We have detected that cookies are not enabled on your browser. Please enable cookies to ensure the proper experience.
Page 3 of 9 FirstFirst 1 2 3 4 5 6 7 ... LastLast
Results 51 to 75 of 222
  1. #51
    Join Date
    Dec 2012
    Posts
    2,888
    Quote Originally Posted by BelamanthDE View Post
    Thank you so much for this link! What an interesting tale!

    /salute
    TY, but was first linked by Valamar.

    Sergio :-)
    Moved from Riddermark to Landroval on 2/10/1015!

  2. #52
    Join Date
    Jul 2006
    Posts
    548
    Quote Originally Posted by Hurin View Post
    Anything from The Silmarillion or the Elder Days that you would have liked to have included...?
    I love so much of the Silmarillion, but unless something also appears in LotR, we just can't use it. Simple as that.

    Fortunately, there's plenty of awesome in LotR.

    MoL

  3. #53
    Join Date
    Mar 2011
    Posts
    3,388
    Quote Originally Posted by MadeOfLions View Post
    I love so much of the Silmarillion,
    Was there anything in the Silmarillion that you subtly hinted at with in the game(Besides Sauron's elf-guised name)?
    Glorgnorbor, A Rock And A Hard Place, Stop by our Friday music shows! 4PM EST at the Bree West Gate on Dwarrowdelf!
    If a Malledhrim Soldier dies alone in the forest because of canceled quest, will it make a sound? ~Leixy
    Took me a few years, but I renewed my signature :)

  4. #54
    Join Date
    Jul 2006
    Posts
    548
    Quote Originally Posted by kickman77 View Post
    Do you ever get writers block and how do you overcome it...?
    I absolutely do get writers' block from time to time, and I've found the best way to overcome it is to work on something else for awhile. That's why I try to have a number of projects going on at the same time, so when I get bogged down in one area I can jump onto something else and noodle away at that until I get my groove back on the first story. I think everyone has a different method of getting their mojo back -- I'm a walking thinker, so I tend to take long walks and brainstorm.

    The way our process generally works is that I hash out an outline for a quest arc that contains the main story beats, and then I flesh that out with gameplay elements. That usually involves charting out the flow on a preliminary map. Once that's done, I usually create a skeleton for every quest (called a 'stub' -- it has everything the quest needs, structurally, but no text at all). Once that's all done, then it's time to write the text itself, and that's where all the flowery language comes in, sometimes more easily than others!

    MoL

  5. #55
    Join Date
    Jun 2011
    Posts
    465
    Quote Originally Posted by robbie1435 View Post
    Was there anything in the Silmarillion that you subtly hinted at with in the game(Besides Sauron's elf-guised name)?
    The original place name of the ring forge in Eregion may not be named, but obviously exists under a made up name.
    I read somewhere that the backsory of the Grimmbeard dwarves in Ered Luin is as close as Turbine can get to Silmarillion material without getting into trouble.
    in my thoughts and in my dreams they´re always in my mind
    these songs of hobbits, dwarves and men and elves
    come close your eyes
    you can see them, too - Blind Guardian, Bards tale

  6. #56
    Join Date
    Jan 2011
    Posts
    576
    Quote Originally Posted by MadeOfLions View Post
    I absolutely do get writers' block from time to time, and I've found the best way to overcome it is to work on something else for awhile. That's why I try to have a number of projects going on at the same time, so when I get bogged down in one area I can jump onto something else and noodle away at that until I get my groove back on the first story. I think everyone has a different method of getting their mojo back -- I'm a walking thinker, so I tend to take long walks and brainstorm.

    The way our process generally works is that I hash out an outline for a quest arc that contains the main story beats, and then I flesh that out with gameplay elements. That usually involves charting out the flow on a preliminary map. Once that's done, I usually create a skeleton for every quest (called a 'stub' -- it has everything the quest needs, structurally, but no text at all). Once that's all done, then it's time to write the text itself, and that's where all the flowery language comes in, sometimes more easily than others!

    MoL
    Amazing. I know it is a lot of work and I thank you again for the dedication you have to rhe epic story. I is one of the last things keeping me in Lotro right now

  7. #57
    Join Date
    Mar 2011
    Posts
    3,388
    MOL, what's your favorite questline in Gondor? How about Rhovinian? And Eriador? :P

    Besides the epic line of course!
    Glorgnorbor, A Rock And A Hard Place, Stop by our Friday music shows! 4PM EST at the Bree West Gate on Dwarrowdelf!
    If a Malledhrim Soldier dies alone in the forest because of canceled quest, will it make a sound? ~Leixy
    Took me a few years, but I renewed my signature :)

  8. #58
    Join Date
    Jun 2011
    Posts
    242
    Quote Originally Posted by MadeOfLions View Post
    I love so much of the Silmarillion, but unless something also appears in LotR, we just can't use it. Simple as that.

    Fortunately, there's plenty of awesome in LotR.

    MoL
    Everytime I read the following passege in the Silmarillion, I have to think "well, this is Angmar".

    "Between Mindeb and the upper Waters of Esgalduin lay the no-land of Nan Dungortheb; and that region was filled with fear, for upon its one side the power of Melian fenced the north march of Doriath, but upon the other side the sheer precipices of Ered Gorgoroth, Mountains of Terror, fell down from high Dorthonion. Thither, as was earlier told, Ungoliant had fled from the whips of the Balrogs, and there she dwelt a while, filling the ravines with her deadly gloom, and there still, when she had passed away, her foul offspring lurked and wove their evil nets; and the thin waters that spilled from Ered Gorgoroth were defiled, and perilous to drink, for the hearts of those that tasted them were filled with shadows of madness and despair. All living things else shunned that land (...)."

    The Silmarillion, J.R.R. Tolkien, Ch.14 "of Beleriand and its realms", p.138

    And:

    "(...) and the bat-fell of Thuringwethil. She was a messenger of Sauron, and was wont to fly in vampire's form to Angband; and her great fingered wings were barbed at each joint's end with an iron claw."

    The Silmarillion, J.R.R. Tolkien, Ch.19 "of Beren and Lúthien", p.210

    These descriptions really sound like Angmar, especially the regions Himbar and Imlad Balchorth as well as a Morroval. I have never found anything similar in the Lord of the Rings, its appendices or the Hobbit.

  9. #59
    Join Date
    Sep 2010
    Posts
    3,784
    I'd like to know how you decide what major characters should look like and at the same time avoid making them look too similar with other npcs.
    "...None of us would join the Grey Company if we felt its errand was not important enough to brave those risks. For my part, I will not give in to fear of the unknown. We all have our role to play, and I hope only that when I have played mine, the world will have been better for my having been in it.

  10. #60
    Join Date
    Jul 2006
    Posts
    548
    Quote Originally Posted by robbie1435 View Post
    MOL, what's your favorite questline in Gondor?
    I like the continuing adventures of Jajax quite a bit.

    MoL

  11. #61
    Join Date
    Mar 2011
    Posts
    3,388
    Quote Originally Posted by MadeOfLions View Post
    I like the continuing adventures of Jajax quite a bit.

    MoL
    Funny. One of my favorite quest texts came from the Jajax line. [POSSIBLE SPOILERS IN IMAGE BELOW]

    Glorgnorbor, A Rock And A Hard Place, Stop by our Friday music shows! 4PM EST at the Bree West Gate on Dwarrowdelf!
    If a Malledhrim Soldier dies alone in the forest because of canceled quest, will it make a sound? ~Leixy
    Took me a few years, but I renewed my signature :)

  12. #62
    Join Date
    Mar 2011
    Posts
    3,388
    MOL, you and Arbor should do a Q/A stream sometime next week(Other than Thursday, that wouldn't be fair to Frelorn!)
    Glorgnorbor, A Rock And A Hard Place, Stop by our Friday music shows! 4PM EST at the Bree West Gate on Dwarrowdelf!
    If a Malledhrim Soldier dies alone in the forest because of canceled quest, will it make a sound? ~Leixy
    Took me a few years, but I renewed my signature :)

  13. #63
    What an awesome thread!

    I'm also curious about how chicken play got started. And what it was like to watch the community slowly figure out how to get the "Crosser of Roads" title.
    lvl 105 Guardian | 105 Mini | 64 Hunter | 48 Warden | Lukiluk - r10 Warg | r6 Defiler | r6 WL

    Twitch.tv/Arathaert | Youtube.com/ArathaertTV | Guardian Guide

  14. #64
    Join Date
    Mar 2011
    Posts
    3,388
    Quote Originally Posted by Arathaert View Post
    What an awesome thread!

    I'm also curious about how chicken play got started. And what it was like to watch the community slowly figure out how to get the "Crosser of Roads" title.
    Speaking of Chicken Play... Who had the idea of Hobnanigans!?
    Glorgnorbor, A Rock And A Hard Place, Stop by our Friday music shows! 4PM EST at the Bree West Gate on Dwarrowdelf!
    If a Malledhrim Soldier dies alone in the forest because of canceled quest, will it make a sound? ~Leixy
    Took me a few years, but I renewed my signature :)

  15. #65
    ThePinion's Avatar
    ThePinion is offline The Lord of the Rings Online Team
    Join Date
    Feb 2011
    Posts
    0
    Quote Originally Posted by robbie1435 View Post
    What's your favorite questline in Gondor? How about Rhovinian? And Eriador? :P

    Besides the epic line of course!
    It's really tough to nail just one down for Gondor, but I loved the Lamedon quest chain about the two brothers. Budgeford did a great job on that!

    Rhovanion: The Audaghaim questline for sure.

    Eriador: I'm going to cheat and pick two. The entire Red Maid questline and the Angmar chain revolving around the Rite of Clúcath.

    If I included the Epic, this would be a whole lot harder!
    Designer, Content

    "A man that flies from his fear may find that he has only taken a short cut to meet it." - J. R. R. Tolkien, The Children of Húrin

  16. #66
    Join Date
    Mar 2011
    Posts
    3,388
    Quote Originally Posted by ThePinion View Post
    It's really tough to nail just one down for Gondor, but I loved the Lamedon quest chain about the two brothers. Budgeford did a great job on that!

    Rhovanion: The Audaghaim questline for sure.

    Eriador: I'm going to cheat and pick two. The entire Red Maid questline and the Angmar chain revolving around the Rite of Clúcath.
    Ooh. A new dev has jumped in .


    Pinion, what is the achievement that you've worked with/suggested(That made it into the game, ofc) that you are most proud of?

    Nice choices by the way. I like the 2 you picked for Eriador.
    Glorgnorbor, A Rock And A Hard Place, Stop by our Friday music shows! 4PM EST at the Bree West Gate on Dwarrowdelf!
    If a Malledhrim Soldier dies alone in the forest because of canceled quest, will it make a sound? ~Leixy
    Took me a few years, but I renewed my signature :)

  17. #67
    Join Date
    Jul 2006
    Posts
    548
    Quote Originally Posted by Arathaert View Post
    I'm also curious about how chicken play got started.
    Chicken-play really came out of a bigger concept, and the idea was that you'd take control of certain enemies, and complete short sessions that let you see some stories from the other side: Orcs, an Uruk-hai, a giant, a shade. But those raised some tricky questions: how do other players interact with you? Will they expect a player playing as an Orc to count for their Orc-killing quests? So the idea was scaled back a little, and it became more about playing as critters or smaller foes: a slug, a chicken, a spider hatchling.

    Playtesting resulted in only the chickens really making it through, and it turns out that those are the ones that really captured people's imaginations.

    MoL

  18. #68
    Join Date
    Mar 2011
    Posts
    3,388
    Quote Originally Posted by MadeOfLions View Post
    Chicken-play really came out of a bigger concept, and the idea was that you'd take control of certain enemies, and complete short sessions that let you see some stories from the other side: Orcs, an Uruk-hai, a giant, a shade. But those raised some tricky questions: how do other players interact with you? Will they expect a player playing as an Orc to count for their Orc-killing quests? So the idea was scaled back a little, and it became more about playing as critters or smaller foes: a slug, a chicken, a spider hatchling.

    Playtesting resulted in only the chickens really making it through, and it turns out that those are the ones that really captured people's imaginations.

    MoL
    I like the idea of a spider hatchling. A snake would be interesting as well. Going through the Shire, scaring all the hobbits by sneaking into their burrows :P
    Glorgnorbor, A Rock And A Hard Place, Stop by our Friday music shows! 4PM EST at the Bree West Gate on Dwarrowdelf!
    If a Malledhrim Soldier dies alone in the forest because of canceled quest, will it make a sound? ~Leixy
    Took me a few years, but I renewed my signature :)

  19. #69
    Join Date
    Mar 2011
    Posts
    3,388
    Now for my biggest question:

    After Mordor, are there any plans to have players rebuild Archet? I hate seeing it burned down
    Glorgnorbor, A Rock And A Hard Place, Stop by our Friday music shows! 4PM EST at the Bree West Gate on Dwarrowdelf!
    If a Malledhrim Soldier dies alone in the forest because of canceled quest, will it make a sound? ~Leixy
    Took me a few years, but I renewed my signature :)

  20. #70
    Join Date
    Apr 2012
    Posts
    1,212
    Quote Originally Posted by robbie1435 View Post
    Was there anything in the Silmarillion that you subtly hinted at with in the game(Besides Sauron's elf-guised name)?
    I am inclined to think how, in the more eastern lands we visit (such as the Brown Lands), the prominence of sorcerers with "blue" in their names/titles (e.g., Khundalar blue caste sorcerers) is a slippery reference to Tolkien's comments (not in the Silmarillion, though) concerning what came of the Blue Wizards, that they founded cults of sorcery in the East.

  21. #71
    Join Date
    Jun 2011
    Posts
    2,467
    This thread is awesome, and sorely needed--please keep it going!

    Special thanks to the blue names who continue to chime in

  22. #72
    Join Date
    Mar 2007
    Posts
    1,229
    Quote Originally Posted by HunterGreen View Post
    I am inclined to think how, in the more eastern lands we visit (such as the Brown Lands), the prominence of sorcerers with "blue" in their names/titles (e.g., Khundalar blue caste sorcerers) is a slippery reference to Tolkien's comments (not in the Silmarillion, though) concerning what came of the Blue Wizards, that they founded cults of sorcery in the East.
    This has been answered before but I can't find the thread.....

    Edit: Found it.
    https://www.lotro.com/forums/showthr...ds+explanation
    Last edited by MourneBlade; Jun 19 2015 at 12:25 PM.

  23. #73
    Join Date
    Mar 2012
    Posts
    110
    Quote Originally Posted by Arbor View Post
    As far as I can recall, The Riders Four was a marketing questline that Berephon developed. I tested both arcs (the fully developed East Rohan section and the half developed West Rohan section) and it was intended to have a complete ending but unfortunately Berephon left the company before that happened and there wasn't enough time to finish it off. There was supposed to be a couple of instances in the latter half, including the death of Leofdag, but it wasn't to be. Luckily, you can see them at the end phase of Helm's Deep and Pinion added a little color text so there's a little bit of closure.
    Any plans on finishing it, once and for all? I think a lot of people would enjoy having that storyline finished -- even if it is a few years late. Especially if it helps a few Slayers go up in numbers! hehe

    Also, to the Dev or Devs who created Jajax and his whole storyline: thank you! In a province where all Corsairs are Gondor's and, through connection, our own enemy, I think it speaks volume to show players that just because they look the same, they aren't the same.

  24. #74
    Join Date
    Sep 2007
    Posts
    6
    Quote Originally Posted by MadeOfLions View Post
    That there was a city called Carn Dûm from which evil men came is one of the few things we know about Angmar, so it was a very easy place to make the centerpiece dungeon in Shadows of Angmar. Our goal at the time was to make it the most challenging dungeon in the game, and in 2007-speak that included making it very, very long. Carn Dûm runs could upwards of four or five hours. We would run internal playtests of it (and its sister-dungeon, Urugarth) in the afternoons, and even then it could take a lot more time than it really should have. I usually played Guardian or Champion during these runs, and they're still my two favorite classes.

    Since Carn Dûm and Urugarth were the main endgame dungeons, their bosses would drop the class-specific items you'd need for your primary class quests: Putrid Slime of Helchgam, etc. ... with a 5% drop rate. Eventually it was decided that that was too low a percentage, and the whole system underwent some pretty significant changes. There's something to be said for incredibly long dungeon runs, but the industry as a whole seems to have moved away from it. Still, I'm glad that Carn Dûm came into the world that way.

    MoL
    I was helping a friend navigate through CD last week as he was finishing deeds. He wasn't playing lotro when we'd run CD and Uru repeatedly for all our friends to get class items so he didn't know his way around. We are both lvl 100 and I was a little sad as we were blasting through mobs. I'd love to see Uru and CD scaled.

  25. #75
    ThePinion's Avatar
    ThePinion is offline The Lord of the Rings Online Team
    Join Date
    Feb 2011
    Posts
    0
    Quote Originally Posted by Maxwise View Post
    Also, to the Dev or Devs who created Jajax and his whole storyline: thank you! In a province where all Corsairs are Gondor's and, through connection, our own enemy, I think it speaks volume to show players that just because they look the same, they aren't the same.
    Budgeford was the creator of Jajax, so the credit goes to her! I also liked Jajax a lot as a character, so I'm glad she was supportive of me keeping his story going through Central Gondor.
    Designer, Content

    "A man that flies from his fear may find that he has only taken a short cut to meet it." - J. R. R. Tolkien, The Children of Húrin

 

 
Page 3 of 9 FirstFirst 1 2 3 4 5 6 7 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload