 2.1
    
    X: 10
    T: Lucifer (1:18) - Lute
    %%part-name Lute
    C: Alan Parsons Project
    Z: Tanada of Vanyar
    M: 4/4
    Q: 120
    K: C maj
    
    +ff+ z8 |
    z8 |
    z8 |
    z8 |
    z8 |
    z8 |
    z8 |
    z8 |
    z [F/A/d/] +f+ [F/A/d/] [FAd] +ff+ [F/A/d/] [F/A/d/] +fff+ [FAd] z z2 |
    % Bar 10 (0:18)
    z8 |
    z +ff+ [F/A/d/] +f+ [F/A/d/] [FAd] +ff+ [F/A/d/] [F/A/d/] +fff+ [FAd] z z2 |
    z8 |
    z +ff+ [F/A/d/] +f+ [F/A/d/] [FAd] +ff+ [F/A/d/] [F/A/d/] +fff+ [FAd] z z2 |
    z8 |
    z +f+ [E/A/d/] +ff+ [E/A/d/] +fff+ [EAd] +ff+ [E/A/d/] +fff+ [E/A/d/] [E2A2d2] z2 |
    z +f+ [E/A/d/] +ff+ [E/A/d/] +fff+ [EAd] +ff+ [EAd] +fff+ [EAd] z [E-Ad] E// z3/4 |
    z8 |
    z8 |
    z8 |
    % Bar 20 (0:38)
    z8 |
    z8 |
    z8 |
    z8 |
    z8 |
    +ff+ [Adf] +mp+ [A/d/f/] +mf+ [A/d/f/] +f+ [Adf] +ff+ [A-df] A +mf+ [Adf] +mp+ [Adf] +f+ [A-df] |
    A +mf+ [Adf] +f+ [Adf] +ff+ [Adf] +fff+ e- +f+ [A/-d/-e/f/-] [A//d//f//] z// +fff+ d +f+ [Ad-f-] |
    +fff+ [A//-d//f//] A3/4 +mf+ [A/d/f/] [A/d/f/] +ff+ [Adf] [A-df] A +f+ [Adf] +mf+ [Adf] +ff+ [A-d-f-] |
    [Adf] +f+ [Adf] +fff+ D- +f+ [D3/4A3/4-d3/4-f3/4-] [A//-d//-f//-] +fff+ [E-Adf] +mf+ [E/A/-d/-f/-] [A/d/f/] +fff+ [F-Adf] F |
    E- +mf+ [E-A-d-e-] [E-Ade] [E-Ade] E- [E-A-d-e-] [E-Ade] +ff+ [E-Ade] |
    % Bar 30 (0:58)
    E- +f+ [EA-d-e-] +fff+ [C-Ade] +ff+ [C3/4A3/4-d3/4-e3/4-] [A//-d//-e//-] +fff+ [D-Ade] +mf+ [D/A/-d/-e/-] [A/d/e/] +fff+ [E-Ade] +ff+ [E3/4A3/4-d3/4-e3/4-]
    	[A//d//e//] |
    +fff+ D- +f+ [D-A-d-] [D-Ad] +mf+ [D3/4A3/4-d3/4-] [A//d//] +fff+ [A,2-A2d2] +mf+ [A,-Ad] +ff+ [A,/A/-d/-] [A/d/] |
    +fff+ D,- +ff+ [D,-G-Ad-] +fff+ [D,2-G2A2d2] [D,2-G2A2d2] [D,//G//-A//-d//-g//-] [G3/4A3/4d3/4g3/4-] g3/4 z// |
    e- +f+ [F/A/d/e/-] [F3/2A3/2d3/2e3/2-] +fff+ [FAde-] e- +f+ [F-A-d-e-] [FAde-] +fff+ [FAde-] |
    e- +f+ [F/A/d/e/-] [F//-A//-d//-e//] [F//-A//-d//-] +fff+ [FAdf-] [F3/4-A3/4-d3/4-f3/4] [F//A//d//] e- +f+ [F3/4-A3/4-d3/4-e3/4] [F//-A//-d//] +fff+ [FAd] [FAd] |
    A +f+ [F/A/d/] [F3/2A3/2d3/2] +fff+ [FA-d] A +f+ [F-A-d-] [FAd] +fff+ [FA-d] |
    A +f+ [F/A/d/] [F/-A/-d/-] +fff+ [D-FAd] [D3/4F3/4-A3/4-d3/4-] [F//A//d//] E- +f+ [E3/4F3/4-A3/4-d3/4-] [F//A//-d//-] +fff+ [FAd] [FAd] |
    E +f+ [E/A/d/] [E3/2A3/2d3/2] +fff+ [E-Ad] E +f+ [E-A-d-] [EAd] +fff+ [E-Ad] |
    E +f+ [E/A/d/] [E/-A/-d/-] +fff+ [C-EAd] [C3/4E3/4-A3/4-d3/4-] [E//A//d//] D- +f+ [D/E/-A/-d/-] [E/A/-d/-] +fff+ [EAd] [EAd] |
    D- +f+ [D/-F/A/d/] [D/-F/-A/-d/-] [D-FAd] +fff+ [D3/4F3/4-A3/4-d3/4-] [F//A//d//] A,- +f+ [A,-F-A-d-] [A,-FAd] +fff+ [A,3/4F3/4-A3/4-d3/4-] [F//A//d//] |
    % Bar 40 (1:18)
    z8 |]
    
    
    X: 30
    T: Lucifer (1:18) - Theorbo
    %%part-name Theorbo
    C: Alan Parsons Project
    Z: Tanada of Vanyar
    M: 4/4
    Q: 120
    K: C maj
    
    +f+ D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// |
    D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// |
    D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// |
    D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// |
    D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// |
    D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// |
    D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// |
    D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// |
    D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// |
    % Bar 10 (0:18)
    D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// |
    D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// |
    D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// |
    D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// |
    D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// |
    A,// z// A,// z// A// z// A// z// A,// z// A,// z// A// z// A// z// A,// z// A,// z// A// z// A// z// A,// z// A,// z// A// z// A// z// |
    A,// z// A,// z// A// z// A// z// A,// z// A,// z// A// z// A// z// A,// z// A,// z// A// z// A// z// A,// z// A,// z// A// z// A// z// |
    D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// D// z// +fff+ [D//c//] z// [c//d//] z// [c//d//] z// [D//c//] z// [D//c//] z// [A//d//] z//
    	[A//d//] z// |
    [D//F//] z// +f+ D// z// d// z// d// z// D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// |
    D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// D// z// +fff+ [D//c//] z// [c//d//] z// [c//d//] z// [D//c//] z// [D//c//] z// [A//d//] z//
    	[A//d//] z// |
    % Bar 20 (0:38)
    [D//F//] z// +f+ D// z// d// z// d// z// D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// |
    D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// D// z// +fff+ [D//c//] z// [c//d//] z// [c//d//] z// [D//c//] z// [D//c//] z// [A//d//] z//
    	[A//d//] z// |
    [D//F//] z// +f+ D// z// d// z// d// z// D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// |
    A,// z// A,// z// A// z// A// z// A,// z// A,// z// A// z// A// z// A,// z// A,// z// A// z// A// z// A,// z// A,// z// A// z// A// z// |
    A,// z// A,// z// A// z// A// z// A,// z// A,// z// A// z// A// z// A,// z// A,// z// A// z// A// z// A,// z// A,// z// A// z// A// z// |
    D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// |
    D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// |
    D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// |
    D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// |
    D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// |
    % Bar 30 (0:58)
    D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// |
    D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// |
    D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// |
    D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// |
    D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// |
    D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// |
    D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// |
    D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// |
    D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// |
    D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// D// z// D// z// d// z// d// z// |
    % Bar 40 (1:18)
    z8 |]
    
    
    X: 40
    T: Lucifer (1:18) - Flute
    %%part-name Flute
    C: Alan Parsons Project
    Z: Tanada of Vanyar
    M: 4/4
    Q: 120
    K: C maj
    
    +fff+ z8 |
    z8 |
    z8 |
    z8 |
    z8 |
    z8 |
    z8 |
    z8 |
    z8 |
    % Bar 10 (0:18)
    z8 |
    z8 |
    z8 |
    z8 |
    z8 |
    z8 |
    z8 |
    z8 |
    z8 |
    z8 |
    % Bar 20 (0:38)
    z8 |
    z8 |
    z8 |
    z8 |
    z8 |
    A8- |
    A- A3/4 z// f- f3/4 z// e3/2 z/ d- d3/4 z// |
    A8- |
    A3/2 z/ D- D3/4 z// E3/2 z/ F2 |
    E8- |
    % Bar 30 (0:58)
    E2 C- C3/4 z// D3/2 z/ E- E3/4 z// |
    D2- D- D3/4 z// A,2- A,3/2 z/ |
    D,2- [D,3/2-A3/2] D,/- [D,3/2-d3/2] D,/- [D,//g//-] g3/4- g3/4 z// |
    e8- |
    e- e3/4 z// f- f3/4 z// e- e3/4 z// d- d3/4 z// |
    A8- |
    A3/2 z/ D- D3/4 z// E- E3/4 z// F- F3/4 z// |
    E8- |
    E- E3/4 z// C- C3/4 z// D3/2 z/ E3/2 z/ |
    D2- D- D3/4 z// A,2- A,- A,3/4 z// |
    % Bar 40 (1:18)
    z8 |]
    
    
    X: 50
    T: Lucifer (1:18) - Clarinet
    %%part-name Clarinet
    C: Alan Parsons Project
    Z: Tanada of Vanyar
    M: 4/4
    Q: 120
    K: C maj
    
    +fff+ z8 |
    z8 |
    z8 |
    z8 |
    z8 |
    z8 |
    z8 |
    z8 |
    z [D-F-A-] [D2-F2-A2-] [D4F4A4] |
    % Bar 10 (0:18)
    z [DGB] z2 [D3/4G3/4c3/4] z5/4 [D3/4G3/4B3/4-] B// z |
    z [D-F-A-] [D2-F2-A2-] [D4F4A4] |
    z [DGB] z2 [D3/4G3/4c3/4] z5/4 [D3/4G3/4B3/4] z5/4 |
    z [D-F-A-] [D2-F2-A2-] [D4F4A4] |
    z [DGB] z2 [D3/4G3/4c3/4] z5/4 [D3/4G3/4B3/4-] B// z |
    z [A,-D-E-] [A,2-D2-E2-] [A,4-D4-E4-] |
    [A,2-D2-E2-] [A,-D-E-] [A,//D//E//] z3/4 [A,DE] z [A,-D-E] [A,//D//] z3/4 |
    z [D-F-A-] [D2-F2-A2-] [D4F4A4] |
    z [DGB] z2 [D3/4G3/4c3/4] z5/4 [D3/4G3/4B3/4-] B// z |
    z [D-F-A-] [D2-F2-A2-] [D4F4A4] |
    % Bar 20 (0:38)
    z [DGB] z2 [D3/4G3/4c3/4] z5/4 [D3/4G3/4B3/4] z5/4 |
    z [D-F-A-] [D2-F2-A2-] [D4F4A4] |
    z [DGB] z2 [D3/4G3/4c3/4] z5/4 [D3/4G3/4B3/4-] B// z |
    z [A,-D-E-] [A,2-D2-E2-] [A,4-D4-E4-] |
    [A,2-D2-E2-] [A,-D-E-] [A,//D//E//] z3/4 [A,DE] z [A,-D-E] [A,//D//] z3/4 |
    A8- |
    A- A3/4 z// f- f3/4 z// e3/2 z/ d- d3/4 z// |
    A8- |
    A3/2 z/ D- D3/4 z// E3/2 z/ F2 |
    E8- |
    % Bar 30 (0:58)
    E2 C- C3/4 z// D3/2 z/ E- E3/4 z// |
    D2- D- D3/4 z// A,2- A,3/2 z/ |
    D,2- [D,3/2-A3/2] D,/- [D,3/2-d3/2] D,/- [D,//g//-] g3/4- g3/4 z// |
    e8- |
    e- e3/4 z// f- f3/4 z// e- e3/4 z// d- d3/4 z// |
    A8- |
    A3/2 z/ D- D3/4 z// E- E3/4 z// F- F3/4 z// |
    E8- |
    E- E3/4 z// C- C3/4 z// D3/2 z/ E3/2 z/ |
    D2- D- D3/4 z// A,2- A,- A,3/4 z// |
    % Bar 40 (1:18)
    z8 |]
    
    
    X: 70
    T: Lucifer (1:18) - Bagpipe
    %%part-name Bagpipe
    C: Alan Parsons Project
    Z: Tanada of Vanyar
    M: 4/4
    Q: 120
    K: C maj
    
    +pp+ D// z3/4 D// z// D// z// D// z3/4 +p+ D- D z D// z7/4 |
    +mp+ D// z3/4 D// z// D// z// D// z3/4 D- D3/4 z5/4 +mf+ D// z7/4 |
    D// z3/4 D// z// D// z// +f+ D// z3/4 D- D z D// z7/4 |
    +ff+ D// z3/4 D// z// D// z// D// z3/4 D- D3/4 z5/4 +fff+ D// z7/4 |
    +f+ D// z3/4 D// z// D// z// D// z3/4 +ff+ D- D z D// z7/4 |
    D// z3/4 +f+ D// z// D// z// D// z3/4 +ff+ D- D3/4 z5/4 D// z7/4 |
    +f+ D// z3/4 D// z// D// z// D// z3/4 +ff+ D- D z D// z7/4 |
    D// z3/4 +f+ D// z// D// z// D// z3/4 +ff+ D- D3/4 z5/4 D// z7/4 |
    +f+ D// z3/4 +fff+ [D/F/-A/-] +f+ [D/F/-A/-] [DF-A-] +ff+ [D-F-A-] [D2F2-A2-] [D2F2A2] |
    % Bar 10 (0:18)
    D// z3/4 +fff+ [D/G/-B/-] +f+ [D/G/B/] D// z3/4 +ff+ D +fff+ [D3/4G3/4c3/4] z5/4 [D3/4G3/4B3/4-] B// z |
    +f+ D// z3/4 +fff+ [D/F/-A/-] +f+ [D/F/-A/-] [DF-A-] +ff+ [D-F-A-] [D2F2-A2-] [D2F2A2] |
    D// z3/4 +fff+ [D/G/-B/-] +f+ [D/G/B/] D// z3/4 +ff+ D +fff+ [D3/4G3/4c3/4] z5/4 [D3/4G3/4B3/4] z5/4 |
    +f+ D// z3/4 +fff+ [D/F/-A/-] +f+ [D/F/-A/-] [DF-A-] +ff+ [D-F-A-] [D2F2-A2-] [D2F2A2] |
    D// z3/4 +fff+ [D/G/-B/-] +f+ [D/G/B/] D// z3/4 +ff+ D +fff+ [D3/4G3/4c3/4] z5/4 [D3/4G3/4B3/4-] B// z |
    +f+ D// z3/4 +fff+ [A,/-D/E/-] +f+ [A,/-D/E/-] [A,-DE-] +ff+ [A,-D-E-] [A,2-D2E2-] [A,2-D2E2-] |
    [A,-DE-] +f+ [A,/-D/E/-] [A,/-D/E/-] [A,-DE-] +ff+ [A,//D//-E//] D3/4 +fff+ [A,DE] z [A,-D-E] [A,//D//] z3/4 |
    +f+ D// z3/4 +fff+ [D/F/-A/-] +f+ [D/F/-A/-] [DF-A-] +ff+ [D-F-A-] [D2F2-A2-] [D2F2A2] |
    D// z3/4 +fff+ [D/G/-B/-] +f+ [D/G/B/] D// z3/4 +ff+ D +fff+ [D3/4G3/4c3/4] z5/4 [D3/4G3/4B3/4-] B// z |
    +f+ D// z3/4 +fff+ [D/F/-A/-] +f+ [D/F/-A/-] [DF-A-] +ff+ [D-F-A-] [D2F2-A2-] [D2F2A2] |
    % Bar 20 (0:38)
    D// z3/4 +fff+ [D/G/-B/-] +f+ [D/G/B/] D// z3/4 +ff+ D +fff+ [D3/4G3/4c3/4] z5/4 [D3/4G3/4B3/4] z5/4 |
    +f+ D// z3/4 +fff+ [D/F/-A/-] +f+ [D/F/-A/-] [DF-A-] +ff+ [D-F-A-] [D2F2-A2-] [D2F2A2] |
    D// z3/4 +fff+ [D/G/-B/-] +f+ [D/G/B/] D// z3/4 +ff+ D +fff+ [D3/4G3/4c3/4] z5/4 [D3/4G3/4B3/4-] B// z |
    +f+ D// z3/4 +fff+ [A,/-D/E/-] +f+ [A,/-D/E/-] [A,-DE-] +ff+ [A,-D-E-] [A,2-D2E2-] [A,2-D2E2-] |
    [A,-DE-] +f+ [A,/-D/E/-] [A,/-D/E/-] [A,-DE-] +ff+ [A,//D//-E//] D3/4 +fff+ [A,DE] z [A,-D-E] [A,//D//] z3/4 |
    +f+ D// z3/4 D// z// D// z// D// z3/4 +ff+ D- D z D// z7/4 |
    D// z3/4 +f+ D// z// D// z// D// z3/4 +ff+ D- D3/4 z5/4 D// z7/4 |
    +f+ D// z3/4 D// z// D// z// D// z3/4 +ff+ D- D z D// z7/4 |
    D// z3/4 +f+ D// z// D// z// D// z3/4 +ff+ D- D3/4 z5/4 D// z7/4 |
    +f+ D// z3/4 D// z// D// z// D// z3/4 +ff+ D- D z D// z7/4 |
    % Bar 30 (0:58)
    D// z3/4 +f+ D// z// D// z// D// z3/4 +ff+ D- D3/4 z5/4 D// z7/4 |
    +f+ D// z3/4 D// z// D// z// D// z3/4 +ff+ D- D z D// z7/4 |
    D// z3/4 +f+ D// z// D// z// D// z3/4 +ff+ D- D3/4 z5/4 D// z7/4 |
    +f+ D// z3/4 D// z// D// z// D// z3/4 +ff+ D- D z D// z7/4 |
    D// z3/4 +f+ D// z// D// z// D// z3/4 +ff+ D- D3/4 z5/4 D// z7/4 |
    +f+ D// z3/4 D// z// D// z// D// z3/4 +ff+ D- D z D// z7/4 |
    D// z3/4 +f+ D// z// D// z// D// z3/4 +ff+ D- D3/4 z5/4 D// z7/4 |
    +f+ D// z3/4 D// z// D// z// D// z3/4 +ff+ D- D z D// z7/4 |
    D// z3/4 +f+ D// z// D// z// D// z3/4 +ff+ D- D3/4 z5/4 D// z7/4 |
    +f+ D// z3/4 D// z// D// z// D// z3/4 +ff+ D- D z D// z7/4 |
    % Bar 40 (1:18)
    z8 |]
    
    
    X: 80
    T: Lucifer (1:18) - Drums
    %%part-name Drums
    C: Alan Parsons Project
    Z: Tanada of Vanyar
    M: 4/4
    Q: 120
    K: C maj
    
    +p+ ^A z A z A z A z |
    ^A z A z A z A z |
    ^A z A z A z A z |
    +mp+ ^A z A z +mf+ A z A z |
    ^A z A z A z A z |
    +mp+ ^A z +mf+ A z A z A z |
    ^A z A z A z A z |
    +mp+ ^A z +mf+ A z A z A z |
    ^A z A z A z A z |
    % Bar 10 (0:18)
    +mp+ ^A z +mf+ A z A z A z |
    ^A z A z A z A z |
    +mp+ ^A z +mf+ A z A z A z |
    ^A z A z A z A z |
    +mp+ ^A z +mf+ A z A z A z |
    ^A z A z A z A z |
    +mp+ ^A z +mf+ A z A z A z |
    ^A ^A,// z// +p+ A,// z// +mf+ A A,// z// +p+ A,// z// +mf+ A/- +f+ [C//A//-] A// [A,//C//] z// [A,//C//] z// [C//A//-] A//- [C//A//-] A// [=A,//^A,//] z//
    	[=A,//^A,//] z// |
    [F,//^A//-] A3/4 +mf+ ^A,// z// +p+ A,// z// +mf+ A A,// z// +p+ A,// z// +mf+ A A,// z// +p+ A,// z// +mf+ A A,// z// +pp+ A,// z// |
    +mf+ ^A ^A,// z// +p+ A,// z// +mf+ A A,// z// +p+ A,// z// +mf+ A/- +f+ [C//A//-] A// [A,//C//] z// [A,//C//] z// [C//A//-] A//- [C//A//-] A// [=A,//^A,//] z//
    	[=A,//^A,//] z// |
    % Bar 20 (0:38)
    [F,//^A//-] A3/4 +mf+ ^A,// z// +p+ A,// z// +mf+ A A,// z// +p+ A,// z// +mf+ A A,// z// +p+ A,// z// +mf+ A A,// z// +pp+ A,// z// |
    +mf+ ^A ^A,// z// +p+ A,// z// +mf+ A A,// z// +p+ A,// z// +mf+ A/- +f+ [C//A//-] A// [A,//C//] z// [A,//C//] z// [C//A//-] A//- [C//A//-] A// [=A,//^A,//] z//
    	[=A,//^A,//] z// |
    [F,//^A//-] A3/4 +mf+ ^A,// z// +p+ A,// z// +mf+ A A,// z// +p+ A,// z// +mf+ A A,// z// +p+ A,// z// +mf+ A A,// z// +pp+ A,// z// |
    +mf+ ^A ^A,// z// +p+ A,// z// +mf+ A A,// z// +p+ A,// z// +mf+ A A,// z// +p+ A,// z// +mf+ A A,// z// +pp+ A,// z// |
    +mp+ ^A +mf+ ^A,// z// +p+ A,// z// +mf+ A A,// z// +p+ A,// z// +mf+ A A,// z// +p+ A,// z// +mf+ A A,// z// +pp+ A,// z// |
    +mf+ ^A ^A,// z// +p+ A,// z// +mf+ A A,// z// +p+ A,// z// +mf+ A A,// z// +p+ A,// z// +mf+ A A,// z// +pp+ A,// z// |
    +mp+ ^A +mf+ ^A,// z// +p+ A,// z// +mf+ A A,// z// +p+ A,// z// +mf+ A A,// z// +p+ A,// z// +mf+ A A,// z// +pp+ A,// z// |
    +mf+ ^A ^A,// z// +p+ A,// z// +mf+ A A,// z// +p+ A,// z// +mf+ A A,// z// +p+ A,// z// +mf+ A A,// z// +pp+ A,// z// |
    +mp+ ^A +mf+ ^A,// z// +p+ A,// z// +mf+ A A,// z// +p+ A,// z// +mf+ A A,// z// +p+ A,// z// +mf+ A A,// z// +pp+ A,// z// |
    +mf+ ^A ^A,// z// +p+ A,// z// +mf+ A A,// z// +p+ A,// z// +mf+ A A,// z// +p+ A,// z// +mf+ A A,// z// +pp+ A,// z// |
    % Bar 30 (0:58)
    +mp+ ^A +mf+ ^A,// z// +p+ A,// z// +mf+ A A,// z// +p+ A,// z// +mf+ A A,// z// +p+ A,// z// +mf+ A A,// z// +pp+ A,// z// |
    +mf+ ^A ^A,// z// +p+ A,// z// +mf+ A A,// z// +p+ A,// z// +mf+ A A,// z// +p+ A,// z// +mf+ A A,// z// +pp+ A,// z// |
    +mp+ ^A +mf+ ^A,// z// +p+ A,// z// +mf+ A A,// z// +p+ A,// z// +mf+ A A,// z// +p+ A,// z// +mf+ A A,// z// +pp+ A,// z// |
    +mf+ ^A ^A,// z// +p+ A,// z// +mf+ A A,// z// +p+ A,// z// +mf+ A A,// z// +p+ A,// z// +mf+ A A,// z// +pp+ A,// z// |
    +mp+ ^A +mf+ ^A,// z// +p+ A,// z// +mf+ A A,// z// +p+ A,// z// +mf+ A A,// z// +p+ A,// z// +mf+ A A,// z// +pp+ A,// z// |
    +mf+ ^A ^A,// z// +p+ A,// z// +mf+ A A,// z// +p+ A,// z// +mf+ A A,// z// +p+ A,// z// +mf+ A A,// z// +pp+ A,// z// |
    +mp+ ^A +mf+ ^A,// z// +p+ A,// z// +mf+ A A,// z// +p+ A,// z// +mf+ A A,// z// +p+ A,// z// +mf+ A A,// z// +pp+ A,// z// |
    +mf+ ^A ^A,// z// +p+ A,// z// +mf+ A A,// z// +p+ A,// z// +mf+ A A,// z// +p+ A,// z// +mf+ A A,// z// +pp+ A,// z// |
    +mp+ ^A +mf+ ^A,// z// +p+ A,// z// +mf+ A A,// z// +p+ A,// z// +mf+ A A,// z// +p+ A,// z// +mf+ A A,// z// +pp+ A,// z// |
    +mf+ ^A ^A,// z// +p+ A,// z// +mf+ A A,// z// +p+ A,// z// +mf+ A A,// z// +p+ A,// z// +mf+ A A,// z// +pp+ A,// z// |
    % Bar 40 (1:18)
    z8 |]
    
    
    X: 90
    T: Lucifer (1:18) - Cowbell
    %%part-name Cowbell
    C: Alan Parsons Project
    Z: Tanada of Vanyar
    M: 4/4
    Q: 120
    K: C maj
    
    +pppp+ G,// z// G,// z// G,// z// G,// z// G,// z3/4 G,// z3/4 G,// z// G,// z// G,// z// G,// z// G,// z3/4 G,// z3/4 |
    G,// z// G,// z// G,// z// G,// z// G,// z3/4 G,// z3/4 G,// z// G,// z// G,// z// G,// z// G,// z3/4 G,// z3/4 |
    G,// z// G,// z// G,// z// G,// z// G,// z3/4 G,// z3/4 G,// z// G,// z// G,// z// G,// z// G,// z3/4 +ppp+ G,// z3/4 |
    G,// z// G,// z// G,// z// G,// z// G,// z3/4 G,// z3/4 G,// z// G,// z// G,// z// G,// z// +pp+ G,// z3/4 G,// z3/4 |
    +p+ G,// z// +ppp+ G,// z// +pp+ G,// z// G,// z// +p+ G,// z3/4 G,// z3/4 +mp+ G,// z// +ppp+ G,// z// +pp+ G,// z// +ppp+ G,// z// +p+ G,// z3/4 G,// z3/4 |
    +mp+ G,// z// +pp+ G,// z// G,// z// G,// z// +p+ G,// z3/4 +pp+ G,// z3/4 +mp+ G,// z// +p+ G,// z// G,// z// +pp+ G,// z// +p+ G,// z3/4 G,// z3/4 |
    G,// z// +ppp+ G,// z// +pp+ G,// z// G,// z// +p+ G,// z3/4 G,// z3/4 +mp+ G,// z// +ppp+ G,// z// +pp+ G,// z// +ppp+ G,// z// +p+ G,// z3/4 G,// z3/4 |
    +mp+ G,// z// +pp+ G,// z// G,// z// G,// z// +p+ G,// z3/4 +pp+ G,// z3/4 +mp+ G,// z// +p+ G,// z// G,// z// +pp+ G,// z// +p+ G,// z3/4 G,// z3/4 |
    G,// z// +ppp+ G,// z// +pp+ G,// z// G,// z// +p+ G,// z3/4 G,// z3/4 +mp+ G,// z// +ppp+ G,// z// +pp+ G,// z// +ppp+ G,// z// +p+ G,// z3/4 G,// z3/4 |
    % Bar 10 (0:18)
    +mp+ G,// z// +pp+ G,// z// G,// z// G,// z// +p+ G,// z3/4 +pp+ G,// z3/4 +mp+ G,// z// +p+ G,// z// G,// z// +pp+ G,// z// +p+ G,// z3/4 G,// z3/4 |
    G,// z// +ppp+ G,// z// +pp+ G,// z// G,// z// +p+ G,// z3/4 G,// z3/4 +mp+ G,// z// +ppp+ G,// z// +pp+ G,// z// +ppp+ G,// z// +p+ G,// z3/4 G,// z3/4 |
    +mp+ G,// z// +pp+ G,// z// G,// z// G,// z// +p+ G,// z3/4 +pp+ G,// z3/4 +mp+ G,// z// +p+ G,// z// G,// z// +pp+ G,// z// +p+ G,// z3/4 G,// z3/4 |
    G,// z// +ppp+ G,// z// +pp+ G,// z// G,// z// +p+ G,// z3/4 G,// z3/4 +mp+ G,// z// +ppp+ G,// z// +pp+ G,// z// +ppp+ G,// z// +p+ G,// z3/4 G,// z3/4 |
    +mp+ G,// z// +pp+ G,// z// G,// z// G,// z// +p+ G,// z3/4 +pp+ G,// z3/4 +mp+ G,// z// +p+ G,// z// G,// z// +pp+ G,// z// +p+ G,// z3/4 G,// z3/4 |
    G,// z// +ppp+ G,// z// +pp+ G,// z// G,// z// +p+ G,// z3/4 G,// z3/4 +mp+ G,// z// +ppp+ G,// z// +pp+ G,// z// +ppp+ G,// z// +p+ G,// z3/4 G,// z3/4 |
    +mp+ G,// z// +pp+ G,// z// G,// z// G,// z// +p+ G,// z3/4 +pp+ G,// z3/4 +mp+ G,// z// +p+ G,// z// G,// z// +pp+ G,// z// +p+ G,// z3/4 G,// z3/4 |
    G,// z// +ppp+ G,// z// +pp+ G,// z// G,// z// +p+ G,// z3/4 G,// z3/4 +mp+ G,// z// +ppp+ G,// z// +pp+ G,// z// +ppp+ G,// z// +p+ G,// z3/4 G,// z3/4 |
    +mp+ G,// z// +pp+ G,// z// G,// z// G,// z// +p+ G,// z3/4 +pp+ G,// z3/4 +mp+ G,// z// +p+ G,// z// G,// z// +pp+ G,// z// +p+ G,// z3/4 G,// z3/4 |
    G,// z// +ppp+ G,// z// +pp+ G,// z// G,// z// +p+ G,// z3/4 G,// z3/4 +mp+ G,// z// +ppp+ G,// z// +pp+ G,// z// +ppp+ G,// z// +p+ G,// z3/4 G,// z3/4 |
    % Bar 20 (0:38)
    +mp+ G,// z// +pp+ G,// z// G,// z// G,// z// +p+ G,// z3/4 +pp+ G,// z3/4 +mp+ G,// z// +p+ G,// z// G,// z// +pp+ G,// z// +p+ G,// z3/4 G,// z3/4 |
    G,// z// +ppp+ G,// z// +pp+ G,// z// G,// z// +p+ G,// z3/4 G,// z3/4 +mp+ G,// z// +ppp+ G,// z// +pp+ G,// z// +ppp+ G,// z// +p+ G,// z3/4 G,// z3/4 |
    +mp+ G,// z// +pp+ G,// z// G,// z// G,// z// +p+ G,// z3/4 +pp+ G,// z3/4 +mp+ G,// z// +p+ G,// z// G,// z// +pp+ G,// z// +p+ G,// z3/4 G,// z3/4 |
    G,// z// +ppp+ G,// z// +pp+ G,// z// G,// z// +p+ G,// z3/4 G,// z3/4 +mp+ G,// z// +ppp+ G,// z// +pp+ G,// z// +ppp+ G,// z// +p+ G,// z3/4 G,// z3/4 |
    +mp+ G,// z// +pp+ G,// z// G,// z// G,// z// +p+ G,// z3/4 +pp+ G,// z3/4 +mp+ G,// z// +p+ G,// z// G,// z// +pp+ G,// z// +p+ G,// z3/4 G,// z3/4 |
    G,// z// +ppp+ G,// z// +pp+ G,// z// G,// z// +p+ G,// z3/4 G,// z3/4 +mp+ G,// z// +ppp+ G,// z// +pp+ G,// z// +ppp+ G,// z// +p+ G,// z3/4 G,// z3/4 |
    +mp+ G,// z// +pp+ G,// z// G,// z// G,// z// +p+ G,// z3/4 +pp+ G,// z3/4 +mp+ G,// z// +p+ G,// z// G,// z// +pp+ G,// z// +p+ G,// z3/4 G,// z3/4 |
    G,// z// +ppp+ G,// z// +pp+ G,// z// G,// z// +p+ G,// z3/4 G,// z3/4 +mp+ G,// z// +ppp+ G,// z// +pp+ G,// z// +ppp+ G,// z// +p+ G,// z3/4 G,// z3/4 |
    +mp+ G,// z// +pp+ G,// z// G,// z// G,// z// +p+ G,// z3/4 +pp+ G,// z3/4 +mp+ G,// z// +p+ G,// z// G,// z// +pp+ G,// z// +p+ G,// z3/4 G,// z3/4 |
    G,// z// +ppp+ G,// z// +pp+ G,// z// G,// z// +p+ G,// z3/4 G,// z3/4 +mp+ G,// z// +ppp+ G,// z// +pp+ G,// z// +ppp+ G,// z// +p+ G,// z3/4 G,// z3/4 |
    % Bar 30 (0:58)
    +mp+ G,// z// +pp+ G,// z// G,// z// G,// z// +p+ G,// z3/4 +pp+ G,// z3/4 +mp+ G,// z// +p+ G,// z// G,// z// +pp+ G,// z// +p+ G,// z3/4 G,// z3/4 |
    G,// z// +ppp+ G,// z// +pp+ G,// z// G,// z// +p+ G,// z3/4 G,// z3/4 +mp+ G,// z// +ppp+ G,// z// +pp+ G,// z// +ppp+ G,// z// +p+ G,// z3/4 G,// z3/4 |
    +mp+ G,// z// +pp+ G,// z// G,// z// G,// z// +p+ G,// z3/4 +pp+ G,// z3/4 +mp+ G,// z// +p+ G,// z// G,// z// +pp+ G,// z// +p+ G,// z3/4 G,// z3/4 |
    G,// z// +ppp+ G,// z// +pp+ G,// z// G,// z// +p+ G,// z3/4 G,// z3/4 +mp+ G,// z// +ppp+ G,// z// +pp+ G,// z// +ppp+ G,// z// +p+ G,// z3/4 G,// z3/4 |
    +mp+ G,// z// +pp+ G,// z// G,// z// G,// z// +p+ G,// z3/4 +pp+ G,// z3/4 +mp+ G,// z// +p+ G,// z// G,// z// +pp+ G,// z// +p+ G,// z3/4 G,// z3/4 |
    G,// z// +ppp+ G,// z// +pp+ G,// z// G,// z// +p+ G,// z3/4 G,// z3/4 +mp+ G,// z// +ppp+ G,// z// +pp+ G,// z// +ppp+ G,// z// +p+ G,// z3/4 G,// z3/4 |
    +mp+ G,// z// +pp+ G,// z// G,// z// G,// z// +p+ G,// z3/4 +pp+ G,// z3/4 +mp+ G,// z// +p+ G,// z// G,// z// +pp+ G,// z// +p+ G,// z3/4 G,// z3/4 |
    G,// z// +ppp+ G,// z// +pp+ G,// z// G,// z// +p+ G,// z3/4 G,// z3/4 +mp+ G,// z// +ppp+ G,// z// +pp+ G,// z// +ppp+ G,// z// +p+ G,// z3/4 G,// z3/4 |
    +mp+ G,// z// +pp+ G,// z// G,// z// G,// z// +p+ G,// z3/4 +pp+ G,// z3/4 +mp+ G,// z// +p+ G,// z// G,// z// +pp+ G,// z// +p+ G,// z3/4 G,// z3/4 |
    G,// z// +ppp+ G,// z// +pp+ G,// z// G,// z// +p+ G,// z3/4 G,// z3/4 +mp+ G,// z// +ppp+ G,// z// +pp+ G,// z// +ppp+ G,// z// +p+ G,// z3/4 G,// z3/4 |
    % Bar 40 (1:18)
    z8 |]

 

 
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