I agree. As a current player on CrickHollow (which is not expected to be closing), I would voluntarily move my 6 accounts to another less populated server IF it meant an increase in my FPS and a reduction in my lag/latency issues. While I wouldn't choose to be on a very low population server, I also would not like to be on a heavily populated server either.
Learn much I must
Kill many I will
Grow stronger
Live Longer
Is it possible that the next update could also work on cleaning up the overcrowded and byzantine UI of the game?
Is there a list of Worlds that are going to be the ones closed down?
THIS......
This is the best answer we have as to when we'll have the list of servers to be closed...
"The world weighs on my shoulders, but what am I to do? You sometimes drive me crazy, but I worry about you. I know it makes no difference to what you're going through, but I see the tip of the iceberg, and I worry about you"
Which is why I made a point to say that clearing inactives is a good idea. If you haven't logged on in over a year then you should get an email telling you that you need to log on to keep your name. It should have a 60-90 day window before the closures happen and then they're gone.
If a player is active then they shouldn't be renamed from under them when they have no options on who comes in.
May horrify some of you, but over the 7 years I've played, as a lifer, I've created characters on almost every world. Most have 8-10. Did it to join friends/family who decided to start on a different world, but mostly to check out the different communities and play on some of the least populated worlds. Also meant I could save my favorite names on worlds I might spend a great deal of time on later. So it seems pretty easy to me...why don't those people so worried about keeping a name, log on to other worlds you might want to transfer to and 'reserve' your name, or an acceptable alternative? I'm not concerned at all about the mergers/transfers as I'll just decide which character I want to keep and rename then possibly delete the other after transfer. Or keep them both if they are offering extra slots. It might mean you do a little research and pick more populated worlds to create new toons, but its a better option than waiting for the rush. Maybe I got lucky but very few of my names were already taken when I created the extra characters, but even then it just took a letter change here or there to fix it.
As a side note I have a pretty good perspective on which worlds might be ending, but I'll leave it to all of you to think about the ways a player with access to all the non-EU worlds might figure that out...
Keep good thoughts. This isn't bad news for Turbine or us. It is a very well thought-out and fair way to strengthen and improve our playing experience and gives me hope that this wonderful game will endure for many more years!
"The world weighs on my shoulders, but what am I to do? You sometimes drive me crazy, but I worry about you. I know it makes no difference to what you're going through, but I see the tip of the iceberg, and I worry about you"
“It's a dangerous business, Frodo, going out of your door. You step into the road, and if you don't keep your feet, there's no knowing where you might be swept off to.”
~ Bilbo Baggins * J.R.R. Tolkien, The Lord of the Rings
To Frelorn:
Thanks for the reply. But I meant something else in my question, sorry for my english!
I asked if we could get a discount at least now on transfers from dead servers.
Gilrain is completely empty, we can't play anymore neither manage to make a raid with people from world, its crazy. Lots of people are stopping to play.
Please save it now before its too late, allow us some discounted transfers. Hope this goes into the feedbacks as urgent because its completely gone now.
........ok
3 months is what Turbine said in the Producer's Letter. I just went with it. All I suggest changing is that at the end of the period, instead of closing all the servers and leaving the characters remaining on those servers sitting in limbo, sweep them all up into a new "merged" server. They can even add in the server that just made the initial cut, so the total number of servers remain the same (effectively, it would be better to just move the "cut" up one server, so that everyone on those servers knew that that at the end of the road, everything left would be merged).
It probably would be better from Turbine's perspective to do this as well, rather than maintain some sort of database of characters-in-limbo, and a system that prompts them to choose a server when they log in. They'd have to maintain that in perpetuity.
Turbine has a working model to what they want to achieve with the resources available.
Why worry about things we have no control over.
There are no answers to date to your questions. Move on.
Last edited by Solastrion; May 30 2015 at 09:07 AM.
” There are three things all wise men fear: the sea in storm, a night with no moon, and the anger of a gentle man.”
In the end, I don't like this idea because if someone does choose to start up lotro a year from now, and they were forced into a server merger instead of left to transfer wherever they please. They will have to pay to find their friends, unless they get lucky and their friends were merged as well. Add to that, if all the inactives were somehow enticed to come back, they would probably make a much larger over-population than Brandywine. Thankfully, at the moment it is not the plan, as they've laid it out to us.
Something that many posters in this thread completely forgot or are trying to ignore:
So it is obvious to me; Turbine agrees that leaving the naming convention as it was is not the most fair option in forced transfers. I hope they have been successful and that they will be releasing those new guidelines with the coming list of server closures soon.
That isn't really what was said. It did not say naming rights would not be similar to what is in place, aside from the caveat of activity being mentioned. So what it will come down to is the definition of active. If you have created characters a month ago to reserve names and never entered the world, is that inactive? If you have a played a character to level 40 then stopped 3 years ago, is that inactive? What if you play on your account but just not that character? On same server? On different seer? Turbine will establish a criteria but I think it's reading too much into it to say they are going away from current right-to-name-er-server convention. They will establish the definition of inactive, and those folks will lose their rights. Doesn't mean after that one exception it won't still be first on server gets the name.
If they don't do it first to name on server, and the window is open 3 months, do you all realize someone that has spent the entire last 6 years on Lando could be forced to rename a single character a half dozen times in theory as every couple weeks someone with 7 or 8 years transfers in and bumps them? Do people really think that is more fair to the player and server community that the 8 year player having to come up with an alternate spelling? To me that notion is absurd. Saying its account age as opposed to server tenure introduces all kinds of chaos like that. Maybe Turbine will surprise us all and come up with a new convention that allows for multiple "Bobs" via the introduction of a surname or user created title that works with the database.
Hi Frelorn and Vyvyanne,
I love all the new upgrades, especially with the payment options in the store. I am really excited and looking forward to everything. I've been playing for almost 3 years. I consider myself a casual gamer. My question is, will there ever be any new hobbies other than fishing? If not, I have an idea for a music-themed hobby called Barding. Music is heavily steeped in Tolkien lore, since he wrote several songs, ballads, poems, etc...
[Basics of Barding] So, players travel to Bard locations and buy sheets of music, which will show which instrument is required to play it. This requires the player to learn the instruments from other players who can mentor it, or pay mithril coins to have the Bard teach them. When they meet the proficiency requirements, then they travel to another location in Middle-Earth to perform it for Hobby points.
[Rewards] For fishing rewards, there were fishing trophies for housing decoration. I suggest that each region has a Barding deed that will reward you with Music for housing. However, this would require removing the Audio rewards from faction reputations. There could be a Meta-deed for performing at all the Bard locations in Eriador, Moria, Rhovanion, and Gondor. Maybe the reward could be a supreme/rare gold instrument set (or new instrument), or a new emote, or a new cloak, or something to entice people to want to pursue this as a hobby. And of course, there could be new titles, like "Bard of Eriador/Moria/etc..."
This kind of hobby would be simple to implement in my opinion. I always love to see more content for the casual gamers.
Not all who wander are lost.
-Naroldir, Elf Hunter, Crickhollow
It is quite clear that you don't agree with changes to the naming convention. However, that quote is taken directly from what she said. Turbine wants to accommodate players instead of forcing name changes after forcing transfers. Yes, 'active' was not defined, and yes, the statement clearly is not a guarantee. You're right that some players will lose out if account age has any weight. The best way to avoid that is to leave as many of the original servers intact as possible.
Trixie_Me outlined quite well a version of what I hope the Turbine Team is trying to accomplish. Some effort to appease the players that will be losing there homes/kins/community should definitely be made, and then we can all share the burden of difficulty that we will face instead of one group treating the other as second class citizens with no hope of keeping anything, including their characters' names.
I would change the level in number 3 to 30 (because 20 is just too easy to reach).
"No sadder words of tongue or pen are the words: 'Might have been'." -- John Greenleaf Whittier
"Do or do not. There is no try." -- Yoda
On planet Earth, there is a try.
Indeed, in a world and life full of change, the only constant is human nature (A is A, after all :P).
We old vets need to keep in mind those who come after us.
I'd explain it to you, but I'm all out of Puppets and Crayons.
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
GLADDEN: Moochy, 105 Minstrel R10 + alts CRICKHOLLOW: Moochy, 21 Minstrel
Only too true. That's why I am of a mind that optional additions to names combined with make everyone rename with a first come is first served policy that is the only 'fair' thing to do. The next 'fair' thing to do is for server incumbents to have priority. They keep their names unchanged, if they wish. Tie-breakers could then apply to immigrants as needed or as feasibly implemented.
"No sadder words of tongue or pen are the words: 'Might have been'." -- John Greenleaf Whittier
"Do or do not. There is no try." -- Yoda
On planet Earth, there is a try.
Indeed, in a world and life full of change, the only constant is human nature (A is A, after all :P).
We old vets need to keep in mind those who come after us.
If server incumbents do have priority and there are few changes to the system in place then I think they need to do a name trashing for anyone who has been inactive for over a year. They can send out an email warning people, but in the end they should clear some space from those who aren't playing any longer.