Yes both sides do choose targets of "opportunity." I had a few specific players in mind based on my observations during my level-scaled LM in the Moors experiment. Some of the fault lies with the design as well. As mentioned, level scaled players do still stand out making them even easier targets, but they also get no instructions, warnings, etc. Basically, it seems like it is just a diversion for players that already knows what's going on in the Moors. New, low level players are left to their own devices and often ignored.
In my little experiment, I leveled my LM to 40 and then stopped and geared up. I used all crafted teal items on level, except for the lower level audacity pieces. Having top gear for your level ensures that you will have decent stats when level scaled. With my gear I get 24k morale and 8k power which is not bad. I have actually been invited to groups which is rare for level scaled players. In a group the results were mixed due to level-scaling's wonkiness. Things like CC and healing I can do well. Mezzes, tar, power share and other skills work just fine and make me useful.
Other areas need improvement though. One big one is that DPS doesn't scale well.
DPS on legendary weapons does not seem to scale so if you want to do any real damage you have to ditch the legendary weapon and get a crafted or looted one and forgo the legacies that go along with it. Not having many skill points hurts as well. Trait trees need a way to scale too or you just have a high level player that functions like a level 100 that has only spent 20 trait points. Something could be done there. Another shortcoming is lack of audacity. My level 40 can only earn three pieces and that's it. It makes no sense that a level scaled player wouldn't be able to get a full set if they wanted to. At least make the skins match the level 100 armor so these players don't stand out as much (or just allow cosmetics in the Moors

).
BTW that LM is now 40 and almost rank 6, but I have eased off for now. I might level to 50 and see what it's like then. I liked the idea of it but, then again, maybe to was just bored.
